RimWorld

RimWorld

MIM - WH40k Chaos Cult
42 Comments
emitbreaker  [author] 5 Jul @ 10:02am 
@All Sorry for the mess but due to the memory leakage in 1.6, I decided to demote this mod from 1.6 and separately launch 1.6 compatible mods. This mod will not be updated any further since I have to drastically change mod structure in 1.6.

Official Devs in Discord says there's no changes in unstable about memory management, but unfortunately, during this one week memory usage of 1.6 significantly increased. I'll try to strip as many items as possible, but I don't think you can play this mod at the day 1 of 1.6.

Since the core mod demoted already, I don't update this mod until 1.6 version is readied.
emitbreaker  [author] 28 Jun @ 7:18pm 
@akachi What kind of error do you mean?
akachi 22 Jun @ 6:07pm 
I spent an entire afternoon tracking down the abnormal error caused by this mod.
emitbreaker  [author] 9 Jan @ 10:37am 
@Karolus40k Sorry for belated response. I don't think industrial / spacer level weapons so much easily piercing an armor for ultratech which provides certain defense against other ultratech weapons.

To be honest, CE weapons for industrial / spacer tech is too much overestimated, so I have to increase armor values to fit them at a suitable level.

Plus, flak armor sounds like cheap, but actually it's medium to high ranked armor in 40k lore, at least from the RPG rulebooks and miniature unit spec. At least an armor that can provide defense against laser weapon shouldn't be underestimated.
Karolus40k 16 Nov, 2024 @ 1:09pm 
Question on the CE data, why is the armor value for basic flak armor so high? basic troopers get flak armor with 21mm RHA armor, which is more than a mech centipede.
Uriel Septim VII 30 Oct, 2024 @ 4:42am 
Mim me boy, long time so speak! can we get cultist leader ritual robes for our colony leaders in the 4 powers and undivided? maybe make it so colony leadership and chaplains can use it?
Unofficial Status 9 Oct, 2024 @ 7:12am 
hey man does the back stuffs like backpack and others for chaos space marines and cultists work for your pawn? i was testing in in rimworld dev mod and those stuff makes the pawn turn purple ;-;
emitbreaker  [author] 17 Jul, 2024 @ 9:46am 
@To Every fella cultist - also, armor upgrade will be revised. instead of re-crafting entire armor, it will become something like modulated flak helmet. Which means, you may lose your armor visual once the update has pushed. If necessary, please keep your local backups. Though, it won't destroy your save file because I'll not gonna change def names.
emitbreaker  [author] 17 Jul, 2024 @ 9:40am 
@To Every fella cultist - Flak Armor design revision has started, based on lessons learned from the minions of False Emperor. For a while, the visuals gradually updated to align with them.
Sean 3 Mar, 2024 @ 11:08pm 
I do have a hell of a modlist lol
if no one else has the problem it probably isn't worth you guys digging into, I bet it's a conflict somewhere on my end.
emitbreaker  [author] 3 Mar, 2024 @ 4:24am 
@Sean hmm... I could produce basic tzeench armor or mask with no issue. Maybe kind of mod conflict? Would you please share your hugslib log at WH40k Core mod's error log thread?
emitbreaker  [author] 3 Mar, 2024 @ 4:09am 
@Sean let me check it. Thanks for letting me know.
Sean 3 Mar, 2024 @ 12:46am 
Hey, might just be me but whenever a pawn does a bill making the tzeench flak armour or mask the bill eats the resources then produces no item
Grenaders3 5 Feb, 2024 @ 12:54am 
There's actually wholesome people here on Steam how is that possible.
Sean 31 Jan, 2024 @ 11:10pm 
\/ Most wholesome internet conversation I've seen for a while
Uriel Septim VII 30 Jan, 2024 @ 5:37am 
oh thank you. I understand as well. my only facebook friends are my wife, son, and daughter lol.
emitbreaker  [author] 30 Jan, 2024 @ 4:43am 
@Uriel Septim VII Thanks but it's fine! It's very kind of you. I meant you can buy something from GW for you, not for me XD And I usually don't accept any friend request on internet for some reason. Your continuous good suggestions would be very appreciated!
Uriel Septim VII 30 Jan, 2024 @ 4:37am 
the friend request was sent.
Uriel Septim VII 30 Jan, 2024 @ 4:36am 
I'm going to add you as a steam friend and send you my email address, i'll be happy to order you something or even print and ship you a few things. for the Ultramarines can you recolor the chaos fatigues and add them as a uniform for the chapter serfs lol.
emitbreaker  [author] 30 Jan, 2024 @ 3:32am 
@Uriel Septim VII No donations for my own sake XD As it is mentioned on the core mod, none of these are my own work, so if you want to support me, buy something from Games Workshop XD

Besides, I'm currently working on Royal Permissions and Astartes reworks - as per I recently added Mk 2, 3, 4, 5, 7 armors, backward porting to the existing + drawings for Mk 6 / Mk 8 are my current plan. Plus, now I have references for PDF, I am planning to add Ultramar Auxilia to Ultramarines for their traders and newly added servitors.
Uriel Septim VII 30 Jan, 2024 @ 3:14am 
do you have a paypal or something to send a donation? whats next for your wonderful series any spoilers?
Uriel Septim VII 30 Jan, 2024 @ 2:47am 
its because all the Korn aligned space marines took the heads away they don't share very well lol
emitbreaker  [author] 29 Jan, 2024 @ 7:52pm 
Blooded Enforcer set work in progress - this ex-Commissar coat is little bit difficult than I thought.

@Uriel Septim VII Yeah, although I couldn't put actual head for my own sake LOL
Uriel Septim VII 29 Jan, 2024 @ 3:39pm 
and the bonus! the sinister trophy omg you are the best!
emitbreaker  [author] 29 Jan, 2024 @ 9:45am 
@Uriel Septim VII You have your little sculptures now.
emitbreaker  [author] 29 Jan, 2024 @ 4:13am 
@Uriel Septim VII Happy to hear that. Currently adding few more conversion stuffs from AOS... It seems like AOS / Old world has much better chaos stuffs excluding CSM XD
Uriel Septim VII 29 Jan, 2024 @ 4:11am 
This looks fantastic!
Uriel Septim VII 28 Jan, 2024 @ 12:29pm 
Oh yeah that would be really cool too! do that!
emitbreaker  [author] 28 Jan, 2024 @ 9:41am 
@Uriel Septim VII Blue scribes may not happy for the scroll or books, but you've got a point. I'm searching for a good design reference including old world and AoS for now, but maybe, something like flamer of Tzeentch also good for their body cover. Or maybe warpflame?
Uriel Septim VII 28 Jan, 2024 @ 9:37am 
if you do the Tzeentch plate instead of metal use like a crystal looking texture or if your feeling spicy maybe use books....
emitbreaker  [author] 28 Jan, 2024 @ 9:06am 
@solinvictus1 & Uriel Septim VII Thanks for your idea - I guess Pyromaniac + horror-like tentacle or bird's wing could be a suitable options. Mutation is covered by phonicmas' Mutation mod, so I'll leave it to that mod for now :D
Uriel Septim VII 28 Jan, 2024 @ 4:31am 
Woot! blood for the blood god! plauge for the grandfather.......*** for the ***lord! lol....jk...for Tzzentch...maybe feathers and eyes or something. or maybe some type of crystal?
solinvictus1 28 Jan, 2024 @ 4:28am 
For Tzeentch warping fire is always a big thing. Maybe it could give negative mutations to its targets. Increased conscious and sight? Maybe mutations that serve almost like prosthetics. A rubrica that has no emotions or food need but requires a psycaster to do anything? Just some ideas. If were talking about armour then eyes, feathers, and a lot of multicolored flames. I guess itd be similar to the nurgle tentacles except a lot more vibrant.
emitbreaker  [author] 28 Jan, 2024 @ 12:44am 
Slaanesh Cult WIP, but I'm completely have no idea about of Tzeentch. Does anyone have good idea on what kind of "devotion" could be acceptable for Slaanesh & Tzeentch, as well as characteristics for Tzzentch's cultist? If I push them into mutation, that could be Tzaangor, but if I haven't the only one I can image is wings but it doesn't have any usage in Rimworld... I feel like Prince of Excess is torturing me.
emitbreaker  [author] 27 Jan, 2024 @ 8:14pm 
@Uriel Septim VII / Short People Eater / Slamurmum / Dom Thanks, fella cultists! @Dom now you have papa's gift.
Dom 27 Jan, 2024 @ 5:41pm 
As a devout follower of t he Grandfather I eagerly look forward to the continuation of these thanks so much
Slamurmum 27 Jan, 2024 @ 9:15am 
awesomeness <3
Short 25 Jan, 2024 @ 5:25pm 
Nice, it looks great
Uriel Septim VII 25 Jan, 2024 @ 8:19am 
ooooOOOOOoooo Sweet!
emitbreaker  [author] 25 Jan, 2024 @ 5:52am 
@Uriel Septim VII It may take that long, if I want to complete all to dos XD Some sculpture and furniture will be added in the later stage - now I'm working on unisex (or uni-bodytype?) backpack which could be reflected to the Power Packs as well.
Uriel Septim VII 25 Jan, 2024 @ 5:33am 
oh yeah! when you said it would be a WIP i thought you meant it would be months away! can you add an 8 pointed star sculpture to the to dos?