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On Hemorrhage, that map has a Zealot striketeam that can be called in by the player.
The AI not using the custom weapons is known and intentionally like that. See known issues list item 2.
Thanks for playing in the meantime! I’ll see about making some improvements on the items you listed.
the ai also don't seem to know how to use the BR or Magnum, they don't fire their weapons if they've been given either one
I agree with Raptor, I've played this map for about 4 hours (2 as Spartans and 2 as Elites) and I have not seen Generals or Zeolites at all, not even Chieftains! As for other things, the Target Locator doesn't recharge ammo and the sounds for the Battle Rifle and CE Magnum has ether no sounds or just sounds really quite? If I had to suggest anything I'd say add a small chance for Engineers to spawn and make Hunters always spawn in pairs as I only seen them in 1's, maybe add some Covenant weapons to kinda help balance it out like adding the Covenant Carbine or Beam Rifle to slightly add to kinda be the Covenant side of the Battle rifle and CE magnum, and I'd say add a bit extra like the Wraiths and Scorpion though I doubt because of how kinda tight these area's are. And honestly thats it and you got a solid map that is fun to play on, hope this helps. Oh and one more thing maybe tune the AI to use the BR and Magum (Because seeing Carter hold the BR was kinda sick ngl).