Garry's Mod

Garry's Mod

EVAC (Fixed CO-OP Campaign with CSM support)
125 Comments
墨黑 22 May @ 7:25am 
It's probably a problem with my mod. After downloading it again today, the weapons and ammunition can be picked up normally. However, I'm not sure what mod caused the inability to pick up weapons and ammunition before.
(估计确实是我的模组问题,今天再下载了一遍后,武器弹药可以正常拾取了,就是我不清楚之前因为什么模组导致武器弹药无法拾取)
[TSF] Mason 1290 21 May @ 7:48pm 
no issue with ammo on my end.
Global  [author] 7 May @ 5:45am 
Then you have an add-on breaking it. I don't change how picking up items work, so this is an issue with your game.
墨黑 7 May @ 2:18am 
@Global It's not an ammunition restriction, it's that you can't pick up any weapons or ammunition after entering the map. The issue cannot be resolved by using the command 'cooluevac_changes_enabled 0'
(并非弹药限制,是进入地图后无法拾取任何武器和弹药。使用指令coop_evac_changes_enabled 0也无法解决问题)
Global  [author] 6 May @ 8:41am 
There is an ammo limit. You can turn it off with coop_evac_changes_enabled 0
墨黑 6 May @ 7:46am 
@Global Unable to pick up weapons and bullets in the map
(地图中无法拾取武器子弹)
Global  [author] 25 Apr @ 3:39pm 
I've currently no plans on fixing up the Abducted campaign. It requires quite a few edits, such as new dialog for the first map.
Enviyon 25 Apr @ 2:47pm 
can you do abducted campaign
Global  [author] 30 Mar @ 10:24pm 
coop_evac_changes_enabled 0
jakob 30 Mar @ 3:01pm 
shitty ammo cap, too many zombies, shitty ending. 10/10
Farbott 10 Dec, 2024 @ 7:02am 
wait a second..... you dont mean..
FROST BYTE 8 Dec, 2024 @ 10:56am 
ok now for a sequel where its reveled the guy who shot is a terrible shot and we travel across a nuclear wasteland U.S. and undo his living privileges. :steamthumbsup:
holberry20 29 Nov, 2024 @ 8:04am 
alr well hopefully something appear sin your mind man you do some wonderfull tweaked co-op maps :steamhappy: :steamthumbsup:
Global  [author] 29 Nov, 2024 @ 4:33am 
Right now, none
holberry20 29 Nov, 2024 @ 2:55am 
what other co-op tweaked maps are you planning on creating
садист 15 Oct, 2024 @ 11:38pm 
хорошая работа,сэр
Tums® 15 Oct, 2024 @ 8:58pm 
Florida to Pennysville in 24 hours? That's barely possible by car :steamsad:
LosCartuchos5566 16 Sep, 2024 @ 4:11pm 
too much zombies, laggin

NO, I WILL NOT UNINSTALL THE WHOLE 12 ADDONS THAT I HAVE (and i have a beefy pc)
LosCartuchos5566 16 Sep, 2024 @ 4:11pm 
i hate ammo limit
Global  [author] 22 Aug, 2024 @ 9:03am 
You can make zombies easier by setting coop_evac_zombie_hp_multiplier to a lower value.
Notispadiko 22 Aug, 2024 @ 8:59am 
way to many zombies, me and my buddy were all the time killed
15 Aug, 2024 @ 5:18pm 
this map is fun with the tf2 gamemode
Slav 9 Aug, 2024 @ 3:56pm 
Oh dang, glad to hear! It’s cool for having theese campaigns as sandbox again!
Global  [author] 4 Aug, 2024 @ 10:31am 
I'm currently planning on fixing up the Abducted campaign, but very little progress has been made on it the past few months
Slav 4 Aug, 2024 @ 9:50am 
Would be cool if there will be other ports from perfect_buddy COOP maps
Clefable_Recon ʕ º ᴥ ºʔ 3 Jul, 2024 @ 7:02am 
Oh my bad! Sorry for not seeing that earlier
Global  [author] 3 Jul, 2024 @ 2:04am 
Check the description to see how to remove the ammo limit.
Or just set gmod_max_ammo to 9999
Clefable_Recon ʕ º ᴥ ºʔ 2 Jul, 2024 @ 9:30pm 
Maybe make a separate addon or configuration in the map to REMOVE ammo limit?
Lunneth Arc 20 Jun, 2024 @ 9:01pm 
Dumb bastard thought he could outgun a Repbulic Commando and get away with ****.
He wasn't prepared for the ACP Shotgun. XD
Global  [author] 15 Jun, 2024 @ 10:25am 
Thanks for the feedback! As for why certain things are what they are:

The shotgun guys were actually way too easy in my testing - try keeping a distance and using your revolver. You could also have an add-on that's changing their accuracy.

The zombie count is high because that's what I find the most fun. I play using TFA weapons (check the description) and they work wonderfully with the campaign, with ammo economy to match the high zombie count.
If the zombies are simply too tough to deal with, you can always adjust the difficulty via the coop_evac_zombie_hp_multiplier console command.

The end sequence is how it was in the original campaign, and I don't want to change the story.
Goobert :3 15 Jun, 2024 @ 10:03am 
there is a significant amount of effort here, but zero thought was put into gameplay. good enough story, but not very fun to play. things that could be improved:

* nerfing the people with shotguns, they deal far to much damage for their accuracy.

*get rid of ~70% of the zombies, there are simply way too many.

*perhaps make the end sequence a fight. it doesn't make sense that you can defeat hoards of zombies without issue, but it only takes one guy to take you down.
编个名字真滴难 30 May, 2024 @ 6:24am 
This is the best map I've ever played on:steamthumbsup:
Gmod User 2007 7 May, 2024 @ 11:01pm 
What's the FIRST song that played in Fort Myers called because I can't find it
AzuneCathy 7 May, 2024 @ 3:11am 
Oh my bad, im not spend enought time to read des... ,thank for remind me.
Global  [author] 6 May, 2024 @ 5:34am 
There's an ammo limit in place to help difficulty. If you don't like that, try disabling my changes (check the description) or adjust zombie health so it takes less ammo to kill each one (also in the description)
AzuneCathy 5 May, 2024 @ 11:05pm 
any idea that ammo not picking up sometime, no matter how hard im press E with manual pickup?
Global  [author] 5 May, 2024 @ 7:58am 
No problem! I loved this campaign, which is why I moved it to sandbox.
Much more fun with your own guns and stuff.
FeikVizeege 5 May, 2024 @ 6:24am 
Splendid! Thanks for converting it into sandbox!
aluno 5 May, 2024 @ 4:39am 
oh ok
Global  [author] 4 May, 2024 @ 5:41pm 
I gave it a shot, and unfortunately it feels too janky to recommend to others - sorry!
Global  [author] 4 May, 2024 @ 1:16pm 
I'll check it out and see how it works. Thanks for the recommend
aluno 4 May, 2024 @ 12:39pm 
think you should add limakenori's headcrab latching into the recomended addons
vina 4 May, 2024 @ 11:10am 
alr. thx!
Global  [author] 4 May, 2024 @ 11:09am 
Yep! It's designed to be playable this way.
Check the description for recommended mods to help you do that:
Weapon: Setup, Transfer And Restore
Weapon Editor & Replacer
If you need help configuring replacements, let me know!
vina 4 May, 2024 @ 11:04am 
can i use other weapons like mw base or arc9?
Global  [author] 25 Apr, 2024 @ 9:08am 
You play this in sandbox, yes.
JNMRC 25 Apr, 2024 @ 8:11am 
working on sandbox?
TonyPeppermint 23 Apr, 2024 @ 2:07pm 
Played it by myself. Bus Stop was a difficult level, especially with the hordes still rushing through. Did do a little bit of cheating to try and survive. Made it to the end. Great maps, especially for the end.
Global  [author] 22 Apr, 2024 @ 4:36pm 
That's bizarre. But hey, thanks for figuring out the cause!
✧*:.。.[R]edField] *:.。 22 Apr, 2024 @ 4:10pm 
Thanks, after some testing, I discovered the real cause is the following mods, [wOS] DynaBase - Dynamic Animation Manager and [wOS] DynaBase Legacy Extensions :vanilla2: