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Hello,
I am using this fine variant mod and I noticed a bug on Saurus Oldblood model closest lod, it has some kind of visual bug above his head like a stretched texture collage or something. It is the model that is by default in custom battle/skirmish mode.
I see you made an update on feb.7 to address a similar issue and I redownloaded the mod just in case to be absolutely sure, but the visual bug persists. I also use your Lustria Rises Overhaul, Linling's lizardmen characters and Thom Landmark Lizards + Blessed Lizard Spawning + Red Host of Tehenauin (?) + Decomposed temporary Fixed RoR Compilation.
I can try to disable these mods one by one, see if the problem persists?
thanks for this! amazing work!
I just noticed a slight visual bug, the weapons of the saurus seem to be held in a weird disoriented manner, when they are mounted.
Example, if it's wielding an axe, the blade is facing the side, rather than pointing down.
- made wsmodels for all weapons and shields for all variants of Saurus Old Bloods to fix a visual bug, as a bonus these things can now get covered in blood.
- added 1 variant for Saurus Scar Veteran
I'll keep adding some variants from time to time.
yet you keep updating and mastering it
truly one of the heroes of warhammer community
- added 1 variant for Saurus Scar Veteran
- fixed minor incompatibility with Skink Mage Priest (accidentally used the same ID for their art set)
- added 2 variants for Saurus Scar Veteran
- 1 new variant for Red Crested Skink Chief
- added 1 variant for Saurus Old Blood
- minor fixes for Kroxigor 05 and Saurus Old Blood 05
- added 2 new variants for Kroxigor Ancient
- added some details to Kroxigor 07
- minor fixes for Kroxigor 05
- added a bit of variation and some details to saurus old blood 05, 06, 08
- fixes for saurus old blood 05, 06, 08
Can you tell me if it's one of my variants or one of the 3 vanilla ones?