Total War: WARHAMMER III

Total War: WARHAMMER III

Thanos_Ball Mod Events (Immortal Empires Expanded)
24 opmerkingen
Мистер 12 apr om 5:53 
не понимаю смысл вторжения вампиров в Катай. Боевой дух всех моих отрядов равняется 1. Это просто не позволяет сражаться ни одному отряду. Вся армия просто бежит с поля боя. Как их победить?
Boshty 22 feb om 8:58 
nevermind i am an idiot.
it isnt an expanded mod, but for a mod called empries expanded.

*takes L and facepalms self*
Boshty 22 feb om 8:57 
You say it is expanded but dont elaborate on how or in what way?

What is different about this than the original?
t.wang.1 26 dec 2024 om 3:36 
Could someone tells if it still works so to avoid running into crash after 100 rounds ~~~ ;-)
Galzud 22 aug 2024 om 12:34 
you're my hero :D tx dude ;)
Thanos_Ball  [auteur] 22 aug 2024 om 12:21 
crash fix =)
Galzud 22 aug 2024 om 12:13 
doesn't work :/ same crash...
Thanos_Ball  [auteur] 22 aug 2024 om 11:42 
UPDATE :Teuton:
Phoenix_Nirvana 22 aug 2024 om 9:54 
need to update, plz
DoubleFishes 21 jul 2024 om 7:07 
Im playing as den euew (the Marienburg guy that starts in Cathey from the Marienburg mod) and Vermintied triggers on start of turn 2, or at least I get the popup saying that the vermintied has begun in the empire
Thanos_Ball  [auteur] 18 jul 2024 om 11:57 
Hy it works =)
DoubleFishes 18 jul 2024 om 4:07 
Hello! is there a translation to English for Immortal Empires Expanded? I see only Immortal Empires in the description
BaDRaBBiT 11 mrt 2024 om 3:00 
at round 66 and 75 armies are not doin anything just standing around
Ciaphas Cain 24 feb 2024 om 6:53 
Salut!

One of your tables has a space in, and RPFM is flagging it up as you're not allowed to have spaces in table names you very naughty boy! :P

Not sure what effect that has with your mod, but thought I'd let you know :)
Nertanef 30 jan 2024 om 14:16 
@thanos: Thoughts on making the war decs to be local instead. Logic behind this is if you're on the other side of the world, have vassals in your faction, it screws their AI. So what about a "if met" statement especially in IEE. Arkhan knows of your faction before the event? War dec. Never met you? You're fine. I guess you could place a start turn loop to check if he's met your faction during X turns of the event occuring where he'll war dec before you stop.
Scourge 9 jan 2024 om 15:09 
Thank you for the great mod and yes still crash. I think it has something to do with the Skaven clan being revived or conflicted with Skaven mod.
Thanos_Ball  [auteur] 9 jan 2024 om 11:14 
Thank you very much for your help I'm working on it =)
Thanos_Ball  [auteur] 9 jan 2024 om 11:13 
hello after the update , is there still the crash?
Scourge 8 jan 2024 om 17:39 
Same crash at turn 30 and has something to do with the skavens
crounchiz 8 jan 2024 om 13:50 
Salut si la qualité est au niveau de la version sur le 2, il bougera pas de ma modlist. J'ai pas réussi à passez le tour 30 la verminted crash à chaque fois. qu'elle est le nom de la faction skaven de cette invasion.
sigmars_disciple 29 dec 2023 om 2:11 
I would also say it would be greatly beneficial if the factions that are MAJORLY affected by running this mod are clear, incl. popular mods the player might play. I remember that e.g. playing as Nagash or playing as Marco Polo (via Nagash/TEB mods and Mixu's Mixer) will spawn massive armies FOR or AGAINST the player if he plays the respective factions.

A handful of screenshots would also do wonders to explain. So don't get me wrong - I think this mod is great but I assure you that even after running a dozen campaigns with your mod activated, most users would NOT know or understand what this mod does at all. Hope this helps ;)
sigmars_disciple 29 dec 2023 om 2:10 
Hi Thanos,

only my personal opinion, but I think this mod could use a MUCH better GENERAL explanation of what it does. It doesn't even mention that these are basically endgame scenarios/army spawns. or what the upsides (more action on the map) or downsides (massively screws with balance) it has.

It also doesn't specify what this means in terms of the "regular" end game scenarios when setting up a campaign (not to overlap with vanilla events etc.), maybe some words about balance would be good too :)
Thanos_Ball  [auteur] 27 dec 2023 om 22:23 
yes :wordbearers::HanzosShadow:
RuDo 27 dec 2023 om 20:52 
Next The old world ?:servbotdoh: