Project Zomboid

Project Zomboid

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McAlpine Locks and Dam
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File Size
Posted
Updated
13.427 MB
1 Mar, 2024 @ 10:00am
20 Jun, 2024 @ 10:00am
2 Change Notes ( view )

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McAlpine Locks and Dam

Description
Now you can restore the power system. To do this, go to the room with the hydro turbines, right-click, and select the "PowerGrid" option.
The mod that allows for power system restoration consists of two parts. One part is the mod itself, and the other adds two substations to the game map where you can carry out repairs. The second part of the mod may conflict with some map mods, so you can choose not to include it; this will not affect anything.

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General information

The map is located in north louisville
The ladders on the map are working (this does not apply to the ladders on hydraulic turbines). To climb up or down, press the interact button.
Cells: 40x1 / 40x2 / 40x3 / 41x1 / 41x2 / 41x3 / 42x1 / 42x2
Enough zombie population
No spawn point
The map has spawn zones for military vehicles.

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Incompatibility with other maps

Louisville River Marina ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2963467990 )

Jeffersonville, Mansion ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2860748718 )

Seaside ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2783179512 )

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My other maps

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[ko-fi.com]

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Workshop ID: 3170914649
Mod ID: mcalpine locks and dam
Map Folder: McAlpine Locks and Dam
Popular Discussions View All (1)
4
20 Jun, 2024 @ 10:54am
Suggestion
dtoxic
34 Comments
UnrealVenn 17 Dec, 2024 @ 4:33pm 
just going through my subscribed list because of the b42. when update for b42? tats all
Piment 27 Nov, 2024 @ 5:22am 
Be careful when messing with bridge vehicle spawn tiles so you don't create a conflict with the Better Helicopter Rework Mod. One of its three helicopter spawn locations is right past the first vanilla fence in the bridge.
Lu5ck 23 Nov, 2024 @ 3:09pm 
I didn't notice the "a', my mistake.
nencower  [author] 23 Nov, 2024 @ 3:00pm 
@Lu5ck I wanted to create a military convoy on a bridge. So, I made custom spawn zones for police, ambulances, and military vehicles. I copied the vehicles from the regular spawn zones of these types into my custom zones and increased their spawn chances. If I made a mistake in the code and it causes any issues, please let me know
Lu5ck 16 Nov, 2024 @ 12:33am 
Why you copy vanilla VehicleSpawns.lua into your mod? Please remove it.
gNecrOz 13 Nov, 2024 @ 8:23pm 
@Willy A. Jeep, it would be nice if they could some how be made to work together, that would be sooooo lovely.
Beans 16 Oct, 2024 @ 11:51pm 
okay i had more time than i thought, it turns out Fort Knox does work when its above McAlpine locks and dam. Dont know any other conflicting map additions.
Beans 16 Oct, 2024 @ 11:32pm 
So i was also having issues crossing the bridges with this map addition. turns out the Fort Knox map addition is incompatible, i dont know why but it just seems like it is. will test this weekend with it above or below the McAlpine locks and dam map addition.
Jam_1e 11 Oct, 2024 @ 4:41am 
@Willy A. Jeep is it a bad conflict? It looks like it shouldn't cross over
Willy A. Jeep 8 Oct, 2024 @ 7:59pm 
New incompatibility, oh boy! Conflicts with MrGrey's New Albany , which is such a shame, since hydroelectricity is the only thing keeping the lights on now that the zombies have taken over.