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I am baffled...
If you add extra blocks in then there are the four small conveyor ports inside; that would be the only time you need to manually set up conveyoring.
But I do feel your pain.
I'm going to try it on SP now and see if that changes anything.
It also didn't stop when I deactivated it when it was full and just leaving scrap about.
So it definitely works under at least that set of conditions. The trick now is to identify if there's something unique about your build or set of conditions that is stopping components moving between the salvager and other blocks.
amazing work Qarannia, thank you for all these wonderful mods
As punishment however, they have explained that everyone will have to rebuild the back half of their shuttles (again). This is the price we pay for progress.
I mined a full load of ore; filled up every space except the grinder which won't take ore by default (though you can manually move ore in there) and then dropped it off at a large grid connector. Had no problems moving all the ore to the large grid cargo hold.
Then salvaged a random ship I spawned in from a BP. Grinder put all the components in every space it could find on the shuttle (except the drill, see above). Again, dropped all the components off at the large grid connector and stuffed them all in the large grid cargo no problem.
I suppose you could stock it up with lots of bottles and stuff and maybe use it as a respawn ship then but it certainly wasn't designed as such.