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A: The AI do not gain any additional grievances fromthem finding out you're spying on the. Just the ones for trespassing.
B: Anything within 1-2 provinces of the city center is pretty much always seen, so don't bother trying to infiltrate them. Aim for ones near the edge of big cities
TL;DR: Agent Network works, but is very slow. Am unsure as to whether if Infiltration works or not and am testing as of now
Does it conflict with other culture trait mods that grant abilities...? Anything that edits units?
A bigger rebalancing, visuals and mechanics update is in the works.
Appreciate the reports. I am testing and updating all the Society Trait mods for compatibility with Eldritch Realms. Will release an updated version soon.
I believe the only current example of this is the Brave unit from the Core Tier II Fighter DLC mod, as it has a base ability that has damage based on which primal culture subtype you picked.
I imagine this is a similar compatibility conflict as the Shadow Strike for modded units listed above. Overall, a pretty minor mod conflict issue.
Appreciate the feedback - I just pushed a small update to resolve the issue.
Usually patches override mod changes, not the other way around... weird one.
Regardless, thank you for your work; the mod is appreciated.
Unfortunately it may indeed be a conflict with some other mod.
Just a note, I had to unsub from the mod and resub to get the latest version. I think incrementing the build version helps to make sure that your subscribers always get the latest version.
There's no localization support for mods right now. So people usually just make translation mods which change the translation files only.
@Paaaaint, I pushed an update just now that should hopefully resolve the language thing. The new content will still be in English only unfortunately - I don't believe localization for modded strings is supported at the moment.
If you upload your save game I will be happy to have a look to confirm whether it's a bug.