Garry's Mod

Garry's Mod

[wOS] Clocas' Advanced Melee Tech
575 Comments
4teamTDM 10 Aug @ 1:33pm 
good arm and bad arm
Mickey Meth Official 3 Aug @ 9:21am 
Whats In The New Update?
Mr.Leviathan4545 31 Jul @ 6:26pm 
Peak mod!!!
oTCTou_CJIuBo4HbIu 30 Jul @ 3:16am 
Im reinstall the mod, it fix that.
clocas  [author] 30 Jul @ 1:48am 
@Солевой простофи
broken how? are you missing dynabase, have a conflict, or is it broken in multiplayer with other players?
Wow didn't know you maked addons, and they look great!
clocas  [author] 29 Jul @ 10:36pm 
@Korotomie
grabs have a pretty well made formula nowadays that actually work properly, so grabs arent hard to make, theyre just annoying, because theres a difference between a grab and a grapple
a grab is when you grab a victim, but the victim OR the attacker is able to change the outcome (i.e counter, break out of, etc.)
a grapple is the same as a grab, but noone can change the outcome, so the animation just plays out and the victim takes the damage regardless

implementing grabs is also mostly risky, as having too many of them makes a melee completely useless or too overpowered based on the ping of the victim, because ping delays the inputs by alot and makes the window for countering shorter, but grapples are also risky because they bypass most parries & all blocks, so as a result, there areny many grabs or grapples in the melees to try and balance everything out
Korotomie 29 Jul @ 10:24pm 
fair enough, ive always wanted grabs in this game and i find ts pretty cool cuz there are a bunch of grabs but i dont know how hard that is to code or come up with so i was spitballing
clocas  [author] 29 Jul @ 9:26pm 
@Korotomie
there are a couple dropkicks like on Beast & on Monster's Sign of Mastery, and Monster's Legion has a sort of charging attack that might be fairly similar to the charger, but i try to refrain from DIRECTLY taking ideas as that would be lame
Korotomie 29 Jul @ 9:24pm 
that fixed it, and if i were to make a suggestion i think that something involving dropkicking or a lfd2 charger/hunter attack would be cool
clocas  [author] 29 Jul @ 7:54pm 
@Korotomie
theres a "static camera" setting under Client Options, that attaches the camera to the pelvis bone instead of the head bone, that is the best it gets
Korotomie 29 Jul @ 7:50pm 
i LOVE the grab attacks, but i have to wonder, is there a way to make the camera not so choppy? i get dizzy easy
clocas  [author] 28 Jul @ 9:28am 
@James the Brains 🗣🗣🗣
glad to hear!
if you ever wish, you can add me to fight me with these!
yo this is a really good addon by the way. gotta be one of my favorite weapon systems.
clocas  [author] 28 Jul @ 8:50am 
@reecha1234567890
you're welcome and thank you for the compliment! have fun :steamthumbsup: :resmile:
reecha1234567890 28 Jul @ 8:49am 
Thx for responding and thanks for the explanation, makes sense and i hope the fans arent toxic, ive seen it with other addons, they act like they're entitled to updates. Amazing work btw, top 5 best addons on here easily
clocas  [author] 28 Jul @ 8:32am 
@reecha1234567890
this addon used to have 4K textures all around the place, because i didnt know i should have compressed them, so a couple updates ago i went through & COMPLETELY redid all the textures to be way, way smaller (dont worry all textures still look just as high quality)
but yes, the addon was over 1.2 GB before i did that
reecha1234567890 28 Jul @ 8:29am 
Am i tripping or was this a 1GB plus?
clocas  [author] 27 Jul @ 12:19pm 
@4teamTDM
it completely depends on if the attack uses an attachment or not
you can do "developer 2" in the console to see hitboxes, grapple hitboxes will always be dark blue spheres, regular hitboxes will be colored completely randomly

what melee were you using? newer melees have ditched attachments on playermodels and should work on all of them, but older ones still rely on playermodels
4teamTDM 27 Jul @ 11:41am 
that made like zero sense 😭
4teamTDM 27 Jul @ 11:41am 
This ones more of a question considering the known bug about player model attachments and how it dosent allow most attacks to work. but does that also go for grabs? (I cant grab any of my friends in a fight) and was just wondering if thats a side effect of the attachments
clocas  [author] 21 Jul @ 2:12am 
just with beast out
Do i do the code in the console, or with the beast out, or what?
clocas  [author] 20 Jul @ 3:34am 
@James the Brains 🗣🗣🗣
if youre the admin or the server youre playing in allows you to use the cheat code, just do W+A+S+D+SHIFT+SPACE all at once

otherwise, youre supposed to hit your enemies and with each hit a "cursor" (white selection) will move from ability to ability. once this cursor is on one of them, you can either use the ability 1 (R or W+R with level 2) to hit someone with it and unlock the ability the cursor has selected, or you can do S+R to just unlock it right away. if the ability the cursor chose is already unlocked AND it has more levels than 1, it will move it on to level 2 then 3. if not, it will move on to the next ability
How would i unlock all beast abilities?
clocas  [author] 17 Jul @ 4:35pm 
@oinko sploinko
was a design choice but you can recolor the red in client options
oinko sploinko 17 Jul @ 12:23am 
why are they all black and red?
gangstagranny 13 Jul @ 12:26pm 
yea shit tuff for me its a struggle
Laink 13 Jul @ 12:25pm 
Sure, add me
clocas  [author] 13 Jul @ 12:23pm 
@Laink (on hiatus, again)
could we talk over dms to not flood the comments? and so i can get more info, because i dont know what you mean by "doesnt work"
Laink 13 Jul @ 12:21pm 
Ive been fighting for 30 minutes trying to get this to work for my friend for a gamemode called "Map Sweepers", its compatible and works for me, but not for them

We already checked:
They have all required addons
Restarted 3 times
Disabled all other addons and kept the melee pack + required items
Cleaned GMA/LUA files and reloaded everything
Reinstalled the pack

And yet nothing works for them, any ideas/possibles fixes?
Goozma 12 Jul @ 6:08am 
HOLY SHIT FINALLY!!1! A GOOD MELEE COMBAT ADDON THAT DOESNT INVOLVE JUST 1 WEAPON, IS OUTDATED AS SHIT OR DOESNT HAVE 3RD PERSON ANIMS YESSSSS!!!!
clocas  [author] 11 Jul @ 11:09am 
@Gas mask guy
you can color the red in client options to whatever color you want, but the black stays black
Gas mask guy 11 Jul @ 10:51am 
they are cool but i wish they werent all black and red :( can u make or port models from diffrent games to replace the normal weapons in a seperate mod?
Terolinx 26 Jun @ 6:40pm 
okay! thank you for clarifying!
clocas  [author] 26 Jun @ 3:11am 
@Terolinx
i didnt notice it because i dont use damage multipliers, but youre right, literally the entirety of gauntlets is using vital claw's damage multiplier. i'll fix it next update
Terolinx 26 Jun @ 1:28am 
im assuming you've noticed this but...

gauntlets damage modifier is effected by vital claw's multiplier, i hope this isn't just me though!
planet4q3 20 Jun @ 4:14pm 
its uhh the last move for max bar the 9th onepretty sure
clocas  [author] 20 Jun @ 4:11pm 
@planet4q3
whats the dash move? alt+r? or alt+w+r? i assume alt+r
check your driver's hotkey settings, as my friends have had alt+r bound to "show performance" by default or so, might be a similar case with you?
planet4q3 20 Jun @ 4:05pm 
i can't do the dash move for the new form on sign of mastery even though i have max bar
clocas  [author] 31 May @ 2:10pm 
@Nevard the great
monster will remain uncolorable because of his nature, but beast should be colored a couple updates after

although the white shining on each icon might be colored too, i dont want that...
Nevard the great 31 May @ 12:56pm 
Will you make the rest of the weapons colorable? The Monster and Beast aren't, I don't know which other ones aren't, though. I mostly use the fist-based ones, haha.
Anasi Sylvari 21 May @ 4:44am 
Iunno 0/10 or something S4 is better
XH 14 May @ 5:17pm 
este mod es god, posiblemente mi mod favorito
HyperActiveStudios 13 May @ 7:57pm 
damage values could be higher
clocas  [author] 10 May @ 12:16am 
@barkdg
update's out and the slider for it should be there at the bottom of the admin settings
barkdg 8 May @ 5:19pm 
thank you
clocas  [author] 8 May @ 2:23am 
@barkdg
it should be able to, but any damage above 15 causes the shield to "break", which causes you to be knocked backwards, ill add an admin setting to increase this next update
barkdg 7 May @ 4:18pm 
can the hakumen style parry other npcs live VJ or DRG base? The parry appears to land but then my character is knocked backwards and takes damage regardless.
clocas  [author] 2 May @ 5:29am 
@Mohammed Zakawaan Khan
did you try a valve playermodel and whats the error