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It just feels underwhelming
Are you planning on eventually redoing every Society Trait? Or just doing one from each Type? And after Chaos I would like to throw my vote in for Materium as the next one after that.
Keep doin what you're doin and glad you're enjoying the process as much as we are playing it
Glad to hear you are enjoying them, it is good fun creating them as well!
I was able to resolve and retest the issues and uploaded a patch. Change notes available.
For best results start a new game. If playing an existing save, please check the change note for instructions.
@Stepover34
Next up is a Chaos trait. I won't spoil which one yet...
Well then, in that case I eagerly await the update since as said before I love this series of mods and I really hope you continue the good work. Cheers~
The issue has been introduced by the Eldritch Realms update.
The way it is supposed to work is that Arcane Energy is reserved when you activate a shape and/or form, and then expended whenever you cast a malleable ability. Several changes to the backend introduced in Eldritch Realms broke this.
I am currently working to resolve this and a few other bugs introduced by the DLC and aim to have a patch by the end of this week (real life jobs suck!). Will update here as soon as the fix is live.
Based on your feedback, I will also either expand the tooltips to make it clear how the system works, or consider simplifying it, if the mod tools permit.
The next Society Trait is also in the works and should be out in a few weeks.
I learn the metamagic, I enter battle and activate one of them. My Astral Energy is like x5 and I also have something called Astral Energy shortage of x2... and my unit's malleable spell is now permanately disabled due to "Astral Energy Shortage".
Am I doing something wrong, or using metamagic incorrectly? I've read over the tooltips in game but they really don't help much, just saying I need Astral Energy to use metamagic, but I have astral energy but activating even a single metamagic gives Astral Energy Shortage, and even when Astral Energy Shortage is less than my Astral Energy my unit skills are disabled due to that shortage and never become active no matter what I do
@spear dair very likely so, unfortunately. I am planning to release a merged version of the Society mods which will allow easier maintenance and compatibility patches.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3205000601
@starflight What do you mean about stability, City Stability, game stability...?
I am always looking for feedback on balance, so I will consider your suggestions for Focus Power.
@Stepover34 Will look into it. Cannot promise, unfortunately.
@Lemonz Actually leaders of any type cannot get the skill, it is intended both for balance and flavor (the heroes 'assisting' the leader with casting the spell). I've missed this in the description - will add it with the next update. Thanks for bringing it up!