Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Grind mode is set to either line or ray on the large grid version of the large tool, which is inconsistent with being set to cylinder on the small grid version, not sure if intended.
Grind mode on large grid small version is also a line, it is also offset forward a meter or two compared to where the tool itself is located.
You think I mean the tool stopped running. That is not the case. The tool IS running, but voxel harvesting freezes.
@cbct Yes it is, Toolcore and Weaponcore are managed by the same body and fully compatible.
So I just pushed an update that will make your drills work again.
Also your welders and grinders just got a massive range boost.
I want to get some feedback, know if anyone feels like having longer range is game breaking then I am working on some model updates for the tools then we'll end up having hand tools in their own mod.
Thanks for the support and help, good engineers like you are why I write this stuff. o7
However, it materials it extracts is insane. Half a second mining a larg grid laser gives you 300k nickel ore, ill never use that and the voxels removed feel like 5 second right clicking with the hand drill.
Also the Stone duplication bug fills up your ship in an instant. Makes it not really usable.
P.S. i dont like throwing out stone via 100 connectors while mining to keep up.
Appreciate the work you've done, and your response. It looks really cool when it fires up in its housing and animates. For me Cheetah's old laser tools is still the right balance for my taste. Sadly its wiiiildly out of date.
A much lower power version would be on the list of things to do next as like another mod geared at that vanilla+ niche you mentioned.
I also find that the tools are wildly over powered for what I want. If you want to 'delete' an asteroid then this is the tool for the job. I suspect I could use the Grinder function as a combat weapon.
I think all I want is a multi tool, without any real bumps to vanilla other than reach.
When mining something and deactivating the laser, it still produces ore without actually mining. Making infinite resources. This can be stopped by turning it off
I also have other laser tool mods using tool core and no other mod is having this problem
Rob - TURN THE POWER UP HOMIE! You need more power.
Imperial Omega - Yeah I'll get around to it. Before end of next month somewhere.