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I'll look into Yin-Yin. It sounds like the The Golden Heron should be removed as an upgrade if it is a temporary unit or perhaps I can find the non-summon unit key. As for the structure of upgrades, I'll see if it is worth changing.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2789871157
"first invalid database record is TLA_grn_inf_black_2 in table unit_upgrade_to_unit_groups_tables in pack file TLA_mods_warband.pack"
1. included bretonnia war castles by gorilla.
2. For now I removed all TEB access to empire units --- the drawback is they cannot use any empire upgrade, but at least it is clean for garrison purpose. @Cataph
"first invalid database record is TLA_grn_inf_black_2 in table unit_upgrade_to_unit_groups_tables in pack file TLA_mods_warband.pack"
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3282020857
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3383322996
The following mods cause a crash to the Database: TLA_mods_warband.pack
The first invalid database record is TLA skv_storm in table unit_upgrade_to_unit_groups_tables and pack file TLA_mods_warband.pack
The application will terminate now.
So I will try to be as descriptive as I can.
The problem is that I cant see the entire UI. Many of the Tabs for the races go way down and disapear at the bottom of my screen. For example, playing as Empire and seeing Orcs, Vamp Pirates etc.
Screen resolution: 2560 x 1440 / UI scale ingame 100% (Lowest)
Mods enabled that are relevant:
* Warband Upgrade Ultimate
* Warband Mods Compilation
* Warband UI Framework
* Warband Cross Race
* RoR Warband Upgrade (All factions)
After starting a new campaign everything seems to work fine, and the upgrades for regional units are showing