Garry's Mod

Garry's Mod

Experior - Sandbox
32 kommentarer
acampbell830 11 sep, 2023 @ 3:20 
epic
yukiii.iiteru622 20 jan, 2022 @ 7:28 
textures missing but has potential if you just fix that up
Jenaro 2 apr, 2021 @ 18:43 
is so cool
Bluegills  [skapare] 5 aug, 2019 @ 7:52 
It should only need EP2 (this map was made exclusively on EP2 engine, as this is a port to Gmod with stuff removed). If some textures error, blame Valve for changing material paths or whatever they did.
Peekofwar 19 jun, 2019 @ 11:58 
I loaded content from Half Life 2 Episode 2, however I am missing textures, namely the road right outside the spawn.
Crimsovil 19 dec, 2018 @ 19:12 
The roads and walls of the canal are missing textures. I have HL2E2 and CSS. What's missing?
Josè 28 aug, 2018 @ 6:55 
I wanna get this but im seeing people say it needs CSS
bepsy27 17 dec, 2016 @ 7:57 
yeah im getting missing textures on the path way and the giant trench.
Judas Priest 8 sep, 2016 @ 20:43 
sooooo many missing textures, do I need CSS?
76561198046346335 26 apr, 2016 @ 6:31 
Already have Half-Life 2 Episode Two installed and mounted. Still seeing textures. :(
Bluegills  [skapare] 24 apr, 2016 @ 8:27 
Half-Life 2 Episode Two
76561198046346335 24 apr, 2016 @ 7:50 
I seem to be missing sky textures whenenver I load up this map. What game do I need to fix this little problem?
Bluegills  [skapare] 21 apr, 2016 @ 19:47 
Yes, it contains AI nodes in all areas.
turkey bacon halal pasta 21 apr, 2016 @ 13:59 
nodes?
Bluegills  [skapare] 27 dec, 2015 @ 9:36 
Thanks, there's not many default grass textures available to work with, but the grass textures I found were beautiful for what I wanted, albeit looks weird when looking down, but that's the engine for you.
Verarrh 18 aug, 2015 @ 14:32 
Looks ALOT like the game 7 Days To Die.
Azebal 9 maj, 2015 @ 13:17 
@Xeno I've input the files into my GarrysMod>garrysmod directory, changed the map properties (detail.vbsp file and detail material file) but the mazur texture is missing, causing a black and purple texture.
Bluegills  [skapare] 8 maj, 2015 @ 20:53 
To use the grass, you need to use the mazur/blend_grass_forestdirt texture one your displacements and they'll appear in-game when you render your map.
Bluegills  [skapare] 8 maj, 2015 @ 20:51 
@Azebal
http://facepunch.com/showthread.php?t=1242856

Put the files in detail/detailsprites2ep2
Then it should show up in your source sdk.
When you want to publish your .bsp, pakrat it and put the files in the same locations in the .bsp as well.
Azebal 8 maj, 2015 @ 20:10 
Hey, I'm wondering how did you beautiful moving grass onto your map?
JGCO115 5 maj, 2015 @ 14:40 
For Me The roads Have Team fortress 2 textures
Kallo 11 apr, 2015 @ 9:45 
There's a reason why we have serious rp
Bluegills  [skapare] 9 okt, 2014 @ 9:59 
You need EP2 mounted, it's the only thing that is needed for this map to work, there are no other content needed for it, the rest are packed inside the .bsp file to work.
tessa✭ 9 okt, 2014 @ 9:30 
Oops, not black and white, black&purple
tessa✭ 9 okt, 2014 @ 9:28 
Me too, and yeah, what do all of us do if we see all those checkered, black&white textures?
We need help... I was pretty happy at first, at where you spawn, but as soon as I walked outside... yeah... please tell us how to fix it!
Bothersome Gnome 7 okt, 2014 @ 13:26 
I have Episode 2 intstalled and I still see purple and black textures as soon as i walk outside, what do I do?
-. .- -.-- --- .- -.-- --- 5 okt, 2014 @ 21:10 
ok
Alabama18NCS 4 okt, 2014 @ 21:26 
ok
Bluegills  [skapare] 4 okt, 2014 @ 20:23 
Yep.
Alabama18NCS 4 okt, 2014 @ 19:41 
so basically all we need is HL2 EP2
Bluegills  [skapare] 2 okt, 2014 @ 7:37 
I would need to change most of the materials and models to make it non-ep2, sorry.
Bas078nl 2 okt, 2014 @ 7:27 
can you make one without HL2 ep 2 pls?