Barotrauma

Barotrauma

S-619 Legionnaire
101 Comments
WILHELM WICK  [author] 15 Jul @ 11:52pm 
@IceDestroyer2 I originaly took it from a sub called the Jarnpeigr (something like that) and disassembled it to put it in the Legionnaire. It took me two days to even begin to understand how it worked and since I made the sub a year ago I don’t really remember how. I know it has something to do with relay signals and docking hatches. Good luck and I will happily check out your sub if you release it :captainsmooth:
IceDestroyer2 11 Jul @ 12:29am 
How did you set up the cargo elevator? I'm trying to build one for my sub but I cant figure out how or where it is for this one in the ship editor.
WILHELM WICK  [author] 20 Jun @ 4:57am 
Hey @Pycho, head to the nearest outpost and buy shuttles back. Once that's done open the torpedo tube and reload the warhead with a depth charge. Hope this helps :securityofficer2:
Psycho 19 Jun @ 3:13pm 
Love the sub just a quick question, how do you reload torpedoes thanks!
AM 28 May @ 11:45pm 
8000? for this beast
dudofdud 22 Mar @ 11:21pm 
Is it possible that you could go in and unlock the wiring? Its preventing me from modifying the ships wiring mid-game and since I'm mid-campaign so I can't really go in and modify it within the sub editor to fix it myself.
Pixy 18 Mar @ 7:21am 
Not sure if this is meant to happen , but the diving suit lockers don't regenerate any oxygen tanks inside the diving suits themselves.
trotsky 10 Feb @ 8:19am 
Hi, it seems to me that the cost of such a cool submarine needs to be increased to the price level of 3 submarines.
FURRYHUSKY1000 31 Dec, 2024 @ 4:27am 
Bots/AI can't seem to get into the reactor room because of how the doors are set up, tried fixing it mid game but all of the wiring are locked sadly.
WILHELM WICK  [author] 30 Dec, 2024 @ 3:34pm 
@Jim the Pilot #FixTf2 Thanks ! I’m pretty proud of how they turned out. I’m not 100% of it but WICK CORPORATION is probably the first company that created armored curtains.
Jim the Pilot 30 Dec, 2024 @ 9:32am 
i really like the armored curtains and safety doors i wish more subs had them
MonsterKillers1973 16 Dec, 2024 @ 8:32am 
i have a bug the electrician don't want to go in the reactor room
Zentradi 14 Nov, 2024 @ 8:56pm 
sad but i understand
LimeUser 22 Oct, 2024 @ 4:12am 
That's completely fine, just happy to help
WILHELM WICK  [author] 22 Oct, 2024 @ 2:57am 
@TorgueUser hey dude I'm not really able to fix these issues rn but I want to thank you for your feedback :securityofficer2:
LimeUser 19 Oct, 2024 @ 5:15am 
Nvm they're trying to shove themselves out a window to try and get to the E1 hatch it seems.
Quite fun to watch but does make for a pretty big problem in single player.
LimeUser 19 Oct, 2024 @ 5:13am 
Gunnery department at the bottom left also has a problem for AI as they cannot open or close the door on their own and will run to the E1 room instead if there's anything that needs fixing in there.
LimeUser 19 Oct, 2024 @ 5:04am 
Please note that my comments are from a single player playthrough with bots.

Above the E1 room (tiny room at the far left) there's a hatch the bots cannot reach causing them to stand beneath it indefinitely.
Making the hatch unbreakable would be an easy workaround as reaching it requires players to fully leave the sub.
I may find more things as i play
LimeUser 19 Oct, 2024 @ 4:48am 
Other than that and the buttons being very tempting to push there's no problems i've encountered.
LimeUser 19 Oct, 2024 @ 4:47am 
I believe you may have missed to connect the oxygen to the diving suit lockers, it may have changed but i remember that they replenished oxygen while in the lockers.
Not a big problem just that running for a suit only to find out somebody didn't refill the oxygen in it can be quite a big problem in hectic situations.
WILHELM WICK  [author] 22 Sep, 2024 @ 3:44pm 
@Sea Demon thanks, your subs are really cool too :captainsmooth:
Dev 21 Sep, 2024 @ 3:48am 
A very interesting ship design. Definitely a cool submarine.
SweetieYiffy_Foxy 13 Sep, 2024 @ 4:46am 
Внешний вид корабля поражает воображение! :angryhappy:
Дизайн каюты, креативно разработанные орудия, атмосферное освещение, невероятная электроника и функциональность!
Круто! Это же круто! :steamthumbsup::VSnake:
WILHELM WICK  [author] 4 Sep, 2024 @ 3:01am 
2k subscribers hell yeah :securityofficer2:
WILHELM WICK  [author] 1 Sep, 2024 @ 8:20am 
@jake143 the PULSE APS is a double Flak cannon system linked to motion detectors. You can find these all around the sub. It's only triggered by monsters.
jake143 30 Aug, 2024 @ 6:52pm 
what does pulse do
WILHELM WICK  [author] 24 Aug, 2024 @ 4:29am 
@DragonKong hey dude, glad you like the sub ! I don't think I will do chinese versions of my submarines as it would simply be to long for me to translate everything correctly.
DragonKong 20 Aug, 2024 @ 8:12pm 
your ship is cool ,can you make the Chinese versions?
WILHELM WICK  [author] 13 Aug, 2024 @ 12:28pm 
@akimotoU hey dude, to be honest I’ve never had any issue with it.
akimotoU 10 Aug, 2024 @ 3:31pm 
don't know why. after I «buy shuttles back» in campaign for about 2 or 3 time later.
the torpedo can not fired anymore. BUG? or I did anything wrong?
WILHELM WICK  [author] 7 Aug, 2024 @ 2:33pm 
@Driver strange things indeed ! I can’t seem to replicate the issue. Maybe it’s a bug on your server ?
WILHELM WICK  [author] 25 Jul, 2024 @ 2:31am 
@ Hit by a Parked Car my only guess would be that the lockdown protocol is activated ? If so you can disable it with the lever in the command room.
Hit by a Parked Car 24 Jul, 2024 @ 12:50pm 
We're having issues trying to get the docking hatch door to open for us to enter the station. Any ideas? It doesn't seem to be affecting anyone else here.
WILHELM WICK  [author] 23 Jul, 2024 @ 8:15am 
@☦✠Безумец✠☦ check out the barotrauma save editor, there is a submarine tab and you can extract the shuttle from here. You will still have to edit some xml files so keep in mind that it's still pretty tricky.
и где 23 Jul, 2024 @ 5:34am 
Where I can find the escape shuttle file? If it possible.
Benja117 15 Jun, 2024 @ 3:08pm 
:securityofficer2::securityofficer2:
WILHELM WICK  [author] 15 Jun, 2024 @ 3:07pm 
I want to thanks each and everyone of you guys for the 1k subscribers ! :captainsmooth:

WICK CORPORATION members trully are the best of the best :securityofficer2:
Benja117 4 Jun, 2024 @ 4:36pm 
It would be an honor sir :securityofficer2:
WILHELM WICK  [author] 4 Jun, 2024 @ 3:52pm 
@Benja117, yeah you mean a campaign version, that’s actually an interesting idea, I’ll look into it. But I’m currently building a new sub right now, if you want to discuss with me about your ideas feel free to add me :captainsmooth:
Benja117 1 Jun, 2024 @ 3:18pm 
Good point, how about removing some of the installed chainguns and the railgun, that way you force players to invest in weapons. You could also reduce the number of diving suits, this way you can craft them from scratch or get them with other methods *wink wink*. I think what I'm trying to explain would be to be able to have a version of this in which you not only have to invest in upgrades, but also in the equipment and weapons necessary for the long game. Starting from scratch would be the correct term.
Anyway those are just some ideas for a "base-model" of this sub, thx for ur time! :captainsmooth:
WILHELM WICK  [author] 1 Jun, 2024 @ 2:39pm 
@Benja117 a more difficult version ? I can't see how not having the special cargo would make it more difficult. But I'm glad you and your friends are taking this seriously ! WICK CORPORATION really needs more men like you :securityofficer2::securityofficer2::securityofficer2:
Benja117 31 May, 2024 @ 4:12pm 
Of course no prob! Me and some friends fall in love with the sub, the design its brilliant. We been also role playing with the mission given at the terminal. And for that same reason, we would love to have a more difficult version of the same sub, one without story to be remembered by the abyss of Europa. I hope that explaings everything! :barotrauma:
WILHELM WICK  [author] 31 May, 2024 @ 11:36am 
@Benja117 oh ok I understand lol, but if you don't mind me asking, why ? :securityofficer:
Benja117 31 May, 2024 @ 9:01am 
Oh sorry! I meant like a non-mission version of the sub. Without the "special cargo" :captainsmooth:
WILHELM WICK  [author] 31 May, 2024 @ 12:59am 
@Benja117 what do you mean ?
Benja117 30 May, 2024 @ 7:11pm 
Hello, could it be possible to get a non-lore version of the sub?
WILHELM WICK  [author] 28 May, 2024 @ 6:19am 
@eye of da wae That could be a cool idea ! But before that I have plans for another submarine, a transport one. And I have a lot of exams these days so it's a really slow process.
Chuckles the socipath 27 May, 2024 @ 4:11pm 
do you plan to make a submarine with a shuttle?
theres not many and it could be pretty cool
Love your subs!
Saphels 26 May, 2024 @ 3:40pm 
What kind of black magic powers Cargo Elevator?
WILHELM WICK  [author] 22 May, 2024 @ 12:08pm 
@Островський looks like I was wrong, every « oxygen holder » (under the suit lockers) is connected to the grid. The lockers in themselves are not. That’s one of the reasons why there is a socket in the junction boxes room, so you can wire them if you want to. As for the reactor airlock, you can cycle it with a button located in the Command room. Hope this helps :captainsmooth: