Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
(Be aware, my next update will probably change "eyt_parameters" folder name.)
================
If you mean "mask", my mod uses default SCS masks.
Two options exist for changing those masks:
1) easier (applies change to all trucks simultaneously) - create a mod to overwrite \material\custom\trucklight_mask*.dds files [uses existing trucklight_mask*.tobj files], and DON'T edit \def\vehicle\truck\[brand.model\head_light\[file].sii.
OR
2) much harder (applies changes to one truck at a time) - create a mod with new [mask].dds, new [mask].tobj , and edit \def\vehicle\truck\[brand.model\head_light\[file].sii for each truck
link to help with creating masks: https://modding.scssoft.com/wiki/Documentation/Tools/SCS_Blender_Tools/Materials/Lamp_system
Adding strobe lights to my mod is a nice idea, but I don't have the time :(
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=938656604&searchtext=expanded+scs+customization
I was just customizing a Mack Anthem and noticed that it had the option of sequential headlights with strobe lights and thought that it could be nice to have something like that, but also having the Xenon lights that I personally light.
suitable_for[]: "r600day.mack.rhpl.cabin"
suitable_for[]: "r600sleep.mack.rhpl.cabin"
suitable_for[]: "r600sleepd.mack.rhpl.cabin"
suitable_for[]: "r700day.mack.rhpl.cabin"
suitable_for[]: "r700dayd.mack.rhpl.cabin"
suitable_for[]: "r700sleep.mack.rhpl.cabin"
suitable_for[]: "r700sleepd.mack.rhpl.cabin"
add these to all the mack r head_light siis and it fixes the the mack r addon not showing up/ working with this mod. have a good 1
Sorry!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3345504099&searchtext=
It's too bad the older trucks in the game like the Peterbilts don't have headlight options either. I miss equipping them with LED's haha XD
but I have much to do for 1.54, too ;)
Missouri !!
because 1.54Beta just released, it'll take me awhile to implement, assuming it's compatible.
Is this compatible with Harven's other trucks, like the International HX?