Total War: WARHAMMER III

Total War: WARHAMMER III

Keep Seduced Units
78 Comments
53moe 9 Jul @ 5:37am 
upd pls
:tonkinBullied:
Ooh-la-la, It's GAGA!! 28 Jun @ 9:33pm 
Eh don't sweat
Grimmys  [author] 28 Jun @ 3:46pm 
@Ooh-la-la, It's GAGA!! free seducing is a no-go for this mod imo, it would be too cheated. It needs to stay relatively balanced for people who just want to "keep seduced units".

Regarding changing the resource spent (to like souls), I think it's an interesting idea. Money has so many possible uses in middle/end game, but that's not the case for other resources.

However, I think it should be done as part of another mod (this one should stay for the logic around "keeping seduced units"), and I don't have time sorry :steamsad:
Ooh-la-la, It's GAGA!! 26 Jun @ 5:14am 
Can you pls make seducing cost devotees/souls, instead of money?
Slaanesh got infinite amount of those by turn 20, and you can't spent it all even if you try.
Or even make it free, its sedusing after all, not bribing.
Grimmys  [author] 25 Jun @ 11:33am 
@MindWarp can you elaborate please?
Did the mod stop working?
MindWarp 21 Jun @ 12:13am 
upd pls
ilya-rysenkov 20 Apr @ 3:41pm 
Great mod. Especially with a mod which allows to add your army units to garrison. Don't want to have units yet don't want to disband them? Add them to your garrison!
Canadian Leaves 7 Apr @ 1:34pm 
@Grimmys , no problem - thank you)
Grimmys  [author] 7 Apr @ 11:10am 
Honestly I don't think Load Order matters, mod is really simple and should not conflict with other mods.

@omletinaomletina sorry I tried to reproduce your issue back then but didn't notice anything wrong.
I don't get why this mod would be incompatible with TOW mod.
If anybody else faces this issue, please tell me.
I blame Earthshaker 6 Apr @ 5:18pm 
I guess mod is still working, but where is it supposed to go in the load order? Or does load order not matter?
This mod allows me to successfully do an Allied Units and Seduction-only playthrough as N'kari. Been having tons of fun, Eltharion has been constantly feeding me special units of his.
Canadian Leaves 3 Jan @ 2:01pm 
@Echo, works for IEE. For TOW - no.

Dear author, could you change somewhat in your mod, to make it again compatible with Old World. Because on previous patch, it worked well
Echo 31 Dec, 2024 @ 2:01am 
The mod is great as is, thank you for the effort.
Grimmys  [author] 30 Dec, 2024 @ 1:40pm 
I just tested it, it works perfectly fine.

I took the opportunity to test it for Daniel faction as well, and it's also working as expected.

I guess I should also give an update about the plans for expanding this mod we talked at the beginning of this year (i.e.new RoR for secuded units) : it's going nowhere.
I tried hard to make it work, but the API for recruitment pools is very poor, it's not consistent, and I was just not able to have something working properly for all kind of units. I will maybe give it a second look one day but I doubt. Sorry.
Echo 27 Dec, 2024 @ 3:53am 
Has anyone tested the mod after 6.0?
TdizzleGod 19 Jul, 2024 @ 10:59pm 
no i have space for the units
Grimmys  [author] 18 Jul, 2024 @ 3:25am 
@TdizzleGod It should work for every faction that can use seducing unit feature, if it crashes it's probably a mod compatibility issue. Still I will check how it works for me with demon prince.

@Raistlain units are directly saved to the winning army. If the army is full, then nothing happen. The unit is just not added, but no crash.
I'm currently working on a way to get the extra units even if the army is full, but unfortunately, it's not so easy...
Raistlain 17 Jul, 2024 @ 4:40pm 
Does this mod add the saved units to a new army or directly to the winning army? If the latter, what happens if the army already has 20 units? Is this the issue for Tdizzlegod?
TdizzleGod 14 Jul, 2024 @ 10:59am 
does this mod work on the demon prince of chaos cause whenever i use the seduce mechanic the game crashes
Azerty 12 Jul, 2024 @ 3:53am 
sure thing, will do when I get home if it doesnt happen to you then it's as I said in my first comment and it's probably something else in my load order fucking everything up
Grimmys  [author] 11 Jul, 2024 @ 1:55pm 
Ok, I just tried twice, it's not crashing for me.
Could you try again with only this mod + "The Sect of Akhalee" (and its dependencies) enabled?
Azerty 10 Jul, 2024 @ 10:28am 
alright ! I checked the custom factions and the fastest one you can trigger is while playing "The Sect of Akhalee" (great mod btw) defeat the first army and then attack the dark elf city close by.
Seducing the darkshards with shields and then winning the battle (be it with auto resolve or manual) consistently crashes my game.
Grimmys  [author] 9 Jul, 2024 @ 4:07am 
Hmm good questions, it's supposed to be fine (my script is generic), but maybe some of the units from custom factions are not made to be added to "regular faction armies".

Can you give me the name of one of these mods? I will try investigating it a bit for science.
Azerty 8 Jul, 2024 @ 3:34am 
of note is that this issue seems to only happen with custom factions, I havent looked your script over yet but maybe there are some things I need to do for those xustom factions as a compatibility patch ?
Grimmys  [author] 7 Jul, 2024 @ 10:11am 
@Azerty you are the very first to report this kind of issue so yes I assume it's a compatibility issue. Good luck finding the culprit.
Grimmys  [author] 7 Jul, 2024 @ 10:10am 
I just uploaded a new version of the mod hopefully working better for the few users impacted by the bug.
Apparently, some internal function of the game (cm:grant_unit_to_character) isn't working for all systems anymore...

Thanks @Egirl Seat for helping me troubleshooting the issue, and again, "Da Modding Den" for the collective investigation :hardhat:
Azerty 1 Jul, 2024 @ 2:48am 
something weird has started to happen with my game :
The mod works perfectly exept that some units will invariably trigger a CTD after the battle is resolved if I seduce them. This happens both with manual and auto resolve battles.
Right now I have encountered this issue with Kroxigors and Chaos dwarfs blunderbuss.
I have ZERO IDEA how or why this happens. I am 99% sure that I probably have a mod conflict somewhere but for the life of me I cant manage to isolate it because it feels so random.
Grimmys  [author] 27 Jun, 2024 @ 10:30am 
@Egirl Seat nah I don't need someone with tech background, just someone able to follow my instructions. I sent you a friend request.

@omletinaomletina As I said before, for now I cannot do anything because everything is working fine for me, I need to get more insights from you to find out which scenarios are not working.

To everybody for whom it's not working, please give me as much possible details such as:
- Whether it used to work in the past or not, and if it was, then since when did it stop working
- Whether you are trying on new game or loaded game (or both)
- Whether you autoresolve battles or play them (or both)
- Whether you are defending or attacking (or both)
- Whether it's siege battle, settlement battle or field battle (or all of them)
- Which faction you are playing with
- Which campaign
- Examples of units you tried to seduce
- Size of your army
- Leader of the army
Etc.
Canadian Leaves 26 Jun, 2024 @ 3:01pm 
Update mod,please, the only reason to play as Seducing factions like Luccini, modded Morathi and Slaanesh
Egirl Seat 25 Jun, 2024 @ 2:10pm 
If you don't need anybody with particularly technical knowledge I'd be happy to spend some time trying to diagnose it, but yeah, I completely cleared my modlist and the units still just disappeared post battle win or not.
TdizzleGod 25 Jun, 2024 @ 1:18pm 
understood and also i wanna be frank i havent encountered any issues myself just wanted information on mods to not install with this one
Grimmys  [author] 25 Jun, 2024 @ 1:06pm 
We have no idea what is the compatibility issue if there is any.
But in worse case it's just not working, it's not going to cause any side effect so don't hesitate to give it a try.

Regarding the issue: I tried again to reproduce it but without success (I tried unsubscribing, subscribing again, make a new game etc.).
The only thing I can do at this point is spend some time with one of you on Discord / Steam messaging to investigate it together by looking at your logs and all.
Egirl Seat 22 Jun, 2024 @ 6:44pm 
Turned off everything BUT this mod and it didn't work
Grimmys  [author] 20 Jun, 2024 @ 1:04pm 
Funny, because some other people gave the opposite feedback: keeping units is cheated and units should be decaying like the army you can make spawn.
So hard to pick a side on this one for now.

First I may start implementing special recruitment pool for seduced units, for when army is too big to keep them.
Pandemonium 16 Jun, 2024 @ 5:32am 
One thing I'd recommend since you can now keep the seduced units is to have some tech or skills that buff them like your normal units get since as much as i do love this, its rarely worth keeping them.
Grimmys  [author] 10 Jun, 2024 @ 4:29am 
Okay, it's annoying, because for me it's working perfectly fine...

Could someone else confirm whether it's working or not for them?
It might be an incompatibility with another mod.

If possible, for those for whom it's not working, contact me on Discord (my username is "grimmys"), we could investigate it together.
Grimmys  [author] 9 Jun, 2024 @ 8:25am 
Again, I didn't get the notification for your comment @FoshanBean, sorry...
I will look into it soon :steamthumbsup:
dontai123 9 Jun, 2024 @ 4:39am 
can confirm not working post patch
FoshanBean 25 May, 2024 @ 6:25pm 
Thanks for creating this - it's great!

Just a quick one. I used it in the past and it was lots of fun but I recently tried again after downloading a few DLCs (during the skull sales) and it didn't seem to work? Am I doing something wrong?
Grimmys  [author] 18 May, 2024 @ 3:07pm 
No it doesn't, I just checked (don't know why I didn't get the notification for your comment, sorry).
Darth Kraven 11 May, 2024 @ 8:12am 
Does this need update?
Grimmys  [author] 22 Apr, 2024 @ 11:28am 
Well yes I don't expect your hardware or your system configuration to be the source of the issue indeed, I was more thinking about the mods you are using and what you tried to do.

Server is indeed Da Modding Den, if you don't find it you can also find me on the CA TW Discord.
My username is the same.

If you could provide me a video recording of what you are doing + latest script_log_X.txt file (can be found in Steam game folder) that would be nice.
Sexual Velociraptor™ 22 Apr, 2024 @ 10:26am 
Okay, just making sure that it's not broken for everyone because of some update before driving myself crazy.

Not sure what about my setup COULD cause the mod to break. Fairly reasonable computer that runs the game fine, own total war 1 and 3 and no DLC, game installed on an NVMe drive that isn't boot drive. Game runs fine on it's own or with other mods. Tried with just this mod enabled. Is there a DLC that adds a feature this mod uses?

To be clear I'm really, really excited to use this. I've put my N'Kari campaign on hold for now to see if we can get this working.

How do I find the modding server? Search Da Modding Den? You have the same name there?

Thanks for all your hard work!
Grimmys  [author] 22 Apr, 2024 @ 9:38am 
It works fine. I just tested a few different scenarios thinking a recent update could have broke something but everything went fine.
97% of positive reviews, around 1000 subscribers and nobody ever complained about it not working so I guess it's something wrong with your setup.
You need to provide more details about your context, eventually ping me on the modding server (or official TW server) if you want.
Sexual Velociraptor™ 21 Apr, 2024 @ 9:26pm 
The mod does not seem to work for me. At first I thought it might be multiplayer or another mod, but single player with no mods it didn't work even on the first turn with Nakari on Immortal Empires. Does it actually work for anyone else?
Grimmys  [author] 17 Apr, 2024 @ 2:24pm 
Yes, the idea of ROR (or even a dedicated recruitment category) looks interesting, I just need time to investigate it. Looks like it would be possible indeed.

Only limitations I can see:
- Health of the unit would be reset to its max this way, same as its experience would be reset to 0.
- The recruitment would be available at any place (but maybe I can restrict it to the local region).

About AI, it's suppose to work for it as well. The unit is going to be kept only if the seducer won the battle. The scenario I'm sure is not working though is when both sides are seducing... But it's such a corner case.
Muzzleflipmckracken 16 Apr, 2024 @ 8:41pm 
I agree with SundBerg. I think adding the space in ROR or even it's own TAB entirely would be a good idea. that way you can fill it up. Also, haven't seen this effect the AI. or least, the AI use it(granted this play through I never lost to Slaneesh once) so does it work for AI?
16JSundberg4 10 Apr, 2024 @ 12:50am 
Hmm, I wonder why no one has done this before. Anywho, saw Nuff Nuff's query and have an idea: Instead of recruiting the units seduced in the same army, have it be in the regiments of renown pool that you can recruit anywhere, this way, things don't go to waste if you're using a full stack, while allowing you to fill out more armies more quickly.
SPEDLOCK 21 Mar, 2024 @ 6:32pm 
Well hey, that's even cooler, as someone with way too many hours in this game I appreciate your work!
Grimmys  [author] 19 Mar, 2024 @ 10:15am 
@Nuff Nuff || Shazor good question, I think it would work (i.e. you will get the extra unit), but needs to be verified.