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Considering how heavily my game is modded, and that your testing didnt run into this, this is likely to be a very weird mod conflict.
Thank you for the kind words
That said it may be another part of the mod that I did not consider.
Please test it with no other mods installed, it can help me figure out which mods may be conflicting.
When Follow Through is learned, I only trigger one offhand short blade, and all other arms never attack even when Flurry is used. All other arms do not attack regardless of whether the primary hand is using a long blade or not.
<...>\steamapps\workshop\content\333640\3150363011\PrestigeBladeDancer_Riposte.cs(86,152): error CS1503: Argument 9: cannot convert from 'bool' to 'int'
<...>\steamapps\workshop\content\333640\3150363011\PrestigeBladeDancer_Riposte.cs(86,181): error CS1503: Argument 10: cannot convert from 'bool' to 'int'
<...>\steamapps\workshop\content\333640\3150363011\PrestigeBladeDancer_Riposte.cs(86,187): error CS1503: Argument 11: cannot convert from '<null>' to 'bool'
Getting the same errors for Rejoinder and Bloodlust as well.
[Errors]
<...>PrestigeBladeDancer_Riposte.cs(86,152): error CS1503: Argument 9: cannot convert from 'bool' to 'int'
<...>PrestigeBladeDancer_Riposte.cs(86,181): error CS1503: Argument 10: cannot convert from 'bool' to 'int'
<...>PrestigeBladeDancer_Riposte.cs(86,187): error CS1503: Argument 11: cannot convert from '<null>' to 'bool'
<...>PrestigeShortBlades_Rejoinder.cs(96,152): error CS1503: Argument 9: cannot convert from 'bool' to 'int'
<...>PrestigeShortBlades_Rejoinder.cs(96,181): error CS1503: Argument 10: cannot convert from 'bool' to 'int'
<...>PrestigeShortBlades_Rejoinder.cs(96,187): error CS1503: Argument 11: cannot convert from '<null>' to 'bool'
<...>PrestigeShortBlades_Rejoinder.cs(108,193): error CS1503: Argument 17: cannot convert from 'int' to 'bool'
<...>PrestigeShortBlades_Rejoinder.cs(108,197): error CS1503: Argument 18: cannot convert from '<null>' to 'int'
<...>\steamapps\workshop\content\333640\3150363011\PrestigeBladeDancer_Riposte.cs(15,30): warning CS0672: Member 'PrestigeBladeDancer_Riposte.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'PrestigeBladeDancer_Riposte.Register(GameObject)'.
<...>\steamapps\workshop\content\333640\3150363011\PrestigeShortBlades_Rejoinder.cs(16,24): warning CS0672: Member 'PrestigeShortBlades_Rejoinder.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'PrestigeShortBlades_Rejoinder.Register(GameObject)'.
<...>\steamapps\workshop\content\333640\3150363011\PrestigeShortBlades_Rejoinder.cs(22,4): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
Good work!