Darkest Dungeon®

Darkest Dungeon®

Rudolph Abomination Class Mod
29 Comments
Yi 15 Mar @ 1:20am 
@ManOfGod413, I'm glad you're interested in my opinion. Unfortunately, English isn't my mother tongue, it's quite difficult to present my thought specificly. Therefore I shared a screenshot on steam, you can see it if you want.
At first I must say, balance is considered but not critical or strict for me(especially "WYN" is hard to evaluate). Overall, I want to make human Rudolph a instable stress healer, or a supporter who can buff party and debuff enemies.
ManOfGod413  [author] 14 Mar @ 4:02am 
@Yi, Fantastic. It's always wonderful to meet another mod tweaker. I started modding with tweaking characters for my Black Reliquary run when it hit early access.

If you don't mind me asking, how did you change the skills? "WYN" and "ON" are both balanced around single use per combat; so I'd be interested to know what your take on them is.
Yi 13 Mar @ 6:59pm 
@ManOfGod413, You're welcome! I like this mod, for lovely character and interesting skills. Therefore I hope it's getting better.
On the other hand, I consider that maybe she needn't transform such frequently(almost each battle). But "WYN" and "ON" is limited to use only once. So I modified her skills privately, to let her maintain human longer. It's really cute:kyouclannad:.
ManOfGod413  [author] 13 Mar @ 9:43am 
@Yi, Thank you for catching this! I mostly just use the "Were You Nice" and/or "Utility Equals Worth" before transforming. I apologize for not noticing.

The correction has been made and the mod updated.

Thank you again for your patience with the mod, effort to find the problem, and for commenting the solution. May you have a wonderful week.
Yi 10 Mar @ 11:31pm 
Hi, I found a minor mistake in file "rudolph.info.darkest" .
"RD_LUMP_6" → "RD_LUMP_6
Therefore this effect didn't work.
ManOfGod413  [author] 2 Dec, 2024 @ 11:12pm 
@L , I reached out to the translator. He was very kind and updated the translation. Please tell me if you still encounter the error. Thank you for your patience.
I 2 Dec, 2024 @ 9:41pm 
I'm using Simplified Chinese.
I created a new save that has no exceptions when using only the "Rudolph Abomination Class Mod", the device named "Santa's Old Gift Sack" will crash when using Chinese Sinification, The game crashes when the mouse is moved over Santa's Old Gift Sack, either in the copy bonus bar or in the town warehouse
- Confirm that the problem is caused by Sinicization
- I have tried to contact the Chinese author, thank you for your reply to me
mod link : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3317690664
ManOfGod413  [author] 2 Dec, 2024 @ 10:41am 
@L , What language are you playing in?
I 1 Dec, 2024 @ 12:42am 
Hello, an item that looks like a Christmas gift bag will crash as soon as the mouse moves over the item, either in the copy bonus bar or in the repository - taken from the translator
ManOfGod413  [author] 2 Oct, 2024 @ 11:13am 
@老木怪OVO, I spoke with the translation author. They updated the Chinese translation. If this does not fix your issue, please share.
老木怪OVO 2 Oct, 2024 @ 9:49am 
No, I'm using Chinese. Does that mean I don't need to use that localization package?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3317690664
ManOfGod413  [author] 2 Oct, 2024 @ 1:29am 
@老木怪OVO, Do not apologize. Thank you for your patience. Do you use Japanese?

I made an update with generic translations. It covers several languages. I hope your problem is solved. Thank you for noting this issue.
老木怪OVO 1 Oct, 2024 @ 8:54pm 
No....this problem occurs in the Champion Dungeon. When the reward is an accessory that looks like a big bag, moving the cursor up will cause a crash
Please forgive me for calling it that, as I cannot see the name of this accessory:(:stress::stress:
ManOfGod413  [author] 1 Oct, 2024 @ 9:23am 
@老木怪OVO , I am sorry to hear this. To be clear, you mean getting the trinket from clearing a dungeon?

I got the Santa Sack trinket from clearing a dungeon. I did not run into this issue.

Are you playing in English? Is everything translated? Does the trinket appear as blue text?
老木怪OVO 30 Sep, 2024 @ 11:08pm 
Is this a bug?where the game crashes directly when the dungeon reward is a bag:(
ManOfGod413  [author] 28 Sep, 2024 @ 12:47am 
Big Update! As thanks for hitting 300 favorites, I've been working over a week on bringing out a feature update. Update additions have been added to the post, but I'll go over them a little here as well.

Gift Update:
-Added Red, Green, and Tall Gifts, as well as Coal.
--Gifts generated by Rudolph after battle; or, by using one of the two new trinkets.
--Gifts offer a weakened version of her "Were You Nice" buffs and last for 2 Battles.
--Coal offers Stress build synergy.
-Added tons of dialog for the gifts and coal.
--North of 500 lines of dialog.
--Turns out giving each character 3+ lines add up quick.
-Added quirks.
--New quirks gained from gifts and coal.
--Rudolph also has exclusive quirks she can now get from her Punishment trinkets.
-Added trinkets.
--Santa's Old Gift Sack and Claw of Krampus.
--Trinkets can be used by any class, allowing you to engage with the gift/coal mechanic without Rudolph in the party.
LeoArcticaa 3 Sep, 2024 @ 11:45am 
@ManOfGod4413 oh thats ok and thanks for the response :P
ManOfGod413  [author] 23 Aug, 2024 @ 8:54am 
@DJBacon, That is very kind of you to say, thank you. While adding the sound in this update, I also added a bit of dialog for her human form, which should help refine her Rudolph identity.

Thank you for playing the mod; and, thank you for taking the time to comment.
ManOfGod413  [author] 23 Aug, 2024 @ 8:52am 
@LeoArcticaa, I apologize for the delay in addressing this issue. I've gone ahead and added sound to the character. I play most of my games muted, so I have to remind myself to put sounds into my mods.

Also, thank you for the very kind comment. I appreciate your patience, and I hope you continue to enjoy the mod.
DJBacon 22 Aug, 2024 @ 7:00pm 
10/10 mod
Really makes you feel like a werewolf
LeoArcticaa 9 Aug, 2024 @ 2:41pm 
I like this ^^ but its a little weird her skills don't have any sound :<
ManOfGod413  [author] 11 Jun, 2024 @ 11:26pm 
@Baltheon, Alright, while working on another skin I finally found a style I liked for doing dark eyes; so, I went ahead and completed the dark eyed overhaul for Rudolph. There are now dark eyed versions of each of the skins, with slight variations between light and dark skin, as well as a bit more personality on the 4th skin.

Hope you enjoy it, sir. Thanks again for playing and commenting.
Baltheon 19 May, 2024 @ 9:59am 
Don´t worry about it then, i was just asking. keep up the good work!
YunChen 13 May, 2024 @ 8:12am 
nice mod
ManOfGod413  [author] 11 May, 2024 @ 6:30am 
@Baltheon , First, thank you for your interest in the mod.

I have considered this recently; so, after reading your comment, I went to see how easy/difficult this might be. The character's large eyes will require some finesse to get around. I can easily give her a pair of meme sunglasses, but I doubt that's what you're after.

I did a rough edit of several of the anims. I don't think they look great, so I'll have to get back to this when I have the time to test and refine.
Baltheon 11 May, 2024 @ 4:29am 
will u do a black eyes version? or it is already a skin?.
Ty
Лена Тихонова 3 May, 2024 @ 11:29am 
Кринжанул
ManOfGod413  [author] 27 Apr, 2024 @ 2:23am 
@Lion, I guess it did, lol. But, is it ever not the time for a giant reindeer anime girl? Thanks for the comment, and I hope you enjoy the mod.
Lion 27 Apr, 2024 @ 12:38am 
X-mas comes early this year :cozybethesda: