Total War: WARHAMMER III

Total War: WARHAMMER III

Goblin Zeppelin
Počet komentářů: 92
Dead Baron  [autor] 22. čvn. v 13.51 
you can add it, but not remove it
TdizzleGod 22. čvn. v 13.50 
is this savegame compatible
Dead Baron  [autor] 21. čvn. v 10.17 
Yes I added them to tech upgrades
Elmo 20. čvn. v 17.20 
This looks cool as hell. Does the Zeppelin get included in any of the tech tree upgrades?
Autumnchain 2. čvn. v 16.59 
Is this recruited conventionally or as a Waaagh unit?
Sir Dingles 31. kvě. v 17.11 
It works standalone but I have no idea what mod might be conflicting with it
Dead Baron  [autor] 30. kvě. v 18.35 
As stated, try testing with just this mod loaded, I am unable to replicate the issue.
Sir Dingles 30. kvě. v 17.33 
Im having the same texture problem as DYLANSON
Dead Baron  [autor] 25. úno. v 9.40 
Try testing the mod on its own, not sure what would cause that. It is fine on my end
DYLANSON 25. úno. v 9.21 
Does anyone else have this texture problem?

https://postimg.cc/G82BKtYy
CheesyRamen 5. led. v 18.43 
Cool unit and properly balanced, definitely weaker than thunderbarges. I am a bit disappointed by the lack of scrap upgrades, missile block chance (or resistance) and ap would go a long way as scrap upgrades.
Jeb 3. led. v 19.07 
hahaha so funny:steamthumbsup:
whatfrank 16. pro. 2024 v 9.11 
B-E-A-UTIFUL

yu'z sir iz a champ! :resmile:
Dead Baron  [autor] 14. pro. 2024 v 21.16 
Looks fine to me
Augustus 14. pro. 2024 v 19.45 
It has weird colors
Ravelord Neato 5. lis. 2024 v 7.40 
This is a GREAT little unit. Not overtuned in my experience, not horrendously OP, but it looks great floating about greenskin armies and adds just a little bit more variety to your armies. Having it at tier 5 feels right too.
Inerael 22. srp. 2024 v 7.03 
Of course , your right, i guess i was asking for a fairy tale version so ...?? Yes yes !
Dead Baron  [autor] 21. srp. 2024 v 16.01 
Skaven aren't real, they're a fairy tale.
Inerael 21. srp. 2024 v 15.59 
Please could you make a skaven version if you have time ? 🙏🏻
Dead Baron  [autor] 20. srp. 2024 v 22.43 
resub
Therodenne Gaming 20. srp. 2024 v 22.19 
hi my friend after patch 5.2 the game crash
LunarWind 20. srp. 2024 v 13.50 
After the 5.2 update to the core game today, I'm getting a crash report on launch that says the Goblin Zeppelin is causing the crash.
Any chance of an update to this magnificent mod?
Dead Baron  [autor] 21. čvn. 2024 v 1.48 
It's not meant to be invulnerable, they deftly out range blunderbusses. Keep them out of range and moving if you encounter a unit that you fear might be able to take it down.
StupidGitz 18. čvn. 2024 v 22.27 
One vanilla chaos dwarf blunderbuss unit can put it down maybe increase range resistance and reduce overall health.
RARE2000 11. čvn. 2024 v 20.56 
Love em, Kudos to you. It's just so propa' Orky... Brings a tear to me eye.
MEGA_N00B 4. čvn. 2024 v 13.38 
No problem dude. At least you gave the Greenskins some amazing aerial power.
Dead Baron  [autor] 4. čvn. 2024 v 13.31 
I'm sorry, I thought the patch today would make ppl need to start a new game anyway. You can always make more good Grom campaigns though!
MEGA_N00B 4. čvn. 2024 v 13.30 
If you mean you completely last the old one well there goes my best Grom campaign........ :(
Dead Baron  [autor] 4. čvn. 2024 v 13.30 
That's what I mean, I did this change last week, uploaded it today with the patch. I haven't had that version since I made the changes.
MEGA_N00B 4. čvn. 2024 v 13.28 
Just a link to a Google Drive file or such if you have the old version. I do not expect you to roll the version back for everyone.
Dead Baron  [autor] 4. čvn. 2024 v 13.24 
I'd have to roll back the version for everyone to get it :(
MEGA_N00B 4. čvn. 2024 v 13.22 
Could you please share a previous version link. I want to be able to finish my campaign.
Dead Baron  [autor] 26. kvě. 2024 v 10.57 
In the next update I am removing the tier 5 building as it conflicts too much
minlillaplanet 26. kvě. 2024 v 9.38 
When using We’z speshul core mod the workshop T5 building is not showing up
Alecthelm 21. kvě. 2024 v 13.13 
simply astzonishingh, thx an ton for thjat!
NorscanWarlord 20. kvě. 2024 v 11.22 
I wonder what a Chaos Dwarf version of this would look like, anyway amazing mod, loved using it in my Dark land orcs campaign
Grudge Keeper 18. kvě. 2024 v 16.11 
Snorri... get the Book.
Gorilla 18. kvě. 2024 v 9.52 
Majestic!
Thorgrim Grudgebearer 18. kvě. 2024 v 9.43 
the book.
撿骨頭 18. kvě. 2024 v 4.26 
It would be interesting if the ship was the chin and the balloon was the upper part of the face forming a standard Gork and Mork face
清水无垢 17. kvě. 2024 v 19.32 
逼死官方 有你一份
Lidiaz 17. kvě. 2024 v 13.52 
Adding a T5 workshop makes this mod incompatible with any unit mods that are recruited from the T1-T4 workshop no ?
DelioraSilver 17. kvě. 2024 v 5.42 
wtf hahaha
Geeky the Cheeky Commando 16. kvě. 2024 v 21.28 
Hey, that's more than fair. Merely said that because it sounded like a fun idea, not a balanced one. xD
Dead Baron  [autor] 16. kvě. 2024 v 18.59 
I toyed with scrap upgrades but I felt it made it too strong and I want entirely sure if the ranged stuff applied to the secondary ranged weapons
Geeky the Cheeky Commando 16. kvě. 2024 v 18.09 
If it had scrap upgrades I'd imagine it gets explosive arrows like the Grom Campaign bit.
Speaking of, anyone try it with Grom to see if it gets any upgrades from the cauldron?
KingFisher 16. kvě. 2024 v 13.01 
If this had Scrap Upgrade, then imagine painting it purple to give it stalk XD
nlikely 15. kvě. 2024 v 19.31 
Suggestion: Make it a little weaker. Like T4. Since they don't have so much tech than dwarves. What do you guys think?
Burjak 15. kvě. 2024 v 17.36 
Hello, does the iA manage to recruit this unit into their armies?
Nonlocal420 15. kvě. 2024 v 13.45 
so i was using this and the looted steamtank mod on workshop, when i upgraded to the tier 5 workshop, the steamtank (t4) became unavailable. is there any way we could get a submod? or some other workaround? it would be very appreciated!