Cultist Simulator

Cultist Simulator

Apostle Proterant
54 Comments
Tea Time 18 Jun @ 6:08am 
Wait, every time you draw a new potential next Warzone you can never draw it again? I've drawn Montecassino what felt like too early in the run so I skipped it and went somwhere else. But after a few places when I started seraching for it I've drawn a few new locations and then exclusevly Rome.
Puddington II 6 Feb @ 4:34pm 
Are there only two monsters that can be forged with Behram? Dadgah and Adaran had three each, so I don't know if Behram would also have three.
Garr Incorporated 6 Jan @ 8:37am 
If you set the Long against each other, they will fight on for quite a while. You won't get them interfering with your campaign, but you will not be able to do the Mushvashir with them, and without that you won't be able to ascend to Longhood.
1804244138 6 Jan @ 1:38am 
Hi, I have a question about the continental. So I have completed the dream task and I found the war maker. However, instead of telling the war maker what the exile's bet was, I put in the completion of continental, so the war maker went to hit the continental, and it says that I may not meet them again. I wonder if I could still get the golden coin for the duel
f/yis 31 Dec, 2024 @ 1:47pm 
funny minor bug where trying to seize "opportunity: church" converts it into the church from soa (disabled it now, which a simple solution, but may be worth looking into or at least mentioning)
f/yis 25 Dec, 2024 @ 8:55am 
Unsure if this is a design choice or a bug, but in case of the latter... if your ally is captured in a "left to the elements" verb and then you move to another location, with all the verbs disappearing the ally isn't spat out and instead just disappears. This happens so often when you're travelling in Ruined Country...
Crepe 25 Dec, 2024 @ 12:08am 
If you forge a monster, it rebels, and you then recruit it, it will not stack with other monsters of the same type.
SneakWorks  [author] 7 Dec, 2024 @ 12:56pm 
@汪汪的喵喵 - It's in progress

@WencBi - You might just have to leave it alone and wait; the game can sometimes freeze up when entering a Warzone especially when it's trying to create many Enemies/Allies when you spawn in (like Montecassino) and clicking around while it's trying to do that can cause a crash
WencBi 7 Dec, 2024 @ 11:09am 
My game keeps crashing when i enter Montecassino, is there any way to fix it?
Garr Incorporated 7 Dec, 2024 @ 6:33am 
He is. But I am not sure how long it will take to be ready for public view.
汪汪的喵喵 7 Dec, 2024 @ 6:14am 
May I ask if the author is working on a mod for The Wolf Divided? I can't wait to start the journey again!
SneakWorks  [author] 6 Dec, 2024 @ 7:10pm 
@Captain Sweatervest - I'll put it on a list of considerations, but I can make no promises at this time, sorry!

@stelonAlone - This problem should be fixed now; I pushed an update on Apostle Obdurant where the problematic files were housed and it should now be fine. Let me know if this persists.
stelonAlone 21 Nov, 2024 @ 3:07pm 
Hey, I have encountered an issue with the mod. While on my way to Montecarlo in the Ruined Country location, I have been attacked by the Iron-Eater, whom after a bit I scared of and planned on pursuing. Unfortunately after inputing the relevant card in the green tile and staring the departure it consumed the Ruined Country card and constantly expects to get another Warzone card. The tile keeps looping and does not progress
Captain Sweatervest 14 Nov, 2024 @ 5:18pm 
Hey! I don't know if you're still looking at this while you're working on your other projects, but I have a recommendation, if no one else has given it before.

So, my run as gone very well, I've achieved every step required to become a name aside from challenging the Long. My Long was the Iron Eater (for the 4th time), so I am very familiar with his song and dance. I got his contemplation up to the point where you need to place it into the wolves card and then I just... marched all the way to Rome without ANY wolves showing up anywhere. Would it be possible to allow you to explore with the Contemplation to purposefully go out and fine some wolves, or maybe allow you to craft some wolves with monster crafting, even though that would be a little out of theme. In the meantime, I'll just hopelessly keep exploring Anzio until I accept that there are no wolves here!

The mod has been incredible, otherwise! Please keep making more!:stymphling:
SneakWorks  [author] 21 Sep, 2024 @ 5:11pm 
@Hoppers - Not at the moment, and I haven't looked at SoA in a while so I may not get to compatibility there anytime in the immediate future

@araT - There are such plans
araT 15 Sep, 2024 @ 7:37am 
This, Obdurant, and Betrayer's Map are absolutely amazing. Really makes the Exile into the game it had the potential to be. Are there any plans a legacy where you're Named under the Wolf Divided?
Hoppers 6 Sep, 2024 @ 8:07am 
Hi! I wanted to ask if there's compatibility planned between Seasons of Acquaintances and Obdurant / Proterant, so as to not have to disable it manually and allow more seamless transition between runs.
SneakWorks  [author] 5 Sep, 2024 @ 4:25pm 
@Calice - Yes, you can only find that once.

@araT - No, you can play this without having played Obdurant before, just make sure you subscribe to Obdurant because Proterant needs it loaded/subscribed to work.
araT 5 Sep, 2024 @ 3:44am 
I haven't played Apostle Obdurant. Does that make this mod unplayable? Or could you do in any order?
adamcay08 3 Aug, 2024 @ 7:51am 
The battle for the star was incredibly well done, as was the duel with the continental. Fantastic work
Boka 2 Aug, 2024 @ 6:30pm 
can we get endings like in the base game where we get romantic with the edge-long that would be a very good idea i am certain
Samira 31 Jul, 2024 @ 9:11am 
oooh so i really missed it. thanks for the reply
patryk_wesierski16 31 Jul, 2024 @ 12:37am 
You have to put booth dead generals into relinquish slot, you will recieve the main objective goal you have to compelete to harness the power of the star
Samira 30 Jul, 2024 @ 6:57pm 
btw that was the best battle ive ever seen in this game. everyone died!
fucking awesome
Samira 30 Jul, 2024 @ 6:50pm 
first of all, awesome work!
so recently i just did the star thing but even after i completly demolished the armies (both generals) (i even killed the entire king's army. every. single. one. in hopes of lionsmith senpai noticing me, but that bastard gave me nothing!), nothing happened... am i missing something? I left the area with nearly 30 strife on the board hoping someone would appear to say "hurray! you just destroyed 2 whole armies with nothing but a modello 38 and anger!", but no one came... :(
Calice 10 Jul, 2024 @ 4:27pm 
First of all let me say I absolutely love the mod, the level of work put into it is insane, love the illustration and the writing, thank you for all this ! Question though: in my current run, I got the continental as my rival. At some point I found the caper where you're supposed to meet her for the first time (scout with 3+ strife) but I couldn't do it as I was leaving the current location. Since then I've been trying to find this area again by scouting but to no success. Is it a one-time opportunity or can I find the caper multiple times? [spoiler/]
SneakWorks  [author] 10 Jul, 2024 @ 11:48am 
@Crepe - Yes you unfortunately locked yourself out of the ascension; the difference between rescuing partisans and rescuing allies is the reward you get for completing each (different variety of allies you get)

@adamcay08 - The only ways to uncover Hidden Enemies are by scouting (which is random, yes), using Flare Shells on one (these can be acquired from doing Weapons Cache side objectives), having the Enemy reveal themselves by attacking you, or by initiating an attack against a Hidden Enemy (usually resulting in a failed attack).

The reason Hidden Enemies usually beat you even in you "know what they are" in a meta-sense is because a Hidden Enemy isn't only hidden from you, the player; in-universe, a Hidden Enemy is hiding from your character/allies. If someone rushes headlong against an Enemy whose position is unclear, they are going to have a huge advantage against you. It's a safeguard against meta-gaming.
adamcay08 10 Jul, 2024 @ 7:41am 
Is there a reliable way to uncover hidden enemies that doesn't involve getting my ass kicked by them? Scouts seem to do it very randomly and I've never beaten them in combat even though I knew what they were (enemy scrambled their tanks) and I attacked with enough forge to beat them? Is winning against them impossible, which I suppose is fair, but is there a way for me to actually find out what they are?
aliiibrogimow 4 Jul, 2024 @ 9:56pm 
The Russian translation is a little lame, but readable and understandable. The mod is wonderful.
Crepe 4 Jul, 2024 @ 5:18pm 
Two questions:
1: Can't seem to figure out how to duel the edge-long, accidentally got the Union of Enmities, did I accidentally cheat myself out of ascension?

2: Is there any difference between Rescue Partisans and Rescue Allies?
SneakWorks  [author] 3 Jul, 2024 @ 8:15pm 
Russian Translation is now supported for this mod!
SneakWorks  [author] 3 Jul, 2024 @ 8:15pm 
@Skilvrel - Will look, thank you for notifying me. Watch for patch notes.

@5540163b - Which special text do you mean?
Vacuousbard 24 Jun, 2024 @ 3:16am 
What happened to your monster post-ascension? Did you solo them all? Have some kind familys adopt them? Just let them go and being a nuisance?
5540163b 22 Jun, 2024 @ 6:46am 
Hello author, thank you for making such an interesting mod, but I would like to ask the continental does not seem to have the same special text as William, will it be added later?
Skilvrel 21 Jun, 2024 @ 7:45am 
Found a funny lil interaction bug.

If you try to attack a foe, and put a Winter Adept and Inhuman Remains in the open slots, they try to raise the inhuman remains, instead of commencing the attack. The end result is that the inhuman remains are consumed, the winter adept is exhausted, and nothing happens to the foe.
Ixora 20 Jun, 2024 @ 2:02pm 
Oh my god this is fantastic. I just got an ending and my god you are brilliant! The writing is so awesome, and I had such a fun time with everything. Thank you so much for this amazing experience!
SneakWorks  [author] 19 Jun, 2024 @ 10:27am 
Chinese translation is now supported for this mod!
SneakWorks  [author] 19 Jun, 2024 @ 10:26am 
@araT - You should be able to, yes

@Artaud.Terranova - It's side.wilhelm

@inago - Seven endings.

@Hollow - Eventually.
inago 11 Jun, 2024 @ 6:00pm 
Quite good but a quick question. I am not asking how to get the endings I just asking how many endings are there so i can say i did it all.
别出我我嘎嘎铁好 11 Jun, 2024 @ 8:45am 
we need cn please。
could you add cn?thank:steammocking:
gwreet 11 Jun, 2024 @ 8:15am 
I need help with spawning in a card, pretty please
Forgot about an unusual skirmish, what is its id? I'd assume side.[name], but I don't know the name
别出我我嘎嘎铁好 11 Jun, 2024 @ 8:13am 
i love you very much
araT 11 Jun, 2024 @ 6:41am 
Can I play this with Betrayer's Map enabled?
Chubtoad 11 Jun, 2024 @ 5:19am 
this mod is so rabidly unfair its ridiculous, its great!
SneakWorks  [author] 6 Jun, 2024 @ 3:46pm 
@Ban..kai!!! - Can you find your player.log and see what the reason for the crash is?
Ban..kai!!! 6 Jun, 2024 @ 10:36am 
Hello. i did everyhting you said, but the game still crash with the mod installed.
I have many other mods, but only GHIRBI and the Roost are enabled.
SneakWorks  [author] 5 Jun, 2024 @ 3:54pm 
@Sepulchurz - The recipes look fine to me and work in my version of the game; I would double check that you are fulfilling all the necessary requirements to actually craft each respective monster.

Labhite = 10 Edge + 4 Lantern + [Any card with Remnant aspect] + [Lion OR Tiger]
Spathiurus = 10 Edge + 4 Forge + [Any card with Remnant aspect] + [Lion]
Hesukhine = 10 Edge + 4 Winter + [Any card with Remnant aspect] + [Tiger]

Also make sure you are doing this in the Relinquish Verb, not the Operate Verb. if you're still having a problem, I will take a look.
Tcgirl8 5 Jun, 2024 @ 1:20pm 
this sounds so amazing
SneakWorks  [author] 4 Jun, 2024 @ 3:17pm 
@StaryLad - The duel with the Continental should have three slots; please check to see if you are subscribed to the most up-to-date version of the Roost mod and that it is above Apostle Proterant in the mod order. Also make sure you are playing on the Gate of Horn beta branch of CultSim.
StaryLad 4 Jun, 2024 @ 12:24pm 
Slight spoiler about a certain sacred fight is the continental fight suposed to have only 1 slot to put in items cause i have no idea how to beat her fairly like that?