Project Zomboid

Project Zomboid

McAlpine Locks and Dam
34 Comments
UnrealVenn 17 Dec, 2024 @ 4:33pm 
just going through my subscribed list because of the b42. when update for b42? tats all
Piment 27 Nov, 2024 @ 5:22am 
Be careful when messing with bridge vehicle spawn tiles so you don't create a conflict with the Better Helicopter Rework Mod. One of its three helicopter spawn locations is right past the first vanilla fence in the bridge.
Lu5ck 23 Nov, 2024 @ 3:09pm 
I didn't notice the "a', my mistake.
nencower  [author] 23 Nov, 2024 @ 3:00pm 
@Lu5ck I wanted to create a military convoy on a bridge. So, I made custom spawn zones for police, ambulances, and military vehicles. I copied the vehicles from the regular spawn zones of these types into my custom zones and increased their spawn chances. If I made a mistake in the code and it causes any issues, please let me know
Lu5ck 16 Nov, 2024 @ 12:33am 
Why you copy vanilla VehicleSpawns.lua into your mod? Please remove it.
gNecrOz 13 Nov, 2024 @ 8:23pm 
@Willy A. Jeep, it would be nice if they could some how be made to work together, that would be sooooo lovely.
Beans 16 Oct, 2024 @ 11:51pm 
okay i had more time than i thought, it turns out Fort Knox does work when its above McAlpine locks and dam. Dont know any other conflicting map additions.
Beans 16 Oct, 2024 @ 11:32pm 
So i was also having issues crossing the bridges with this map addition. turns out the Fort Knox map addition is incompatible, i dont know why but it just seems like it is. will test this weekend with it above or below the McAlpine locks and dam map addition.
Jam_1e 11 Oct, 2024 @ 4:41am 
@Willy A. Jeep is it a bad conflict? It looks like it shouldn't cross over
Willy A. Jeep 8 Oct, 2024 @ 7:59pm 
New incompatibility, oh boy! Conflicts with MrGrey's New Albany , which is such a shame, since hydroelectricity is the only thing keeping the lights on now that the zombies have taken over.
Mina 6 Oct, 2024 @ 10:51am 
@Thorium I found that the Yacht club mod messed with the bridge. After removing it, I was able to traverse it safely. Otherwise, I was forced to swim across.
Lex713 20 Sep, 2024 @ 10:20am 
@nencower
No, there was no other map mods. Turned out it was a broken download.
Deathstar 20 Sep, 2024 @ 10:15am 
Regarding uncrossable bridges - Are you using Yacht Club? (The boat & swimming mod)
Thorium 2 Sep, 2024 @ 11:53pm 
I'm using numerous map mods but yeah no idea what broke it, very unfortunate.
nencower  [author] 1 Sep, 2024 @ 12:32pm 
@Lex713 Perhaps you also subscribe to maps that change the game map in the same place as my map. In that case, put it higher in the download priority (the mod should be higher relative to other mods). If that doesn't work try creating a new game without all mods except my map and see if it works now
nencower  [author] 1 Sep, 2024 @ 12:26pm 
@Thorium I just tested it, everything works as it should. Probably the problem is not in the map, are you using any mods?
Thorium 31 Aug, 2024 @ 11:42pm 
I've noticed that the wooden bridges in this mod cannot be traversed. This makes exploring a lot of the map very difficult.
Lex713 15 Aug, 2024 @ 10:28am 
Hello. I feel like an idiot, but it just doesn't work for me. It is enabled in mods but it never appears in map lists in save and doesn't appear in the world on both new and existing saves?
Big Brother Max 27 Jun, 2024 @ 9:11am 
Forget my issue its working now it was that the power wouldn't spawn.
nencower  [author] 27 Jun, 2024 @ 8:33am 
@Big Brother Max Everything should work, please describe the problem in more detail
Big Brother Max 26 Jun, 2024 @ 1:55pm 
DOes this work in multiplayer I have been struggling to get it going or even spawn.
nencower  [author] 22 Jun, 2024 @ 7:42am 
@Maximillian_Strauss_ If you enable both Restore Utilities mods, you'll be able to restore the water supply as well. You can read more about it on the mod's page. However, I'm also working on a map that will allow you to restore the water supply. You can check the progress on Ko-fi
Maximillian_Strauss_ 22 Jun, 2024 @ 5:53am 
Will this restore only the power or also the water? Would be amazing if you could fix both. :)
Nippytime 21 Jun, 2024 @ 7:07pm 
you make me have to wipe some chunks to place this in my game i have going haha. great job
nencower  [author] 19 May, 2024 @ 2:56pm 
@Kapereros I'm glad you liked it
nencower  [author] 19 May, 2024 @ 2:53pm 
@ALT Спасибо за отзыв Альт, если б не твои гайды навряд ли я бы сделал что-то подобное
Kapereros 18 May, 2024 @ 11:00am 
I love big dams and other big buildings connected with water
ALT 12 May, 2024 @ 7:31am 
Looks great:spiffo:
nencower  [author] 9 May, 2024 @ 3:58am 
@unfidelity97 Thanks for the info
unfidelity97 9 May, 2024 @ 12:52am 
map conflict with SEASIDE MAP mood too btw already try it
nencower  [author] 5 May, 2024 @ 1:17pm 
@Ryan Thanks for the info
Ryan 5 May, 2024 @ 10:44am 
map conflict with jefferson's mansion
nencower  [author] 2 May, 2024 @ 3:11am 
Thanks for the feedback:steamhappy:
Gabester 2 May, 2024 @ 1:25am 
Such a unique idea for a map, definitely adds a great point of interest to visit. Great job nencower! :steamthumbsup: