Dominions 6

Dominions 6

Favored Drakes
12 Comments
Ddraig Lleuad 29 Apr, 2024 @ 9:01am 
There's an argument to be made that TNN should have sacred storm drakes, but it's iffy. TNN is in kind of a weird state where it's a glamour nation but the mythology it draws on sees the Tuatha doing a lot more magic about weaving storms than illusions, so whether they should have storm drakes depends on whether you lean more towards their inspirations or their present implementation.
Burden of Brine  [author] 21 Feb, 2024 @ 5:14pm 
Tiny patch, corrects a faulty nation selection. MA Uruk now have access to Sacred Swamp Drakes, as was my original intent.
Xaxares 17 Feb, 2024 @ 6:19pm 
The thumbnail for this mod is perfect.
Burden of Brine  [author] 14 Feb, 2024 @ 3:35am 
Oh and I might as well make it v1.3 proper as someone just told me that Pyrené was missing 'Sacred Storm Drakes', and given their whole lore about Mother of Storms I am inclined to agree with that being a thematic fit.
Main Mod and Holy-er Edition have thus been updated to make Sacred Storm Drakes available to Pyrené(Both).

I hope people have fun with this goofy mod! :HappyMask:
Burden of Brine  [author] 14 Feb, 2024 @ 3:23am 
You know what, Helef? Thats a fair point! I have now pushed out an update with another variant of the mod;
'Unleashed Edition', which has the same path restrictions as Holy-er Edition(reduced primary path level, but added Holy 1 secondary path), but without ANY national restrictions! This should make them all available to every nation, including mod nations!
Helef 14 Feb, 2024 @ 2:24am 
id like to use your mod with the sombre warhammer mod. so would you be so kind and make a submod for changing all the drakes? i mean, that every nation whould benefit from this?

i like your idea;-)
Burden of Brine  [author] 7 Feb, 2024 @ 2:41am 
There we go, I've now added Sacred Ice Drakes to Tir na n'Og, and Eriu as well for good measure.
Also took the opportunity to add Sacred Wamp Drakes to Ur and Uruk. Can't believe I forgot to do this for two of my own favorite nations.
Burden of Brine  [author] 6 Feb, 2024 @ 3:05am 
Yeah, I'll go ahead and add Ice Drakes to Tir na n'Og sometime in the near future then.
Ikiry0 6 Feb, 2024 @ 1:01am 
Ice Drakes wouldn't be unfluffy for them, with Seelie/Unseelie Fey summons in 6. At least 50% of TNN players are going to be summoning lots of Frosty Fey.
Burden of Brine  [author] 5 Feb, 2024 @ 4:05am 
Alright, made a small update to the mod;
- Raised cost of the rituals to make them less straight upgrades to vanilla Drakes.
- Added alternate mod that changes the paths around, making them more suitable for mage-priests to perform. Sadly it does mean Dragon Pretenders can't summon them anymore. But thats for the alternate mod, the primary mod is still there.

Might require to unsubscribe and re-subscribe for steam to download properly.
Burden of Brine  [author] 4 Feb, 2024 @ 9:27am 
Ah, shows how much attention I paid to Tir na n'Og then. Having now actually looked at their paths, it seems the only drake they could summon natively would be the Ice and Swamp fare. That or they empower someone in order to start summoning wyverns, but that doesn't feel very cost efficient.

At least they can cast the Dragon Master ritual with the Tuatha Sorceress, and make the Dragon Crown with a Bean Sidhe that gets an Earth random path, I suppose. At that point it would be 5 Wyverns per casting, if they spend 30 air gems to empower an Air random Sorceress.

I guess I can give Tir na n'Og access to Swamp Drakes in the future, so the can easily summon something of these monsters.
Ikiry0 4 Feb, 2024 @ 2:47am 
Wyverns are certainly interesting for TNN, though with TNN having basically no air access any more it does seem like something they won't be able to manage to cast.