MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

CatapultK2B
Počet komentářů: 8
Marxon 13. čvn. v 21.57 
My only complaints are:
3035 introduction being late as hell.
No positive quirk for ballistics like how the missile catapult has lockon and heat, and the k2 has speed cooldown and heat. Really could use something to make it feel like a ballistic specialist.
Marxon 2. čvn. v 15.28 
:papyruswacky:
Yes
Fannidan13 23. lis. 2024 v 21.53 
Throwing Long Toms on it as a dedicated arty platform. For the meme of it, and because I'm dumb as shit...
Kunze 9. čvc. 2024 v 21.07 
Omni lore would be easy, Could easily see Wolf or Diamond Shark making an Omni refit
phfor  [autor] 16. úno. 2024 v 19.56 
Four laser hardpoints? Probably not. I am considering making something omni, just need to work out the lore for it.

I'm sure I made a subvariant with the dual RACs. One of the many subvariants that can show up.
DuneTheWanderer 13. úno. 2024 v 17.49 
Now I'm imagining a version with two RACs... Actually that might just be a version I haven't seen yet.
Vodkat The Wreckless 12. led. 2024 v 16.13 
Would it be possible for a version with four laser hard points? pls?
Cursed Hawkins 11. led. 2024 v 11.50 
Hard to imagine some Davion Mechtechs asking "But what if it had more dakka?" but I can imagine a bunch of 40K Orks asking that question.