Stellaris

Stellaris

Celestial Manufacturing
13 Comments
이사우로스 17 Jul @ 8:59pm 
planetary mass change code. need change.
Mael 2 Jul @ 10:58pm 
The buildings that provide Planetary Mass no longer gives the resource. Mod is partially broken as of now.

Stellar Plasma buildings still provide that resource though.
Doviena 26 Mar @ 12:59pm 
Yes, still works
Graepix 22 Dec, 2024 @ 12:47pm 
Anyone know if this mod still works?
Xyllisa Meem Paradox Station  [author] 5 Jul, 2024 @ 5:39am 
still works even with new giga + stellar manip rewrite, just needs techs rebalanced
Xyllisa Meem Paradox Station  [author] 14 Apr, 2024 @ 9:50am 
might cause issues without it, but neither this nor thar mod should be broken in 3 11
Pitlos Tails 11 Apr, 2024 @ 10:09pm 
do i need the do i need stellar manipulation mod? its for 3.10
WariousGaming 27 Jan, 2024 @ 5:50am 
epic mod and I also hate that I am eventually running out of planets/systems to exploit ;) totally get a like from me!
Jupiter Vessel Corp 25 Jan, 2024 @ 6:55pm 
I think you could set the tech to add a amount of each to the star lift instead. or just reuse a exist model, the amount of time i spend in system looking closely enough to see the mega structure models is so small i cand even tell you what most mega structure models look like
Erebus Hunter 23 Jan, 2024 @ 8:03am 
@samsockeater I mean...could also just put the Matter Decompressor model on something...other than a black hole. Like...want to mine stellar plasma? Throw the Matter Decompressor model on a star. Problem solved.
cubbigummi1 21 Jan, 2024 @ 3:38am 
Amazing
samsockeater 21 Jan, 2024 @ 2:33am 
for the planetary mass mega, could make it a modified matter decompressor, always wondered why the matter decompressor couldn't be set to things like alloys or strat resources - maybe have it need to refuel the blackhole with a minerals upkeep or something
Ros[É] 20 Jan, 2024 @ 9:18pm 
Awesome!