Garry's Mod

Garry's Mod

Hematolysis - HUD & Infection
95 Comments
Clerkius  [author] 2 Jun @ 7:32pm 
We have a Discord server for HEMA!
If you've got bug reports, or suggestions please do post them there.
https://discord.gg/AfdHZCYhRQ
Cutta 2 May @ 9:01am 
Hey. Thanks for making this mod. Really helps make my resident evil server more immersive. Great hud
Clerkius  [author] 22 Apr @ 10:15am 
<3
Vauk 21 Apr @ 6:26am 
yipeee i contributed to this mod
AeonIII 15 Apr @ 3:55am 
how to put gas mask on
Goldsmith 2 Jan @ 8:24am 
Map in Second Image?
Callsign_Ewok 7 Oct, 2024 @ 3:28am 
Alright, so I installed it, uninstalled Re2 hud, but I kept RE2 inventory mod so I have that and the merchant from RE4 which is included in that RE2 inventory mod by Cuta. Wish me luck in this combination for future realism gameplay films.

Hopefully bug wise this works out perfectly. Immersive mode really does save me a lot of headache for realism film creation plus the animated ammo counter looks really cool. Very survival horror.
Callsign_Ewok 7 Oct, 2024 @ 3:14am 
I already love my RE2 hud and Re2 inventory mods... but I might have to give this "immersive mode" a try in the future.
♤ ♡ twxtch ♡ ♤ 6 Oct, 2024 @ 2:39am 
Could you make a Resident Evil 2/3 Remake HUD too eventually?
Lunatic Flames 13 Sep, 2024 @ 12:19am 
out of all things i'm actually surprised there hasn't been a Resident evil HUD or resident evil themed/esque HUD (or not that i know of, as i've searched and i found nothing) very good Hud, 9/10
Stubbs the zombie 15 Aug, 2024 @ 10:04pm 
hiya there! theres a lil bug where if a l4d 1 hunter starts attacking you and your infection bar goes up. when you die and you respawn you cant move and the infection bar will keep going up
Hamburger 29 Jul, 2024 @ 1:30pm 
wait, how are you suppost to see your health if you disable that in the hud? I understand theres the status thing, but what if you get infected? would it remove your ablilty to see your health?
Zippy 25 Jul, 2024 @ 10:42am 
what a great hud
Clerkius  [author] 4 Jul, 2024 @ 1:16pm 
You're using more than one HUD interface? My best advice for whatever the case is toggling 'Immersive HUD Mode' as demonstrated on the workshop page description.
MERCY_ALL 4 Jul, 2024 @ 7:10am 
Often weapons pictures in the HUD block my ammo so I can't see my ammo, could you make it so that the weapon picture isn't displayed above ammo?
Hot Wet Nobel Laureates 16 Jun, 2024 @ 9:50am 
Ok, thanks
Vauk 16 Jun, 2024 @ 4:15am 
1. uncheck the lethal necrotics and check the hema infection
2. reverse of 1
3. yeah uncheck both
Hot Wet Nobel Laureates 30 May, 2024 @ 9:13pm 
I have a couple of questions. Sorry if some of these are stupid.

- If i want to use the Hematolysis infection system and not the Lethal Necrotics one, i just have to check the box shown in the description? I dont have to check a box in LN’s settings?
- If i want to use LN’s infection system, do have to do something to disable Hematolysis‘s system?
- Is it possible to use this mod and LN, but with both infection systems disabled, so i could have just the zombies?

Thanks in advance.
something weird 3 May, 2024 @ 7:47am 
at 2:05 i just wandering how you get that third person view.
Bondrewd 30 Apr, 2024 @ 9:34pm 
Stupid question. Can you craft Xbow bolts?
I hit jellyfish with hammers 18 Apr, 2024 @ 4:41pm 
will there ever be a version for the reboot of LN:TOTU?
Milk 26 Feb, 2024 @ 7:49pm 
That HUD is really good. If it had a version more suitable for sandbox and had proper scaling, it would be perfect.
Zabloshiy 4 Feb, 2024 @ 9:01am 
Why, after I took the first weapon, can I not take a new weapon? Although I have many other slots
Trinity 23 Jan, 2024 @ 7:56am 
excited to try this out, man :kabuki:
HexStrain 17 Jan, 2024 @ 1:59pm 
By using "cl_hema_hud_weapon" can we add our own supported guns?
Clerkius  [author] 13 Jan, 2024 @ 3:31pm 
@Cursed_Hawkins: TacRP isn't out of the question, but not anytime soon. Decisions for additional weapon packs unrelated to the HEMA gamemode can be added later into the year based on the demand for them in our suggestions channel on Discord.

There is a toggle feature that excludes weapons from being added to your inventory and only stores the ammo/items for unsupported weapon sets.
21Fauny 10 Jan, 2024 @ 9:43pm 
Still remember you from the UH discord. Glad you released this mod.
Cursed Hawkins 10 Jan, 2024 @ 11:22am 
Probably a big ask but any possibility of getting the TacRP sweps to be supported by this HUD?
Clerkius  [author] 10 Jan, 2024 @ 10:13am 
UMP45 9 Jan, 2024 @ 5:25pm 
Also, apparently the HUD doesn't have an icon for smg1 grenades? I'm using a standalone grenade launcher that uses that ammo and it totally breaks the HUD
UMP45 8 Jan, 2024 @ 6:13pm 
I remember when you were just working on some saves in the Underhell discord. Nice to see this stuff finally released!
Clerkius  [author] 8 Jan, 2024 @ 10:47am 
@french dude: We haven't tested the HORDE gamemode but the author is free to implement our add-ons with due credit.
Lmao Zebong 8 Jan, 2024 @ 4:36am 
Does this work with the HORDE gamemode
RadioWave 7 Jan, 2024 @ 4:11am 
N I C E
Clerkius  [author] 6 Jan, 2024 @ 4:46pm 
This page is for the HUD, not the Inventory System.

If we add more than eight slots per player than the entire INV would require a rework with smaller slot panels in order to fit up to a max of 4 player inventories onscreen at once, but that's not a priority for the time being. Our content is designed for a Resident Evil Outbreak esque'd type of playstyle.
Leon 6 Jan, 2024 @ 4:39pm 
Will you add someday a way to increase your inventory more further?
instead of being limited to 8? with the expand?
Clerkius  [author] 6 Jan, 2024 @ 4:01pm 
@Alrizor: Plans to support other variations of LN:R is being considered.
@coopergherna12: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2837128795
[WIREFRAME] 6 Jan, 2024 @ 2:50pm 
What is that blood mod?
Alrizor 6 Jan, 2024 @ 3:05am 
Is it possible to add a support for "Lethal Necrotics: Terrors of The Unexplored: Project Cephalgia" infection system?
Clerkius  [author] 5 Jan, 2024 @ 11:33pm 
HEMA Discord is up! We'll be able to collect bug reports, feedback, and suggestions in greater detail there as well as opportunities for play testing upcoming content relating to the Hematolysis gamemode in the future. Thanks again for your support & feedback! https://discord.gg/BypnKT6h2S
DS-OP Marcia V. 5 Jan, 2024 @ 2:59pm 
I would like to adress the weapons in the inventory from ARC9 that onced dropped through death or dropped normally, they will lose all their attachements, while i tested with an Arccw weapon pack it worked just fine. I would also like to mention that theres the existance of a bug that consumes slots in your inventory while the inventory slot is empty. I'm honestly enjoying this 2 mods and all up for this 2 mods to improve in the future.
sompychessrabies 4 Jan, 2024 @ 5:29pm 
Maybe later updates should be things such as styles in the settings, like a horror aesthetic
Clerkius  [author] 4 Jan, 2024 @ 3:07pm 
Supported weapons are listed in the page description.
Tubbizito >:) 4 Jan, 2024 @ 2:32pm 
weapons?
towarzysz maciak 4 Jan, 2024 @ 2:03pm 
Copy And Paste This Message Onto A Different Item
And Check Your Inventory
ROZLOZ 4 Jan, 2024 @ 10:00am 
cool
Speedy Von Gofast  [author] 4 Jan, 2024 @ 9:28am 
@pepperony and cheas This is not intentional and I deployed a hotfix to adress this issue. Thanks for the report.
bre 4 Jan, 2024 @ 8:46am 
i'm getting poisoned despite not having the inventory installed, so i have no way to cure it
is this intentional?
Speedy Von Gofast  [author] 4 Jan, 2024 @ 1:28am 
@bear You're right, this is not intentional and will be fixed.
Apple 4 Jan, 2024 @ 1:17am 
finally that zombie mod has some reconsign