Shadows of Forbidden Gods

Shadows of Forbidden Gods

Kalastrophe, the Shifting Calamity
15 Comments
Silverain 6 Mar @ 7:29am 
I'll confess I love the concept but ultimately it was rather unenjoyable, most of the powers gained from copying a hero's speciality are very situational. I had to experiment a lot to get something usual and eventually I encountered the same error as @anothrgamer1234 which left me unable to change powers.

I'll certainly try it again at some point but I feel like the later stages need more than just power limit increases, either extra agent slots or recruitment points would fit it nicely to make up for weak, situational powers.
anothrgamer1234 18 Jun, 2024 @ 5:40am 
Had the same issue mentioned in my last comment again, this time triggered by the "imitation of divinity" trait (although it does not seem to trigger consistently, as this only happened one time after several times picking said trait).
anothrgamer1234 12 May, 2024 @ 5:36pm 
I got something similar to what forrestomintero did, but I can't recall the specific circumstances it appeared in.
Typical_Name 16 Apr, 2024 @ 10:01pm 
This has instantly become one of my favorite gods. Good work overall, and significantly changes the way I play.

Only criticism I have is that it'd be nice if there was a reference somewhere for what powers you could unlock.
forrestomintero 14 Apr, 2024 @ 10:47pm 
I'm pretty sure the supplicant trait that let's you copy another character's starting trait is broken. Both times I've taken that trait I got "reference is not set to an instance of an object" when the game tried to save, and then the game broke, complete black screen. For reference, both times I tried to take the monarch trait.
PowerofLove 10 Apr, 2024 @ 12:12am 
Had a lot of fun with this. The final spell's shadow effect goes crazy with the mid-challenge event that gives 50% shadow.
Zamori 30 Mar, 2024 @ 8:41am 
got an error where I can't save and I am guessing it might be because of another mod.
Ol Vinny 25 Mar, 2024 @ 10:04pm 
Kalastrophe's only mention is line 45421, and I believe the crash starts line 128796. Hope this helps
Ol Vinny 25 Mar, 2024 @ 10:01pm 
@apf
https://www.dropbox.com/scl/fi/uyu2shfi8wd9dqjgibqdx/Player-prev.log?rlkey=aoflhu966ofg9r87kurbpiort&dl=0

I've also been having issues where I can't save while using the mod. Thought it might have been because I have the recent DLC but the problem persisted after launching without it.
apf  [author] 23 Mar, 2024 @ 6:06pm 
@Ol Vinny Do you have the log?
Ol Vinny 23 Mar, 2024 @ 4:06pm 
Got a null pointer exception when trying to use the defile power (The corrupted light bringer power) on a holy site
John_is_Cringe 23 Mar, 2024 @ 1:18pm 
Best modder around!
Bishop Heket of the Old Faith 23 Mar, 2024 @ 1:49am 
Ooooo, new elder god to try! Gracias!
apf  [author] 21 Mar, 2024 @ 7:13am 
@SirSlaughter I'd considered shuffljng the Supplicant Unlock order, but the UI makes it hard to see waht traits you roll into if you immediately go into the Stat Bonus traits.

I also considered blacklisting some random traits, but I figured hey, it's a gamble, you're allowed to lose. (I DID blacklist Ophanim's Duality trait though, cause the faith causes a nasty bug if you're not playing as Opha himself)
SirSlaughter 20 Mar, 2024 @ 8:22am 
Really fun mod, I like the wide range of variance it offers.

My only critique so far would be that it'd be nice to be able to choose your supplicants trait before their stats, that way if you choose the random one and roll something like conduit you can then allocate their stats to lore so that you can actually use it.

It might also be worth blacklisting some traits such as the ones that relate to mammons mountain, as far as I know they're useless without having his mountain present. Aside from that I really like how it can pull from other modded gods, even if you occasionally run into the same issue.