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Life stage def HumanlikeChild not found while searching for min age of Chiyoko
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Pawn_AgeTracker:LifeStageMinAge (RimWorld.LifeStageDef)
There are several other errors/red lines, and they're all similar to the above error. Is this the kind of thing that's easy to fix, or would it involve a lot of work? Anyway, thanks very much for the fun mod. I'm having a blast.
can you sent me the player log file?
This log appears the first time you select a scenario, and it happens regardless of which one you choose.
[21:07:16] Exception filling window for RimWorld.Page_SelectScenario: System.NullReferenceException: Object reference not set to an instance of an object [Ref 7E69F3501]
This log appears when selecting a scenario again.
(10) [21:07:16] Exception filling window for RimWorld.Page_SelectScenario: System.NullReferenceException: Object reference not set to an instance of an object [Ref 7E69F3501] Duplicate stacktrace. see ref for original
Creation Realm is the highest realm, the other one is optional realm if MakaiTech is enabled,
if you do, right click Flame of the First Forge with your pawn at Creation Realm
try force update CTR, it seem you have a borked Backstory.xml file which I should've fix it a few update ago
can you try test with just the two mods? your log are full of other unrelated error
try clear the config of this mod in this by removing it
AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config Mod_3221270722_CultivatorOfTheRimMod.xml
I'm not sure, I cleared my entire modlist. Loaded only Harmony, Rimworld Core and the 4 DLCs, Vanilla Expanded Framework, and Cultivator of The Rim. I use Rimsort if that matters. Still has errors and cant start dev quicktest.
I tried unsubbing and resubbing too. I like your mod though, very nice. Would use it again once the error somehow fixes itself.
if enable in mod setting, animal will cultivate automatically. and breakthrough when it within a safe threshold(adjustable in setting also)
I tried only with the steam version of this mod, Vanilla Expanded Framework and it requirement, can start dev quicktest just fine.
maybe try unsub/resub and make sure all mod are up-to-date
https://pastebin.com/hBXjL4hC
When I click Next on Choose Scenario (It won't move to Choose Difficulty page)
https://pastebin.com/XFNUk1N3
otherwise I can't find out the issue
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref D5BFCD8C]
When I click Next on Choose Scenario (It won't move to Choose Difficulty page)
Exception filling window for RimWorld.Page_SelectScenario: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3D127FA2]
I'd post the complete error log but it's more than 1000 characters.
what version
Heavenly Tribulation can strike without Warning when you try to get to Golden Core level, maybe give some warning message when you try to reach Golden Core that Heavenly Tribulation may happen? Or something in the hediff description stating that Ascending to Golden Core might anger the Heavens? Because it does not tell you about that until you actually break through, and the description of "This the realm where the threat of Heavenly Tribulation becomes Available" can be interpreted as "Trying to go beyond this level may bring the Heavenly Tribulation" rather than "Ascending to this level may bring the Tribulation"
Anyway, just an idea for improving the mod.