Barotrauma

Barotrauma

Beacon Variety [Beacon Reworks]
22 Comments
Tychoid 13 Apr @ 1:37pm 
❤️
NotWendy  [author] 13 Apr @ 7:55am 
Thank you, glad you like them. I'll try and get the rest of them done.
Egor4kOwO 13 Apr @ 6:07am 
Reworked beacons are really nice, both design and equipment placement part. Good job!
NotWendy  [author] 9 Apr @ 1:30pm 
Also, in case there's any confusion, these new versions should support all the beacon events, including bandit takeover. If you see anything not function as expected, please let me know. I will be doing my own testing in the meantime.
NotWendy  [author] 9 Apr @ 1:23pm 
Hello! I'm doing a little experiment. A little while ago I have started reworking beacon stations from the base game, rebuilding them in a new, consistent style. (See screenshots.)
This mod currently acts as a testbed for these reworks.

I have temporarily removed the five custom beacons the mod previously contained, in order to increase the chances of encountering the new ones.
The older custom beacons will return eventually, and I'm planning to rebuild those in this new style as well.
Xardion 11 Aug, 2024 @ 6:33am 
FYI. Bandits are not spawning until you bind spawnpoints to layers mechanic. So "bandit" beacons always spawns without issues i.e. have no challenges at this moment
NotWendy  [author] 18 Jul, 2024 @ 11:39pm 
Yeah, I'm aware. Need to find time to rework my stations to account for that change.
EtherealAvian 18 Jul, 2024 @ 3:08pm 
Hey, just wanted to ask if it is possible to remove the bandit beacon stations, as with the new update the whole bandit-spawning-in-beacons thing has been overhauled.
NotWendy  [author] 25 Apr, 2024 @ 5:24am 
The game's devs also added a bunch of new beacons they made, making this mod less necessary. :captainsmooth:
NotWendy  [author] 25 Apr, 2024 @ 5:22am 
Updated the mod earlier to fix hatches which broke when the Blood in the Water update released. Also, as a bonus, my remake of the vanilla BeaconStation2 is now in the base game.
NotWendy  [author] 12 Mar, 2024 @ 12:09am 
In most cases they will work together.
Tychoid 11 Mar, 2024 @ 1:28pm 
Would this (or any/all added beacon/wreck/etc mods) be additive and compatible with each other? Or do they overwrite each other? Thanks for the mod!
spivel 23 Feb, 2024 @ 8:08pm 
world's first flipped beacon station petran says "what the hell"
Gears 23 Feb, 2024 @ 1:58pm 
Certified banger
RustedRegime 23 Feb, 2024 @ 12:17pm 
It's cozy in here fucker
NotWendy  [author] 23 Feb, 2024 @ 7:29am 
He's not even doing any work and refuses to leave my basement.
Dutsonator 23 Feb, 2024 @ 6:40am 
@CRUSH-R So long as it gets results you're on your own, good luck.
RustedRegime 23 Feb, 2024 @ 6:36am 
NotWendy has me trapped in their basement @Dutsonator help me
NotWendy  [author] 23 Feb, 2024 @ 6:30am 
Thank you. It's fun to build things. :)
Dutsonator 23 Feb, 2024 @ 6:27am 
Again? I mean really again? Another banger dropped so relatively soon? Fantastic work.
RustedRegime 22 Feb, 2024 @ 8:55pm 
Liked, Subbed, Favourited, Awarded
Nice dude.
Ronis 22 Feb, 2024 @ 5:47pm 
well done