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=== Boomerangs Errors ===
<...>\steamapps\workshop\content\333640\3175002506\Returning.cs(293,58): error CS1503: Argument 1: cannot convert from 'bool' to 'string'
== Warnings ==
<...>\steamapps\workshop\content\333640\3175002506\Returning.cs(52,24): warning CS0672: Member 'Returning.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'Returning.Register(GameObject)'.
<...>\steamapps\workshop\content\333640\3175002506\Returning.cs(55,4): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
Suggestion: gaslight boomerangs. Probably a pain to code given that I imagine the throwing PV code is pretty odd and not that simple to just slot the code from ordinary gaslight weapons into, but it'd be pretty cool.
<...>\steamapps\workshop\content\333640\3175002506\Returning.cs(18,10): error CS0117: 'IPart' does not contain a definition for 'MarkParentTypeFieldsWithSaveVersion'
<...>\steamapps\workshop\content\333640\3175002506\Returning.cs(354,34): error CS7036: There is no argument given that corresponds to the required formal parameter 'ParentEvent' of 'GameObject.HandleEvent<T>(T, IEvent)'
== Warnings ==
<...>\steamapps\workshop\content\333640\3175002506\Returning.cs(50,24): warning CS0672: Member 'Returning.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'Returning.Register(GameObject)'.
<...>\steamapps\workshop\content\333640\3175002506\Returning.cs(53,4): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
If anyone has any suggestions of new features don't hesitate to reach out and i'll add it if I like the idea.
If you want to make a slightly realistic boomerang mod, you could make boomerangs return only if they miss the target. There is some slight, shaky evidence that returning boomerangs were used in bird/bat hunts. If you miss the bird your weapon comes back, if you hit the bird you just pick up your weapon next to your prey.
@TutterFunks tysm, and I love variants of weapons like that! My modding is on pause until the 20th (finals and unicorn overlord) but once I return I can add that rq.
Anyway, loving ALL the mods you release, they're amazing!