Starship Troopers: Terran Command

Starship Troopers: Terran Command

Stormwatch Keep
14 Comments
ArchK 4 Sep, 2024 @ 10:44pm 
I really liked this mod, it's clear you put a lot of work into it. Great job.

Constructive Criticism: It's a bit too difficult at the beginning, and a bit too easy once you get to the fourth or fifth squad. I think maybe you should have one more squad in the beginning, and a few more enemy types by the end.

Other than that. Really enjoyed it!
FindingPudge  [author] 4 May, 2024 @ 12:32am 
@ RamblingRommel11, thank you for playing :)

Click to reveal: I've placed spoiler tags before so anyone else who reads this does not spoil it for them.

There is a shop you need to find and click in towns end, once clicked you'll be given some new instructions
RamblingRommel11 3 May, 2024 @ 4:20pm 
Hi there, having fun with the mission but im not sure if im being an idiot, how do you get the power cell from towns end. i cant seem to find it
Escandiel 26 Mar, 2024 @ 12:36pm 
The MOST idiot thing you can do is to accept the marauder challenge!

It removes the whole fun from the mission and makes it quiet stressing, while the flame marauder is nearly useless... if you could hire ALL marauders ok..
npolitan630 17 Mar, 2024 @ 2:20pm 
Amazing, thank you so much for the hard work in this!
Randy Random 17 Mar, 2024 @ 1:04pm 
This mission was so much more than I could have ever expected! I loved the little campaign you set up here.
aborghi86 14 Mar, 2024 @ 6:52pm 
Thank You for this, I enjoyed it even more than the original game itself. Any other similar content available or about to be released? Again congratulations for the awesome workj, very kind of You :)
Naeglhin 13 Mar, 2024 @ 7:44pm 
good setting, very enjoyable.
a little tedious when clicking to get the missions
but it works very well.
FindingPudge  [author] 12 Mar, 2024 @ 3:28am 
Hi Razor,

This is not a mod for the game, but a custom created mission for the game.
You will need the Lava DLC in order to play it however.

Also its not a wave defence mission, (Though there are some defences points in the mission)
*Razor 12 Mar, 2024 @ 3:01am 
What does this mod add? is it wave defence?
FindingPudge  [author] 11 Mar, 2024 @ 1:19pm 
Version 2:
- Fixed an issue when using the "Transport Units" option from Outpost to outpost, would cause the mission to fail

- Changed how the defeat happens in this mission:
Old Way: The Mercenary Captain is killed.
Now: If all units are lost (Meaning you have 0 deployed regardless if you have active Radio Stations)
FindingPudge  [author] 11 Mar, 2024 @ 1:00pm 
Yes that would be an annoying bug.. I did not think the transportation of units would trigger the Defeat Outcome.... >_<

Thank you for bringing this up to me, will fix it now.
Neferdar 11 Mar, 2024 @ 12:15pm 
I found a bug related to the relocation of units by means of a transport flight, when loading units into the ship, INCLUDING the OFFICER, everything is fine, but when the ship lands, the OFFICER DESPAWNS FROM the MISSION and defeat is counted.
FindingPudge  [author] 11 Mar, 2024 @ 9:03am 
Version 1: Released

Any issues please let me know :)