Hero's Hour

Hero's Hour

UNSC
14 Comments
GHOSTDRAGON120 1 Apr @ 3:19am 
i think the mod needs a update my game crashes after i load a save and click build
when i playing this faction
Kinger  [author] 18 May, 2024 @ 3:19pm 
As with all my mod they are not ever “finished”. I do plan on working on them more.

When the Covenant and UNSC were first put together it was a concept that was to mimic/feel like the Halo Wars rendition. However after a long time of developing units and filling out the unit roster it was crunched down backwards. Hence why certain units have odd upgrades or seem weird.

The three mod I released recently did not get the same treatment as the rest of them.

I apologize for the poor experience.:steamsad:
Captain Tofu 15 May, 2024 @ 10:43am 
The skill allocations and unit attributes make little sense (Infantry, buggies (Moongoose) and warthogs have speed 5. Scout infantry has protected, but the tanks haven't (nor dragonscales or anything alike). Buggies and Warthogs are versatile (no melee penalty) but flamethrower infantry is not? Neither short range?
Upgrades are also messed up - the scorpion tank for example does a bit less damage when upgraded (no additional attack related skills) other units go from crowd control to tank killer focus - so it is circumstancial, if you want the upgraded version, but you cannot reverse it. The scout marine is cheap - as a tier 1 unit should be. The upgraded marine summons 2 scout marines and costs little more. For power 2, you get 3 power 2 units. What.
Visual readability of the units is low.

I stopped playing at that point. The mod is not ready yet.
Kinger  [author] 27 Apr, 2024 @ 1:29pm 
:quick:
FlipperCheese 27 Apr, 2024 @ 1:28pm 
Oh, well thats a shame that you chucked all that work you've already done for them. You had all the insignia's and such done for them as well.
Kinger  [author] 27 Apr, 2024 @ 1:13pm 
No.

~Kinger
Kevin da Ox 27 Apr, 2024 @ 1:06pm 
Yeah I have insider knowledge that's what you're working on next right?
Wiley250cc 27 Apr, 2024 @ 1:06pm 
I would also like to know
FlipperCheese 27 Apr, 2024 @ 1:04pm 
Hey any update when your Fallout mods are gonna be done?
Shrillcrayfish 27 Apr, 2024 @ 12:02pm 
never mind found the option to enable mods in options sorry
Shrillcrayfish 27 Apr, 2024 @ 12:01pm 
alrighty so i feel dumb but how do i get to play as them they are highlighted in my mods tab but in game there is no option to use them
Kinger  [author] 25 Apr, 2024 @ 6:46pm 
there are plans to add more in the future but that's all with time and learning more of the code. Thank you for your support!
Arvay6 25 Apr, 2024 @ 6:28pm 
Unit abilities for the UNSC and Covenant are a bit bare bones at the moment, could make them a bit more interesting. Everything else looks great though
Kevin da Ox 24 Apr, 2024 @ 8:22pm 
You didn't forget reach did you? DID YOU?