Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul - Sergeant-at-Arms add-on
25 Comments
Solaire 29 Dec, 2024 @ 5:59pm 
Sweet, thank you
Zaylidin  [author] 29 Dec, 2024 @ 2:36am 
No its very light weight and still works post update
Solaire 29 Dec, 2024 @ 12:30am 
Does this need an update for 6.0 since the other mods got updated.
Quickstraw 17 May, 2024 @ 5:46pm 
Would this kind of mod need to be updated? Or does it just depend on the other mods to be updated?
Zaylidin  [author] 1 Feb, 2024 @ 6:13am 
I have thought about it, but unlike with this unit, its hard to disguise the fact that those units would be stealing from the Old World which we aren't allowed to do. If the hammer of GW/CA comes down on this mod it would only be for the name which I can change to Warden-at-Arms.

It would be cool to have all those new units in TWWH though
LivingDynamo 1 Feb, 2024 @ 6:10am 
Have you got any plans to add the new brigands and bombard units bretonnia has on the tabletop? Bombards are just cannons but brigands can be crossbow, blunderbuss, or pistols, with hand weapons and shields as options too
Zaylidin  [author] 29 Jan, 2024 @ 3:56am 
The Royal Men-at-Arms (Poleaxes) and Royal Men-at-Arms (Skirmishers) are intentionally designed to be better alternatives to Squires (minus slightly less armour) but with a capacity limit. They're not massively better, but they do perform better in melee.
Vollhov 29 Jan, 2024 @ 3:52am 
Oh, sorry, Squires
Zaylidin  [author] 29 Jan, 2024 @ 3:49am 
Armigers?
What unit is that
Vollhov 29 Jan, 2024 @ 3:46am 
Are the T5 units in the new barracks any weaker than the Armigers? which t4.
Zaylidin  [author] 29 Jan, 2024 @ 3:24am 
Well first of all, the Tier III Royal Chapter Barracks allows you to skip the first two tiers of regular barracks and immediately access Royal Men-at-Arms, its also a building that increases Royal Men-at-Arms cap without needing to be in a major settlement. The Tier III barracks and Tier IV barracks both needed units and I moved the regular men-at-arms down a tier each so i thought it made sense to give it the Royal Men-at-Arms and Royal Spearmen-at-Arms. That is why there is "multiple hirings" as you put it, its called player choice.
Vollhov 29 Jan, 2024 @ 3:20am 
I just don't understand why there would be duplicate hiring. And so your mod is your business.
Zaylidin  [author] 29 Jan, 2024 @ 3:12am 
Because that's just how I designed it? I don't understand why you are asking this...
Vollhov 29 Jan, 2024 @ 3:09am 
Why are units repeated in hiring ? The vanilla barracks has the same units as the new building on T3.
Zaylidin  [author] 26 Jan, 2024 @ 2:31am 
I'm sorry but its not causing issues for me so there isn't anything I can offer as advice with this amount of information. All I can say is that it will work.
acedefective13 26 Jan, 2024 @ 1:52am 
Hi Lily, it seems this mod is causing my game to crash on startup after the update, help?
Zaylidin  [author] 16 Jan, 2024 @ 12:52pm 
They aren't coming, sorry. They were made back when I didn't care much about the lore, the name Crescentia comes from my own WIP novel.
J0ker1120 16 Jan, 2024 @ 12:39pm 
Any chance you could bring the Knights of Crescentia to warhammer 3?
Zaylidin  [author] 14 Jan, 2024 @ 12:51pm 
the required items should explain it...
Hammond 14 Jan, 2024 @ 12:42pm 
is this a replacement overhaul mod? what does it do, the title is confusing
Zaylidin  [author] 12 Jan, 2024 @ 12:39pm 
To be clear this is a completely optional mod, it just enables some small bonus features if you are using both the sergeant at arms mod and the bretonnia overhaul mod.
Zaylidin  [author] 12 Jan, 2024 @ 12:34pm 
Both.
Herls 12 Jan, 2024 @ 12:24pm 
I do not understand, do you need the other mod by you and gorilla with this, or do you just need this one? Using your overhaul mod that is.
Zaylidin  [author] 11 Jan, 2024 @ 5:17pm 
:luv: I'm really pleased to hear that!!!
Grimble 11 Jan, 2024 @ 5:13pm 
Absolutely incredible, love the addition of a lowborn hero!