Hearts of Iron IV

Hearts of Iron IV

Lore Accurate Enclave
161 Comments
FoxySkies  [author] 6 hours ago 
@zeldafan99

Here ya go,

Steam Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2910440281

The Steam one contains all the mods I use or have made myself. Be aware there is a meme mod in it called Furry Mayhem so disable that if ya don’t want Zuko, Eisenhower, or Sherman showing up.

Google Doc Link: https://docs.google.com/document/d/1P3YprS3STMwglidhs8kDjeXnjJpVXDSXAUsIhlBUZFc/edit

The Google doc, meanwhile, contains detailed instructions for rebuilding the U.S. Military and how to play with Fox Doctrine. It was built through documentaries, pamphlets, and with the help of current/former U.S. Military members.

IMPORTANT NOTE: If you start to crash, annex away Chictan Izla and their puppets(The Cuban Junta which will spawn when the Cuban Civil War breaks out.
zeldafan99 8 hours ago 
also what division templates do you recommend?
zeldafan99 8 hours ago 
i cant find it anymore for some reason
FoxySkies  [author] 9 hours ago 
@zeldafan99

Make better divisions.

Also yeah I made that, ya can use it if ya want.
zeldafan99 9 hours ago 
also random question but was it you that had that 20 support companies mod or was i imagining it?
zeldafan99 9 hours ago 
im not even using any support companies im dumb but the inital bottleneck is vault city imo after that its smooth sailing
zeldafan99 9 hours ago 
default
FoxySkies  [author] 10 hours ago 
@zeldafan99

Yes you can, I tested it. What divisions are you using? The default ones unlocked or actual modified ones?
zeldafan99 11 hours ago 
the issue is i physically CANNOT push against the vault city forces due to the debuffs
FoxySkies  [author] 13 hours ago 
@zeldafan99

Cut them off down the middle, NOT by Paradrops but by marching, then slowly kill the right side. Then encircle Vault City, the VP and kill off the pockets around it but save it for last. Reason being is that you encircle an Capital, the country CANNOT resupply units anymore.
zeldafan99 13 hours ago 
the only issue i have with this mod is the debuffs kinda forcing you to complete the DOD part of the focus tree all at once with the rebuilding the united states army spirit knee capping your power
zeldafan99 13 hours ago 
any tips to take vault city?
FoxySkies  [author] 14 hours ago 
@zeldafan99

Right.

Try a different strat.
zeldafan99 14 hours ago 
i was meaning heavy amounts of cas damage but not heavy cas itself i was using the vertibirds
FoxySkies  [author] 14 hours ago 
@zeldafan99

Wait. How do you have Heavy CAS already? Did you wait THAT long to take Vault City? Heavy CAS isn't available until Monoplanes? Less ya meant the Vertibirds? But those are normal CAS, not Heavy.
zeldafan99 16 hours ago 
i figured it out and the plan was paradrop WHILE attacking with my normal army and with heavy CAS
FoxySkies  [author] 17 hours ago 
@zeldafan99

Have you tried a different strategy? Ya know other than trying to paradrop cheese?
zeldafan99 6 Aug @ 1:28pm 
the attack AND defense debuffs just feel a bit much
zeldafan99 6 Aug @ 1:21pm 
i tried to paradrop them DURING the war with elko AND with air support and it still failed
FoxySkies  [author] 6 Aug @ 1:06pm 
@zeldafan99

No, ya can easily defeat em, I tested it. Try making better units or utilizing better tactics.
zeldafan99 6 Aug @ 12:15pm 
can you make it easier to take vault city?
its required to reform the us army so im stuck with the attack and defense debuffs
FoxySkies  [author] 19 Jul @ 5:27pm 
@Truman

Welcome :3
Truman 19 Jul @ 5:24pm 
Happy to help. Thanks for your time on this mod.
FoxySkies  [author] 19 Jul @ 9:44am 
@Truman

Alright, thanks.

I'm waiting on a Zach update so I can update my dev version of ERX MI and its beta variant atm but when I update that stuff and LAE, you'll be getting credit for figuring this out.
Truman 18 Jul @ 12:23pm 
OWB. ERX has the same issue with the missing currency in the gov_economic.

The script is OWB but with this mod overwriting the gov_economic file in ideas it causes the error to be generated. Adding the below from the main mod gov_economic seemed to stop the errors in the log reoccurring.

currencycomputerchip = {
picture = gov_idea_computerchip
#cost = 150
removal_cost = -1
# NOTE FOR CHANGING THESE MODIFIERS: The Caps GUI uses manual localisation with a tooltip to tell players the modifiers of their currency on hover
# If you change any of these numbers, you NEED to also update currencycomputerchip_info for players to know what the true effects of the currency are
modifier = {
stability_factor = 0.02
trade_opinion_factor = -0.06
max_fuel_factor = 0.05
caps_flat_income_modifier = 6
#caps country_trade_modifier = 0.30
}
cancel_if_invalid = no
FoxySkies  [author] 18 Jul @ 12:06pm 
@Truman

Also I don't use scripted_localization.
FoxySkies  [author] 18 Jul @ 12:06pm 
@Truman

From ERX or OWB?
Truman 18 Jul @ 11:14am 
From Error.log
[16:56:52][2275.03.07.08][triggerimplementation.cpp:2844]: common/scripted_localisation/_caps_scripted_localization.txt:472: has_idea: currencycomputerchip is not A valid Idea
[16:56:52][2275.03.07.08][triggerimplementation.cpp:2844]: common/scripted_localisation/_caps_scripted_localization.txt:488: has_idea: currencybawlsguarana is not A valid Idea

This would spam 10 time an ingame day which resulted in 100k lines in the error log.

Compared the gov_economics and copied the new currencies from the main mod over.
FoxySkies  [author] 18 Jul @ 7:38am 
@Truman

Where were the errors located?
Truman 17 Jul @ 12:19am 
I noticed a few currency related issues in the error log that I believe were causing mid game crashes. Missing 2 currencies in the gov_economics.txt

I uploaded the edit which removed the errors from the log.
FoxySkies  [author] 30 Jun @ 6:32pm 
@EldritchSheep

Welcome.
EldritchSheep 30 Jun @ 4:27pm 
ill try that thank you
FoxySkies  [author] 30 Jun @ 4:18pm 
@EldritchSheep

Turn off,

Lost Hills
Darkness
Monarchs & Margritas
New England
Rustbelt Rising
Courier Six
Battlecry
Unleash the Monster
From the Ashes

Then,

Try out each one by one then together with the other mods you should still have on,

Lost Hills
Darkness
Courier Six
Unleash
Ashes
EldritchSheep 30 Jun @ 3:57pm 
well ive got the usual ones of like. darkness falls, lost hills expanded,Courier Six Redux Beta, rust belt and East Coast Rebirth, Monarchs and Margaritas and new england, Across the Caribbean, Fountain of Dreams, battlecry of freedom, unleashing the monster, from the ashes and thats it; alot yeah i know lol
FoxySkies  [author] 30 Jun @ 1:02pm 
@EldritchSheep

Do you have ANY map mods or Focuses+ on?
EldritchSheep 30 Jun @ 9:08am 
was wondering if anyone had any ideas on whats goin on with my OWB? when it hits the databases section of loading it just crashes. im unsure if its an issue with this mod or what
FoxySkies  [author] 28 Jun @ 5:06pm 
@Reylinz

Do not use this mod and Focuses+ at the same time.
Reylinz 28 Jun @ 2:23pm 
does this mod compatilble with Enclave Focuses+ Redux mod?
FoxySkies  [author] 23 Jun @ 2:00pm 
@pohatu74

This mod has been updated up to ERX, any additional bugs found specific to ERX, please post in bug reports. Any other bugs are from the Great Zachtau, he who brought back the Enclave Mod and is completely and utterly infallible in grammar and spelling. :3

@Ultra

Welcome
pohatu74 23 Jun @ 3:33am 
Mod broken, plz fix, not my 300 vanity mods, I know it's this one
Ultra 22 Jun @ 6:53am 
god bless
FoxySkies  [author] 21 Jun @ 8:15pm 
@Ultra
@Unruly

Updated.
FoxySkies  [author] 17 May @ 4:02pm 
@Ultra

As for everything else?

LAE won't be updated till the map mods are due to Highways and other mods needing the map mods.
pohatu74 17 May @ 1:31pm 
Believe it or not I asked him to balance it, and when he did, I put it in the main ERX mod!

So they are in the main ERX mod!!!
Ultra 17 May @ 11:51am 
Sucks that this mod doesn't work rn, it manages debuffs way better than the challenge modes that come with ERX.
FoxySkies  [author] 15 May @ 5:35pm 
@Unruly

No and I can't update until the map mods do.
Unruly 10 May @ 1:16pm 
Does this work for the most recent update of OWB and ERX?
FoxySkies  [author] 30 Apr @ 11:21am 
@EldritchSheep

Knew it.

Also, ERX = Enclave Reborn Redux for future reference.
EldritchSheep 29 Apr @ 7:17pm 
no ERR. Enclave reborn redux. also i figured out the issue. had a mod i forgot about that merged some focuses
FoxySkies  [author] 29 Apr @ 6:44pm 
@EldritchSheep

EER?

Also, alright. Make sure your ONLY using LAE + Highways and not it AND normal LAE at the same time either.