Kenshi
Fog Hounds Rebalanced 'n' Reintegrated
6 Comments
CapSlowpoke501 26 Mar @ 11:23am 
is there any chance for a UWE version?
SR 14 Jun, 2024 @ 10:08am 
The Head Icon is missing and set as a Red "X"
Quantum Anubis 28 Apr, 2024 @ 7:52pm 
Would love to be able to tame them for my fogmen playthrough
Doc  [author] 5 Jan, 2024 @ 4:24pm 
Hey thanks for the feedback, yeah being new to messing with the FCS, getting those values right and chasing down all of them has been a learning experience. I need to duck back and update this mod with new knowledge gained and get those spawns right, can do all my plans now too.
TheThornyKnight 5 Jan, 2024 @ 2:37pm 
Had a chance to play with this, just a bit of feedback. Head icon isn't showing up as anything but a big red cross. I play with a gigantic mod list, so this may just be in my game.

The squads have certainly populated these guys all over the place. My squad is quite strong, but even the strongest among them are having a bit of a tough time with the sheer numbers of these guys roaming around. At it's current level, definitely one for the bigger squads out there.
TheThornyKnight 5 Jan, 2024 @ 7:58am 
You saved me such a job with this one (I was about to make the changes myself!)

These guys are good, but their numbers + strength just make them a bit too much when the fog boys start really coming down on top of you.

Regarding the Fogman screeching plan, I bet if you looked at the dialogue packs in one of those talking Gutters / Beakthing packs, it'd show you what you need pronto :)