Dominions 6

Dominions 6

doubt.dm - MA Trante
8 Comments
GAMEPOD 44B1 19 Dec, 2024 @ 12:21am 
That sacred unit is epic af
It|That  [author] 10 May, 2024 @ 2:58pm 
Ahh, yeah that's a bit of jank that I'm not happy with, the result of my original implementation not working out. Disciples have a -1 pathboost in all their paths until they promote into Doctores, so in practice they have an effective 50% chance of having S1 and are mostly useful as researchers and communion slaves. I tried to communicate this in the description without outright stating it, but I think I had a bit too light of a touch. Thank you for your kind works!
LeadHead82 10 May, 2024 @ 2:45pm 
Amazing creativity building this nation. Great work. I ran into something minor just now- I recruited a disciple that ended up with no magic skills. Is that unit not supposed to have a 100% chance of gaining one level in two magic paths?
It|That  [author] 24 Apr, 2024 @ 2:35pm 
Thank you, I'm glad to hear someone actually played it.
Massive Talent 24 Apr, 2024 @ 10:19am 
trying trante out now, the general VIBE of the nation is very thick. It has an atmosphere about it that I'm enjoying..
Syzy 31 Mar, 2024 @ 7:23pm 
Very cool
It|That  [author] 28 Mar, 2024 @ 10:50pm 
Much appreciated, I'm pretty happy with some of the writing in this one.
isiarca 28 Mar, 2024 @ 1:32am 
I hope you're doing alright, and I enjoy your work here.