Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Stalingrad South - Yelschanka v1.0
14 Comments
Allfather 27 Mar @ 6:49pm 
All of the AI are activated evern when you have 1 enabled. turns into a 8v1 no matter what. :steamfacepalm:
Lord Vrodain  [author] 10 Mar, 2024 @ 2:08pm 
I will be doing another pass over it to update the unbombed areas that would still have vegetation
Hans 8 Mar, 2024 @ 1:54pm 
атмосфера постапокалиптическая. стоило бы уделить внимание деталям. а так, вполне хорошо.
Alexander Fairfax  [author] 5 Mar, 2024 @ 8:37am 
@mguthrie88 Hey thanks for commenting, we appreciate the feedback and take all of it into serious consideration. This project is first and foremost intended to recreate and capture the unique battle conditions present at the time which will inevitably cause game play balance to suffer. In the south of the city, as well as other areas, exposure to enemy fire and a lack of cover was a constant concern that both sides had to contend with, requiring caution and tactical ingenuity to overcome. This was only exacerbated by the firestorm caused by German bombing several weeks prior.

We appreciate that this type of experience may not be for everyone. If you are using a mod that provides realistic ranges you will probably notice as we did that the terrain is deceptive in how much cover it can provide if exploited effectively. That being said, this is an ongoing project meaning that where and how much cover is available is likely to be changed as information continues to trickle in.
Lord Vrodain  [author] 4 Mar, 2024 @ 3:11pm 
Now that the map is out as v1.0 I will be going back and reviewing new information thats being provided to ensure this map is as accurate as possible. I will also be looking over the map for areas I can optimize.
Lord Vrodain  [author] 2 Mar, 2024 @ 2:56pm 
Mguthrie88, I would love to hear your feedback on the map, can you post it in the # map feedback in the discord
Lepidus Stupidius 2 Mar, 2024 @ 6:31am 
This is a wonderful project, but one concern I have about the map design is there appears to be a lack of cover. But again, thank you for more maps!
R4nd0mdud3 1 Mar, 2024 @ 7:39pm 
@lordvrodain, i also sent you a request on Discord and a ping in the server regarding this problem.
Lord Vrodain  [author] 1 Mar, 2024 @ 7:01pm 
Hmmmmm, not sure R4nd, but im more than happy to try and troubleshoot it with you. I myself have never messed with making scenarios.
R4nd0mdud3 1 Mar, 2024 @ 5:33pm 
excuse me but, why does the editor always crash whenever i make a mission file for the map? just making scenarios/AI battles but it seems i cant. it says gui:dialog (ok)?
Crazy Joe Devola 1 Mar, 2024 @ 3:46pm 
Very, very impressive!!!
Lord Vrodain  [author] 1 Mar, 2024 @ 12:28pm 
Discord server is up! You can check for updates on what I'm working on there.
Lord Vrodain  [author] 1 Mar, 2024 @ 10:22am 
Thanks! Definitely a challenge, but I love doing it.
R4nd0mdud3 1 Mar, 2024 @ 1:14am 
best project ever!..