Left 4 Dead 2

Left 4 Dead 2

Foreboding Skies / Fog
15 Comments
Joystick 25 May, 2024 @ 9:09am 
without skybox changes i mean*
Joystick 25 May, 2024 @ 9:09am 
Oh, that makes sense. Thanks for clarifying. I think im just gonna use the version without skyboxes
DoubleOSpanky  [author] 25 May, 2024 @ 9:06am 
The darkness effect is primarily handled by client-side variables. This means it affects all maps blanket wide and I can't do anything about it without knowing how to reliably invoke the variables on specific maps when they load in. Texture edits are surprisingly minimal, mostly changing baked fog colors to black or removing separate fog skyline effects entirely.
Joystick 25 May, 2024 @ 8:58am 
If im correct, along with darkened fog, you also changed textures for all skybox to make them appear darker. If that's true, then I want the L4D2 skyboxes to remain unaffected by it. Im asking if its in your plans to do that? Because daytime maps look weird with darkened skyboxes, since sun light is still there.
DoubleOSpanky  [author] 25 May, 2024 @ 8:54am 
Can you clarify what it is you want? To me it sounds like you like the darkened skybox effect for L4D1 maps, but dislike it for L4D2 maps. Are you looking for new skybox textures for L4D2 maps? Do you want the L4D2 maps to remain unaffected by this darkened skies mod?
Joystick 25 May, 2024 @ 8:48am 
its not universal
Joystick 25 May, 2024 @ 8:48am 
No, i mean, you can definetely change the skybox texture for separate maps.
DoubleOSpanky  [author] 25 May, 2024 @ 8:44am 
@Joystick Unfortunately, the Cvar and VMT edits are blanket wide. There may be a way to just load the Cvars on L4D1 maps with a script that checks which map is loaded, but I'm not sure how to go about that.
Joystick 25 May, 2024 @ 8:02am 
can u make a version that includes darkened skyboxes for night maps? Because they dont look good with day time maps, like dead center, but i want to keep them for l4d1 maps.
DoubleOSpanky  [author] 17 Mar, 2024 @ 5:00am 
@Luigkilly Ah. Unfortunately, the Cvar and VMT edits are blanket wide. There may be a way to just load the Cvars on L4D1 maps with a script that checks which map is loaded, but I'm not sure how to go about that.
Luigkilly 17 Mar, 2024 @ 4:42am 
@doubleOSpanky I forgot to say only lol

I meant to say can u make this but for *only* the L4d1 maps
Personally think it looks super good on them
DoubleOSpanky  [author] 15 Mar, 2024 @ 8:56am 
@Luigkilly This should already affect L4D1 maps, along with any map in the game that isn't overridden by other mods.
Luigkilly 15 Mar, 2024 @ 6:11am 
Can you do this but with L4D1's maps because this is actually so good
DoubleOSpanky  [author] 31 Jan, 2024 @ 10:18am 
Jakkub 30 Jan, 2024 @ 4:59pm 
This mod is awesome but could you please release a version with just the foreboding fog and no skybox changes? I understand that might not mesh well but I think I could make it work.