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Here ya go,
Steam Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2910440281
The Steam one contains all the mods I use or have made myself. Be aware there is a meme mod in it called Furry Mayhem so disable that if ya don’t want Zuko, Eisenhower, or Sherman showing up.
Google Doc Link: https://docs.google.com/document/d/1P3YprS3STMwglidhs8kDjeXnjJpVXDSXAUsIhlBUZFc/edit
The Google doc, meanwhile, contains detailed instructions for rebuilding the U.S. Military and how to play with Fox Doctrine. It was built through documentaries, pamphlets, and with the help of current/former U.S. Military members.
IMPORTANT NOTE: If you start to crash, annex away Chictan Izla and their puppets(The Cuban Junta which will spawn when the Cuban Civil War breaks out.
Make better divisions.
Also yeah I made that, ya can use it if ya want.
Yes you can, I tested it. What divisions are you using? The default ones unlocked or actual modified ones?
Cut them off down the middle, NOT by Paradrops but by marching, then slowly kill the right side. Then encircle Vault City, the VP and kill off the pockets around it but save it for last. Reason being is that you encircle an Capital, the country CANNOT resupply units anymore.
Right.
Try a different strat.
Wait. How do you have Heavy CAS already? Did you wait THAT long to take Vault City? Heavy CAS isn't available until Monoplanes? Less ya meant the Vertibirds? But those are normal CAS, not Heavy.
Have you tried a different strategy? Ya know other than trying to paradrop cheese?
No, ya can easily defeat em, I tested it. Try making better units or utilizing better tactics.
its required to reform the us army so im stuck with the attack and defense debuffs
Welcome :3
Alright, thanks.
I'm waiting on a Zach update so I can update my dev version of ERX MI and its beta variant atm but when I update that stuff and LAE, you'll be getting credit for figuring this out.
The script is OWB but with this mod overwriting the gov_economic file in ideas it causes the error to be generated. Adding the below from the main mod gov_economic seemed to stop the errors in the log reoccurring.
currencycomputerchip = {
picture = gov_idea_computerchip
#cost = 150
removal_cost = -1
# NOTE FOR CHANGING THESE MODIFIERS: The Caps GUI uses manual localisation with a tooltip to tell players the modifiers of their currency on hover
# If you change any of these numbers, you NEED to also update currencycomputerchip_info for players to know what the true effects of the currency are
modifier = {
stability_factor = 0.02
trade_opinion_factor = -0.06
max_fuel_factor = 0.05
caps_flat_income_modifier = 6
#caps country_trade_modifier = 0.30
}
cancel_if_invalid = no
Also I don't use scripted_localization.
From ERX or OWB?
[16:56:52][2275.03.07.08][triggerimplementation.cpp:2844]: common/scripted_localisation/_caps_scripted_localization.txt:472: has_idea: currencycomputerchip is not A valid Idea
[16:56:52][2275.03.07.08][triggerimplementation.cpp:2844]: common/scripted_localisation/_caps_scripted_localization.txt:488: has_idea: currencybawlsguarana is not A valid Idea
This would spam 10 time an ingame day which resulted in 100k lines in the error log.
Compared the gov_economics and copied the new currencies from the main mod over.
Where were the errors located?
I uploaded the edit which removed the errors from the log.
Welcome.
Turn off,
Lost Hills
Darkness
Monarchs & Margritas
New England
Rustbelt Rising
Courier Six
Battlecry
Unleash the Monster
From the Ashes
Then,
Try out each one by one then together with the other mods you should still have on,
Lost Hills
Darkness
Courier Six
Unleash
Ashes
Do you have ANY map mods or Focuses+ on?
Do not use this mod and Focuses+ at the same time.
This mod has been updated up to ERX, any additional bugs found specific to ERX, please post in bug reports. Any other bugs are from the Great Zachtau, he who brought back the Enclave Mod and is completely and utterly infallible in grammar and spelling. :3
@Ultra
Welcome
@Unruly
Updated.
As for everything else?
LAE won't be updated till the map mods are due to Highways and other mods needing the map mods.
So they are in the main ERX mod!!!
No and I can't update until the map mods do.
Knew it.
Also, ERX = Enclave Reborn Redux for future reference.
EER?
Also, alright. Make sure your ONLY using LAE + Highways and not it AND normal LAE at the same time either.