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And now, I want "King of Clubs"... :)
Hey there, thanks for checking it out.
The fleeing HVT is a deliberate narrative choice but i can assure you, you'll definitely meet him again.
That "killing additional targets to prevent alarm" is a pretty good idea and i'll keep that in the chambers for something.
Thanks for playing:)
And I think I know how the leader of the syndicate escaped. Apparently because you need to kill the leaders first and then be distracted by additional targets in order to prevent the alarm from being raised. Perhaps it is worth giving the player a choice of the order of tasks with the corresponding consequences for the development of events (then this will add replayability
But the mission is beautiful even now. For a one-time playthrough.
Thanks dude, still waiting for what you cooking man :)
@holygeorge7
Thanks for checking, man. Really appreciate it :)
Yup, It's probably because the "--independent units but on the OpFor side" thing. Haha my bad.
Should be fixed by now :)
Hello, while the indep relation is unchanged, there are no indepent units in the scenario so i don't think it'll affect the mission. The separatist was made from independent units but they are on the Opfor side.
But i'll just change the relations quick just to be safe. Thanks for the input :)
Reject MX
Return to M4
Thanks for checking it out man. Appreciate it :)