Team Fortress 2

Team Fortress 2

Vice
24 Comments
Seacat08  [author] 21 May @ 3:01am 
I did start an sfm port when I original uploaded the map, may be worth trying again yeah!
♥Xilekai♥ 21 May @ 12:00am 
Can this get an SFM port? It has no HDR support and can't be recompiled since decompiling causes it to exceed the brush limit.
Monkey with internet access 13 Apr @ 9:16pm 
Diaz! I've come to take over the business!!
Seacat08  [author] 19 Feb @ 3:21pm 
I think most of those might have been caused by the new update to the game as they tampered with some of the lighting shaders and there's a bug that makes it so players can join custom game servers when loading a map via the console or menu tab
I MISS MY EX!!!!!!!!! 18 Feb @ 1:22pm 
I was playing this alone on a password protected server to check out the layout and a private profile with no name joined the other team and never left spawn. Also there's some errors with the lighting for the texture of the street. If you made more of the interiors outside enterable this would be an awesome Player Destruction map.
Serge Ivanov 28 Dec, 2024 @ 2:13pm 
Pretty interesting design
Seacat08  [author] 14 Jul, 2024 @ 6:39pm 
Hmm not sure if particles usually slow down the game this much but I can look into it. Glad you enjoy the map!
WELCOME, TO MERCENEARY, PAAAAARK 11 Jul, 2024 @ 7:45am 
In the center particles slows down from 200 fps to 50, this ain't good but the map without it is pretty good and enjoyable
Alien Destroyer 18 Jun, 2024 @ 10:01am 
Looks like Hotline Miami 2 community level
poltrageese 16 May, 2024 @ 9:09am 
biamy bice
Dr_Misha_Bandikut 14 May, 2024 @ 8:40pm 
Bienvenido a Vice city , por RADIO ESPANTOSO.
*Suena la vida es una lenteja *
Kimmy 12 May, 2024 @ 1:20am 
I played this map a bit, and here are my thoughts:
- The map feels very small. It's very noticeable that it's not following standard koth map design. An area separating mid from spawns is missing.
- This breaking glass and sound effect on both sides is really unnecessary. TF2 maps don't really use interactive environment elements.
- Sounds of walking on broken glass sound like walking on a solid surface made of glass, and sounds of walking on this pale of cash sounds off too.
- There's a lot of work to do with player clipping.
E1is 10 May, 2024 @ 10:45pm 
top
Sdog 10 May, 2024 @ 5:36pm 
GOOD
Flower Shop Guy - ♫ 10 May, 2024 @ 12:50pm 
"Jan Hammer - Crockett's Theme" PLAYS :steamthumbsup:
♠Blake The Gambler♠ 7 May, 2024 @ 12:16pm 
gives me alot of vibes to the Badsand Trade map, and i love it
Rhamkin 7 May, 2024 @ 10:58am 
Epic map, needs more gators
YOYOYO 7 May, 2024 @ 3:32am 
This map is in Miami, Florida; not the tropics silly goose
Statik 7 May, 2024 @ 2:51am 
No thanks / Not interested :LeonRE4:
Mareanie's Weenie 6 May, 2024 @ 11:24pm 
Is this supposed to be part of the tropical update?
Beach08 6 May, 2024 @ 11:31am 
Tubbs and Crocket approved
Papyesh 6 May, 2024 @ 4:17am 
gta san andreas reference :steamthumbsup:
Muddy 6 May, 2024 @ 4:10am 
Nery vice
YOYOYO 5 May, 2024 @ 9:14pm 
Oh yeah baby, it’s Miami vice B)