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一个愚蠢的原型mod,它使敌人获得随机突变(这些突变不是以任何方式硬编码的,它实际上随机地改变了实体的内部值)。
当敌人设法击中你时,他们的突变将被放入一个持久的库中,这意味着同类型的其他敌人在未来更有可能发生这种突变。
请注意,由于这几乎是一个技术演示,我没有花太多精力来优化它,所以如果长时间使用,它可能会非常滞后。
您可以从mod设置菜单或按F7清除持久突变。
你可以支持我的工作@https://ko-fi.com/evaisa
That might need to be patched.
I had some enemy spawn that wouldn't die. They seemed to take damage, but I couldn't kill them.
I'd assumed it was a mutation that made them unkillable, so I removed the mod out of abject terror.
I look forward to future iterations if the mutations are bound within reason, or there's a clear indicator of what has changed.
This mod can affect every property of every component.
It is hard to explain from a non programmer perspective, it includes things like health, speed, sprite size, sprite offsets, particles, whether or not enemies can fly, whether or not they can walk on walls, and way too many other things to write down.
Also would be very cool to have Modifier Madness work with this kind of evolution XD
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3173073437
new game, only running cheat menu, detailed info and genetic mutation in that screenshot. Using Beta branch. Unsafe mods disabled. Shooting negative hp enemies doesnt do damage