Barotrauma

Barotrauma

Robotrauma Medical Conversion Powered
21 Comments
hotdogsarecool 24 Feb @ 9:32am 
apparently the glue and other meds that were supposed to heal infected wounds don't heal them, as well as antibiotic glue not being multiuse
Cultist ⁧⁧ ඞ 29 Dec, 2024 @ 1:35am 
Good to know, saves me some time
Fortune 28 Dec, 2024 @ 8:20pm 
yes
Cultist ⁧⁧ ඞ 28 Dec, 2024 @ 12:25pm 
Are you saying that if I use this mod instead of just normal Robotrauma I will die faster than usual?
Fortune 27 Aug, 2024 @ 4:41pm 
i hate to nag, but (atleast on this patch) robots still die extremely quickly to deformed metal, even from welders and plasma cutters
Kattalakis 20 Apr, 2024 @ 11:03pm 
The official patch isn't exactly descriptive for what it does, but I guess its just the same as this more or less. As long as its close enough.
Fortune 20 Apr, 2024 @ 5:45pm 
the affliction conversion doesn't seem to take armor into account
Fortune 19 Apr, 2024 @ 2:15pm 
this mod shouldn't be needed for neurotrauma, instead use the neurotrauma patch
Kattalakis 18 Apr, 2024 @ 10:36pm 
I normally don't comment on mods since reading usually helps, but I haven't seen any details on this possible problem. I noticed that this mod overwrites a few Neurotrauma medical items same as the original Robotrauma. Do you know if they still have their functionality for Neurotrauma despite being overwritten?
Fortune 6 Apr, 2024 @ 2:46pm 
its working exactly as intended now, thanks for fixing it :)
ImJustJoshin  [author] 4 Apr, 2024 @ 10:13am 
@Fortune Fixes and updates come when they come.
Fortune 4 Apr, 2024 @ 8:57am 
have you found a fix yet?
ImJustJoshin  [author] 17 Mar, 2024 @ 6:13pm 
@Brad Kidd Currently there is no patch that fixes that issue. I'll see what I can't do about that on my end. Maybe whip up new robotic tools that can be used in conjunction with vanilla.
Brad Kidd 17 Mar, 2024 @ 1:39pm 
I need help with this mod and the robotrauma immersive repairing compat patch, since the loading order conflicts, and immersive repairing removing vanilla welding tools, so there's currently no way to fix gnawed or punctured frame because the patched welding tool still does nothing to the injury. Is there a workaround or another patch that helps?
Fortune 9 Mar, 2024 @ 2:33pm 
sounds good. i wish you luck on the mod
ImJustJoshin  [author] 9 Mar, 2024 @ 9:25am 
@Fortune For now I'm going around correcting this issue and it will pushed when I'm done but later I'll do another pass on damage calculations.
ImJustJoshin  [author] 9 Mar, 2024 @ 8:13am 
@Fortune Just popped on and did a bit of testing and the current transformation for damage is fine for lower amounts of damage as they reflect similar results for humans and robots. However, at higher amounts as seen in your video the damage values are way off. Robots do indeed shrug off high damage.
Fortune 8 Mar, 2024 @ 11:30pm 
heres a clip of that happening https://streamable.com/eu04p3
ImJustJoshin  [author] 8 Mar, 2024 @ 3:18am 
@Fortune Let me take a look that does sound wrong.
Fortune 8 Mar, 2024 @ 12:37am 
okay so this mod makes robots near immortal, theres someething wrong with how the damage is converted and it ends up with them taking less damage in total, and not dying when reaching 100% of a certain damage type (I.E gunshot wound)
Fortune 7 Mar, 2024 @ 8:55pm 
since there's a charging dock now, i feel like this is the ideal mod to use