Crusader Kings III

Crusader Kings III

No Legitimacy
66 Comments
TVerdik(K) 30 Jun @ 10:14am 
Thank you! i was never fond of the way paradox implemented legitimacy
Loken  [author] 4 Jun @ 7:32am 
Updated, let me know if there are any issues.
Tora 1 May @ 7:13am 
Take your time!
Loken  [author] 1 May @ 3:58am 
Hey guys. The update is big and the mod has grown big too. I'll try to find time to update everything properly. You can use the usual basic method (removing "legitimacy=yes" from the government types folder) in the meantime.
Tora 28 Apr @ 3:31pm 
The mod seems to have been broken a little by the latest update due to the Realm tab update.
Gromril Dongliz 30 Mar @ 11:48am 
Thank you so much Loken!
Ramuel 15 Mar @ 9:22am 
Thank God.
Loken  [author] 15 Mar @ 6:22am 
Updated for 1.15.0. Vassalization legitimacy modifiers now should not appear under any circumstances (unless the mod is not last in the loading order).
Bug reports are appreciated as usual.
Gromril Dongliz 7 Mar @ 3:34pm 
I think the last update broke this mod... please update? :(
mandarg 26 Feb @ 5:19pm 
So this mod is pretty neat. However, the legitimacy mechanic is still in force when it comes to vassalising someone. In fact, since installing the mod I'm pretty sure my legitimacy has gone down when it comes to vassalising rulers
Ġedryht of Wōden 18 Jan @ 5:47am 
Legitimacy is so fucking annoying. I use the legitimacy loss over time mod (cause you can gain it too) usually but this mod is more appropriate for historical settings where might makes right rather then legitimacy (like the fallen eagle mod).
marijn211 7 Dec, 2024 @ 7:49am 
Thanks for the update, been waiting for this to play the game
Necromancer4Life 2 Dec, 2024 @ 1:40am 
Thank you so much for the update, I can finally play this game again!
λ 27 Nov, 2024 @ 9:41pm 
pleaseeee update i can't fucking play with this bullshit mechanic
Ellye 28 Oct, 2024 @ 7:11pm 
Just want to say thanks for the mod! The distinction between Legitimacy and Prestige always felt completely arbitrary for me in the ever since they introduced the mechanic, this makes more sense.
Loken  [author] 17 Oct, 2024 @ 2:55am 
You can download previous version from google disc:
https://drive.google.com/drive/folders/1JpCdarJTGqKlczIKRVv2WSR8qk3oYhhL?usp=sharing

Needs to be installed manually then.

As for total conversions please read compatibility section. Not compatible by default due to the way of how legitimacy works. You can try making your own compatibility patch by going to the total conversion mod steam folder, common/governments/00_government_types.txt, removing all lines with "legitimacy=yes" and copying that file into common/governments/ folder of this mod steam folder.
(if mod introduces more government files the same applies to them, too).

If the target mod extensively edits vanilla files, activities, decisions, etc. then more tweaking would be required though.
🌹Beefy Boi-o🌹 16 Oct, 2024 @ 6:00pm 
The new update will not work with 1.12.5, is there a way to go back to the previous update
🌹Beefy Boi-o🌹 16 Oct, 2024 @ 5:59pm 
Crashes when combined with After the End. Why?
Loken  [author] 14 Oct, 2024 @ 6:22am 
Updated for RtP.
Revamped all events and decisions that use legitimacy and are not checked with the trigger in vanilla("has_legitimacy = yes"), that's a lot of stuff and some bugs are bound to happen.
Bug reports are appreciated.
Intended for use with vanilla and mods that don't edit vanilla files for now.

On the other hand, removed some stuff that might get in the way of compatibility in the future.
Guvenoren 6 Oct, 2024 @ 11:17pm 
Ok! Thank you! :)
Loken  [author] 6 Oct, 2024 @ 6:15pm 
It won't work without update because there's a lot of new content in RtP that relies on legitimacy (and doesn't always use triggers properly).
Still fixing and testing, so update is at least several days away.
Guvenoren 6 Oct, 2024 @ 10:34am 
mod is outdated. Still works?
skela 1 Oct, 2024 @ 12:08am 
Yeah, understand what you want. For me personnaly Top Priority is to remove the System, since it kills Game Balance in my Opinion.
Will use your Mod again when it works, but for now this is good enough for me.
Loken  [author] 30 Sep, 2024 @ 9:04pm 
skela, yes, technically it is enough if you are ok with still seeing it in almost every tooltip and description.

Also some LotD content becomes broken/useless.
skela 30 Sep, 2024 @ 4:33pm 
OK, following my own advice and a quick test without any Mods - works. No Legitimacy at all :)
skela 30 Sep, 2024 @ 4:21pm 
Is it not enough to edit "C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\common\governments\00_government_types.txt" and set "legitimacy = yes" to "no" for every type that has the system?
Loken  [author] 23 Sep, 2024 @ 3:48pm 
Guvenoren, no, there's no official way to disable it.
As unsurprising as this answer may be.
Loken  [author] 23 Sep, 2024 @ 3:29pm 
Hey everyone.
Glad to hear it's useful. Planning to update in 1-2 weeks after the RtP release, depends on the number of changes.
HolyMolyOllyPoly, yeah, EK2 or any total conversions will require compatibility patches, alas.
References to the L-mechanic are scattered far and wide, but biggest one is government_types.txt, which has to be overwritten and makes every TC incompatible.

There are some changes to how governments are defined, will see if it brings any improvements.

From the videos of new DLC, it is still being unconditionally displayed in the realm view, in trait descriptions, etc. Even to admin vassals and landless, which shouldn't have it in the first place. All this will still require overwriting files to fix.
HolyMolyOllyPoly 20 Sep, 2024 @ 5:23am 
Great mod, a big relief to Paradox's latest headache-inducing feature. Unfortunate that it's somewhat incompatible with EK2 in that it prevents one from selecting a patron god, though. :/
Alar 1 Sep, 2024 @ 4:36pm 
Very good mod, makes the game more enjoyable. Last straw for me was taking monastic traditions into culture only to discover each monk child still chunks you by 80 legitimacy lmao, making the entire tradition pretty much worthless, not balanced that thoroughly eh, not to mention how annoying it is to discover. Plus, of course, huge random plague hits too that you have no input over whatsoever.
草药 31 Aug, 2024 @ 6:22am 
我很喜欢,感谢
Guvenoren 18 Aug, 2024 @ 7:39am 
So I obviously don't own the DLC.
Is there no way to disable this legitimately? Like, just via settings? This mechanic is bullshit:
Argon 7 Aug, 2024 @ 4:02am 
It's a nice mod, I hate this crap that Paradox introduces here.
I use a cheat mod as an alternative and always keep my legitimacy at 5/5
A mod like that would be great that always keeps the legitimacy at 5 :)
Ty of Troy 27 Jul, 2024 @ 3:52pm 
wait how can I offer vassalage if it says I need 3 or higher legitimacy in order to do so?
SeeK 22 Jul, 2024 @ 7:09am 
I swear I want to kill that fat slob that is the game director
stavchrist 4 Jul, 2024 @ 8:12am 
he is both the hero we wanted and needed
//sour_sam// 26 Jun, 2024 @ 5:52pm 
>dont own royal court or legends
>still get fucked by plagues
>all ways of raising legitimacy give like 1 point
>hated by all vassals despite not being a tyrant
thanks for making the base game playable again
Necromancer4Life 26 Jun, 2024 @ 10:10am 
Thank you so much for making this mod.
macintosh1257 24 Jun, 2024 @ 11:14am 
Kind of scummy for paradox punishing you for not buying the dlc.
Itanimulli tnemnrevog 20 Jun, 2024 @ 4:46pm 
Would it be possible to set expected legitimacy to 0 for everything so legitimacy gain and loss are functionally pointless? Also thank you for this mod it is going into my next run!
Carl XVI Gustaf's Loyal Subject 12 Jun, 2024 @ 6:02am 
Now I feel like playing ck3 for the first time in months. :steamthumbsup:
Carl XVI Gustaf's Loyal Subject 12 Jun, 2024 @ 6:00am 
THANK YOU SO MUCH!!!!!

I hate legitimacy so much and it makes the game nearly unplayable.
Zinkoner 26 May, 2024 @ 3:47am 
Thank you, I can now play the game again without my vassals revolting against me over things that are entirely outside my control.
GHd 24 May, 2024 @ 7:56pm 
Thank you!
☺ Arastat ☺ 21 May, 2024 @ 7:00am 
thank you! <3

Since Paradox does the usual and keeps destroying their base games with trash DLCs that you HAVE to buy to enjoy the game at least a little longer, this is a life saver :)
Extinrebok 18 May, 2024 @ 8:11am 
Cool!
Lance Devonshire 17 May, 2024 @ 10:54am 
Nice. Thanks for this mod! This mechanic is not only a duplicate of others, but it tries to force you to buy the dlcs in order to have enough ways to increase it.
Dead Fox 15 May, 2024 @ 4:42am 
Thank you for this. Worst mechanic to be added to this game.
Calvin "Freckle" McMurray 8 May, 2024 @ 6:55am 
yay i have the will to play this game again
NoIdea 3 May, 2024 @ 9:30am 
thank you SO MUCH for making this mod :steamthis::peace_hoi: