MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

CatapultK2B
8 件のコメント
Marxon 6月13日 21時57分 
My only complaints are:
3035 introduction being late as hell.
No positive quirk for ballistics like how the missile catapult has lockon and heat, and the k2 has speed cooldown and heat. Really could use something to make it feel like a ballistic specialist.
Marxon 6月2日 15時28分 
:papyruswacky:
Yes
Fannidan13 2024年11月23日 21時53分 
Throwing Long Toms on it as a dedicated arty platform. For the meme of it, and because I'm dumb as shit...
Kunze 2024年7月9日 21時07分 
Omni lore would be easy, Could easily see Wolf or Diamond Shark making an Omni refit
phfor  [作成者] 2024年2月16日 19時56分 
Four laser hardpoints? Probably not. I am considering making something omni, just need to work out the lore for it.

I'm sure I made a subvariant with the dual RACs. One of the many subvariants that can show up.
DuneTheWanderer 2024年2月13日 17時49分 
Now I'm imagining a version with two RACs... Actually that might just be a version I haven't seen yet.
Vodkat The Wreckless 2024年1月12日 16時13分 
Would it be possible for a version with four laser hard points? pls?
Cursed Hawkins 2024年1月11日 11時50分 
Hard to imagine some Davion Mechtechs asking "But what if it had more dakka?" but I can imagine a bunch of 40K Orks asking that question.