Source Filmmaker

Source Filmmaker

(SFM) Skyvoid XXXXXL (Multi-Version)
6 Comments
Stefano (BackToGetCommissions)  [author] 25 Feb, 2024 @ 3:44pm 
I never met such "odd" bug, so I don't even know how to help you
♥Xilekai♥ 25 Feb, 2024 @ 3:44pm 
Workaround (for me at least) is to just start the session on the original skyvoid (lit or not) and after spawning literally any singular model, move it to one of these. It makes it not do it for whatever reason. SFM is confusing.
♥Xilekai♥ 25 Feb, 2024 @ 3:42pm 
Doesn't do it in the standard skyvoid or skyvoid with light, only the original XL and all these subversions. I have no clue how to fix it lol.
Stefano (BackToGetCommissions)  [author] 25 Feb, 2024 @ 3:40pm 
If it's like that there, then it should be like that even the in the original version.
Also, I never had the bug you're saying before.
♥Xilekai♥ 25 Feb, 2024 @ 3:38pm 
Using the day version (at least?) causes the general movement of any model to be prone to drifting like crazy when attempted. Like if you use the rotation with ONLY position on (normally should be unnoticeable or not move at all) it'll drift away like all hell. Can this even be fixed?
Famix 23 Jan, 2024 @ 9:06am 
HELL YEA, THANKS! Been looking for a good storm skybox