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@SempeR, what do you mean by "Adapter your scenario" ?
@D1G1TAL, if there is no admin logged in (self hosted server), it can be a side effect. I'll try to fix this on the next release. You can save loadout on death by clicking "Save Loadout" button on "Loadout" interface. It will apply the saved loadout on each respawn. There is no other option to keep loadout after death by now.
Add a loadout credit cost is an interesting idea, may be a future feature.
The code is open if you have dev skills :p
Github link is on the description.
When the match loaded, All three of us had the option to set the mission parameters, Is that intended?
Also, Is there a way to have saved loadouts on death? I'm trying to setup a persistent campaign and when a player dies, He spawns with whatever faction loadout he had (This is with limited arsenal turned off)
Anyways, Amazing mod so far. I'm hoping this will be my group's main gamemode from here on out. My only suggestion is looking making credits needed for loadout items. Maybe a flat rate per item type (300 credits for assault rifles, 20 credits for throwables) so players using full arsenal will have to buy items to build up stronger kits for bigger missions.
steam>\SteamApps\common\Arma 3\MPMissions
No way to customize opfor faction except by contributing as a developper.
For enemy or players?
[CUP] factions are a little bit old, try CUP [AUTO] factions.
Tell me if it works.
Hope you can enjoy the mission with RHS and ACE :p
I thought maybe I should wait for the script, factions discover script, maybe it just loading, but I left computer for ~ 40 minutes and nothing happened. I'm spawn in air and wait for nothing.
Problem only appears on dedicated server. On LAN host - all fine.
I only play on dedicated server with this game mod without problem.
Can you try to play on dedicated server without mod ?
How many mod do you use ?
On LAN host - menu appears on the start of scenario. Mods on LAN and Dedicated are identical.
Previously play on september update of scenario, all been perfectly.
If it doesn't help you, please open a thread about it with [BUG] Tag :).
You can also select a specific option to start the mission with the task.
It will be more simple in the next update.
That said, to add further details. Any time that the server admin/leader dies, the "admin menu" disappears from the list of options upon respawning, and when the leader the "Survive" task will always be a failure, regardless of whether persistence mode is enabled or not.
There is a setting in the mission "parameters" to disable arsenal restrictions.
We didn't experience that bug on my server. I will release the next update in few days. Hope it will fix this for you.
Do you play with RHS ? There is a known issue for this mod with ACE. The protection level of the mod can make enemies really hard to beat. You have to decrease enemies health in order to enjoy PvE with RHS.