Halo: The Master Chief Collection

Halo: The Master Chief Collection

RPSP Single Player
27 Comments
G r e e n e 21 May @ 7:05pm 
hey this mod looks amazing, im having a hard time finding it in the CE campaign list how do i get it activated.
Cricket Irken 12 Mar @ 2:46pm 
Could you please update this mod to work with the newest version of MCC?
Cpt Liamat 17 Feb @ 12:48pm 
Thanks for bringing this back man, I'm actually working on a Mega Construx Stop Motion Movie for this that's coming out late summer of 2025. It'll be missing a few things though, I don't have any Jackals, Wraiths, or Phantoms, but I'll be adding a few things as well to make it more dramatic, such as getting the spartans more attention, more story drama between the ODSTs, etc. I'll get back to you all when it's posted.
Doctor200004  [author] 21 Jan @ 3:44pm 
Still can’t get these maps open without breaking things which are beyond me so unfortunately for the time being I can’t add multiplayer support. I will continue to research and try to get into it but no promises.
Cpt Liamat 19 Dec, 2024 @ 4:17pm 
Doctor, can we get an update on multiplayer status please?
DAC 3 Nov, 2024 @ 1:44am 
Been looking for this forever, thank you!
Red the music Zoro 23 Jun, 2024 @ 9:38am 
If i can make a suggestion, how aabout using Ruby's CE inspired ODST tags to replace the really out of place Halo 3 ODST models??
Doctor200004  [author] 2 May, 2024 @ 4:04am 
I've looked into it a little,

A. I still can't get this thing to open in the mod tools because it was already compressed, I've tried a few old tricks to uncompress it but to no avail, I can get the assets out and stuff, I don't think I know enough about halo modding to recreate this with the new mod tools with the old assets so I won't be going down that route either. (If any other more experienced halo modders wanna take a crack, I won't complain)

B. the BIPED is replaced with a ODST which is based on a marine BIPED, which means the 'Gun Jamming' is 'Staggering' in 3rd person, which in Halo CE you see all the time. Basically, you're stuck with the good old halo CE marine animations which are god awful to play with because in 3rd person you have no idea what is going on, hence 'gun jamming'.
Robert F. 1 Apr, 2024 @ 1:38pm 
Whoever thought it's a good idea to lock the elephant vs 20 enemies to fight during the AA cannons, your ODSTs wouldn't able to survive that long on normal difficulty due to the constant stun effect.
CogsFixmore 29 Mar, 2024 @ 9:51pm 
To many problems an bugs, pretty much a hot mess but cool idea, just needs fixing 4/10
JustinNuggets 13 Mar, 2024 @ 10:44pm 
I appreciate the reupload. Will just post my impressions of it.
Pros:
- Frequently in large scale battles with plenty of allies. Does a good job of recreating the "storm the beach" feeling on multiple occasions
- Elephant ride!
- Loading up a troop hog with CE sniper marines in mission 3 practically makes you a doomsday device against the charging covenant. You will probably kill hundreds of infantry in the dam defense section

Cons:
- Weapon jamming / staggering / super delayed grenade throws makes combat almost unplayable. Only melee and vehicles work reliably.
- Cannot pick up most weapons. Must resort to team killing or accept death
- Very difficult sometimes to know where to go. Levels are open but to the point where you can end up completely surrounded by desert with no real indication of where to go.
- A lot of incomplete parts as mentioned. Mission 2, and the late part of mission 3 after you blow up the carrier
NertyNert 27 Feb, 2024 @ 9:25pm 
awesome stuff :)
200 Angry Locusts 25 Feb, 2024 @ 8:48pm 
This is really fun so far but the gun jamming desperately needs a fix. I wonder if it could relate to the map overloading as ive seen delays with the muzzle flashes and grenade throws too.
Salazar108 25 Feb, 2024 @ 3:10pm 
es un asco de mod:steamthumbsdown:
Rim 24 Feb, 2024 @ 8:40am 
Someone finally posted this mod! It's been years.
veganwater23 22 Feb, 2024 @ 6:27pm 
im stuck in the base tunnels in second mission
JawNinja 22 Feb, 2024 @ 4:17pm 
Amazing map 10/10
Tonedawg {PNS} 22 Feb, 2024 @ 12:08pm 
I had alot of fun with this mod, the AI is a bit wacky with their pile ups.
The last transition, I think, where the 6 marines pile onto the passenger hog, there's no end trail. I just hit a dead end and nothing happens or goes forward.

---For those about the endless waves, once those wraiths show up, you have to fall back into the base and hold until the blast doors close---
Chargil 22 Feb, 2024 @ 2:24am 
there are lots of times that your gun doesn't work. Like a lot. Makes it unplayable.
Wyom 21 Feb, 2024 @ 7:28pm 
Its really fun when your gun just stops working
GRanger75 20 Feb, 2024 @ 3:02pm 
I get infinite covenant once I get to the fort
Jesus 20 Feb, 2024 @ 12:38pm 
I get this error during pod launch cinematic LowLevelFatalError [File:Unknown] [Line: 200]
Unreal Engine is exiting due to D3D device being lost. (Error:
0x887A0006 - 'HUNG')
zxSoulReaver 19 Feb, 2024 @ 8:09am 
the audio is really bad the constant shuffling noise of your feet and armour is hurting my ears other than that there is some fun to be had thanks
Fallen Legacy 18 Feb, 2024 @ 8:48pm 
man, i havnt played this in many years.. thanks for bringing it to the MCC!

yeah the second mission tunnel just ends in a wall, took me ages to remember thats just it and you have to quit there, was driving up and down the tunnel checking side passages lol
Centerplaza #TF2isEasy 18 Feb, 2024 @ 5:31pm 
THIS MAP KINDA SUCKS.....
Robert F. 18 Feb, 2024 @ 1:58pm 
The second map doesn't seem to end the next transition.
wookiecop 18 Feb, 2024 @ 9:13am 
man. this map has aged like milk.