Company of Heroes 3

Company of Heroes 3

(4) SURVIVAL
14 Comments
Shadowphreak  [author] 8 Nov, 2024 @ 3:18am 
tricknology - I ran some more testing, and couldnt reproduce any crashes.

Make sure you have all team 1 slots either cpu or human. make sure team 2 is all cpu.

Dont use tuning packs.

Is it crashing at the start, or during the waves? If during, which wave?

thank you...
trickn0l0gy 28 Oct, 2024 @ 2:19pm 
Map does not work
Lokutos 14 Oct, 2024 @ 8:26am 
Need more Rounds
Shadowphreak  [author] 2 Jul, 2024 @ 11:41am 
JSHAL02025 I'll look it up! always open anything :) thanks for suggestions!
JSHALO2025 2 Jul, 2024 @ 9:36am 
How about a Guadalcanal map?:kabang: Or remaking the two brothers map?
Shadowphreak  [author] 23 May, 2024 @ 7:56am 
Thanks Pingu ;)
Pingu 21 May, 2024 @ 12:17pm 
Sounds like a fun challenge and cool style of the map!
Gonna try this later :) Keep up the good work Shadow'!
Shadowphreak  [author] 16 May, 2024 @ 12:27pm 
Updates,

- Added another min to start of match. Now 2 minutes total before first attacks.
- Round 2 now waits 60 seconds to start (instead of 30 seconds)
- Round 3 now waits 60 seconds to start (instead of 30 seconds)
- Final round now waits 60 seconds to start (instead of 30 seconds)
- CAP points start neutral now.

Battlegroups - I disabled all of them last update as a quick fix. I'm going to be re-enabling them, but disabled some (like brit 17 pounder) as they make level too easy. Stay tuned...
Shadowphreak  [author] 16 May, 2024 @ 8:54am 
FoolishViceroy - Thank you so much for suggestions, hard to balance these maps. :) I'll increase those times. I disabled BG as a quick fix. I am going to re-enable them, but remove some (like brit 17 pounder for example as its too powerful). Stay tuned!
FoolishViceroy 15 May, 2024 @ 8:25pm 
It would be nice if the starting prep time were a bit longer. I feel like there's barely any time to lay down defenses and prepare for the onslaught. Barely any time between waves too. Also I wish Battlegroups weren't removed. I understand the rationale, but maybe specifically balancing the battlegroups so that it's not 'too' easy would be better.
Shadowphreak  [author] 15 May, 2024 @ 12:00pm 
Thanks Radio Guy!
Radio Guy 15 May, 2024 @ 10:54am 
Played this with the Realism mod and really enjoyed it :)
Shadowphreak  [author] 13 May, 2024 @ 3:33pm 
Updates!

- Removed Battlegroups. Some of the BG made it too easy.
- Sped up times for attack on round 2 infantry.
- Fixed bug at end game that bugsplat when completing...
- Various other tweaks.
Shadowphreak  [author] 12 May, 2024 @ 1:27pm 
Reminder - ALL OF TEAM 1 MUST BE EITHER HUMAN OR AI. Otherwise map will not load.

Please comment on any BUGSPLATS, or if its too easy/hard. :) very much appreciated...! I'm sure many balance updates will follow in time.