Ravenfield

Ravenfield

2LW Inspired: Tiroyy Gun Battery
28 Comments
TheVeritasAlliance 2 Feb @ 5:14pm 
You maps are great man, you literally made a realistic model of an early 20thc entury fortress
Panchuet 21 Dec, 2024 @ 8:15pm 
how about aa for howitzers instead? that way, you could still add regular mgs and anti-tank emplacements
Novice_Rifleman 26 Jul, 2024 @ 3:21pm 
Easily my favorite of the 2lw inspired series, but my biggest complaint is how the howitzer replaces the MG instead of the AT. I think it would make much more sense replacing the AT gun.
Oberleutnant_Heinz 19 Mar, 2024 @ 12:19am 
Okay, I'll try that out since I've been trying to do a sort of Finnish Mannerheim's Line Defence because this map would be perfect, I'll subscribe to the feldhaubitze 13, because that should fit in, and was probably used by the Finns. Thanks for the help, and great map!
Urocyon  [author] 18 Mar, 2024 @ 9:29pm 
@Oberleutnant_Heinz

I'd recommend OspreyGunner's Feldhaubitze 13 howitzer for this map: it''ll give an epic "Saving Private Ryan" feel to the map.

The howitzer that comes in the 2nd Leersog War Weapons Pack doesn't target enemies nearly as well, but that's an issue with the howitzer. Still, the map was made and balanced for rest of the weapons/vehicles in that mod, so using vanilla equipment might skew it the intended difficulty significantly.
Urocyon  [author] 18 Mar, 2024 @ 9:21pm 
@Oberleutnant_Heinz

You need to have a howitzer mod downloaded and then replace the MG slot with it, as shown in screenshot 7. If you've done that correctly, then I don't know why it wouldn't spawn correctly, you'd be the first to have the issue.

Eagle has three troop carriers (in vanilla, jeeps) at their start locations, capture Radzna to gain acess to the light tank (vanilla APC) which helps capturing the Battery Entrances considerably.
Oberleutnant_Heinz 18 Mar, 2024 @ 12:46pm 
@Urocyon. I don’t know why, but no matter what I do with the maps configuration, the howitzers don’t seem to spawn in? I’ve played it before, a while ago, and I believe it worked fine then. Also, does the eagle team spawn with tanks, because all they’re spawning with are the jeeps I believe?
Urocyon  [author] 29 Feb, 2024 @ 7:33pm 
@ Yul Rave

Huh! Good to know about the lighting issue (I'm terrible at that kind of troubleshooting!) I'll see if I can't have a fix for it soon.

Initially, I had planned on one flag for the battery: the defenders would've come from throughout the battery to defend the gates. However, pathfinding issues showed that it was necessary to create multiple flags with smaller defense radii, and also put constraints on the size and placement of the radii.

As for as my final tests, Eagle bots seem to be able to employ smoke somewhat regularly when assaulting, at least when using Altirus Kit, and when in a large enough wave, can take the gate without player help. I agree though that the spawn placements are tight, I've been thinking about adding spawn basement to both gates, if possible.

Thanks for your input and taking a look!
Yul Rave (starstrafe) 29 Feb, 2024 @ 7:05pm 
oh, that's a decimal point problem, depending on the game's language it may fail to register a decimal point on the user's end. Setting the light objects to whole numbers will fix it for everyone.
Yul Rave (starstrafe) 29 Feb, 2024 @ 11:30am 
so this is a very interesting attack-defend layout. I noticed that the flanking bunker positions are nearly impossible to capture as blue using normal means, i think that the combination of the flag position, small cap range, and very nearby spawn point causes a lot of problems for attacker as they round that blind corner.
Moose 29 Feb, 2024 @ 10:36am 
Picaso in the flesh
He'stan 29 Feb, 2024 @ 9:52am 
Anyway, this is a great map, good work on the underground and building up on that concept could be great
dinoschreck1 29 Feb, 2024 @ 8:05am 
when im inside the mountain thingy its just blending white light
Urocyon  [author] 27 Feb, 2024 @ 9:30am 
@ OspreyGunner

Thanks, I love using your Feldhaubitze 13 on this map!
OspreyGunner 27 Feb, 2024 @ 5:13am 
thise is some good stuff!
myfightstyle 26 Feb, 2024 @ 10:59pm 
pice of art.
Urocyon  [author] 25 Feb, 2024 @ 9:56pm 
@ AnIvanInTime

Huh, that's a new one. I've attempted to fix it, as I thought the pathfinding/neighbors had inadvertently been altered, but I'm still not sure of the cause...

I just submitted a new version. It's not perfect, as there's still a few Raven troops exiting the battery, though this time they're trying to defend some of the rocks in front of the guns (they've been trying that since the beginning).

It shouldn't be a flood now, and hopefully they've stopped playing "follow-the-leader" up the mountain.

Please let me know if the issue persists, though I doubt I can do any more than I have...
AnIvanInTime 25 Feb, 2024 @ 6:34pm 
Hello, just would like to say that this map is great! It's incredibly detailed and certainly one of my favorites so far!

However, I have noticed that the raven bots seem to all exit the artillery battery, march up the back of the map single file, and then begin walking forwards towards the uncaptured flags afterwards. It's not game breaking, just odd, and I was wondering if you could look into it?
Urocyon  [author] 25 Feb, 2024 @ 3:30pm 
Added in a night scene. It's a pretty dark night, so maybe bring in some flare guns!
Lord_Alberich 25 Feb, 2024 @ 6:45am 
when I'm inside the structure where the howitzers are the corridors are overtaken by a white blinding light, can anyone help me? I'm posting a screenshot on my account because it's very difficult to describe this bug
ShReKsWaMpMaStEr 25 Feb, 2024 @ 5:07am 
This map is amazing well done
Wizzuh 24 Feb, 2024 @ 8:27pm 
Reminds me of some WoT and BF1 maps
Jolly Ol' Saint Dick 24 Feb, 2024 @ 8:59am 
worth the wait
ElNoobMasPro72 24 Feb, 2024 @ 7:38am 
awesome map and awersome use of the assets
...89Covet... 24 Feb, 2024 @ 5:09am 
Amazing work! One of the best looking editor maps I've seen!

The only downside is that the 2LW Howitzers very rarely fire, if at all, on this map. It's not an issue with a map, it's the howitzers themselves. Having tried them on other maps in the past, they have a tendency to not fire. Other artillery mods work much better on this map, in my experience.

Anyways, keep up the good work.
Stand_Up 23 Feb, 2024 @ 6:58pm 
beautiful map
Titanus 23 Feb, 2024 @ 4:42pm 
Noice
Poplegos 23 Feb, 2024 @ 3:30pm 
OMG. You outdid yourself. One of the most genuinely beautiful maps made in game