Total War: WARHAMMER III

Total War: WARHAMMER III

Goblin Zeppelin
92 Comments
Dead Baron  [author] 22 Jun @ 1:51pm 
you can add it, but not remove it
TdizzleGod 22 Jun @ 1:50pm 
is this savegame compatible
Dead Baron  [author] 21 Jun @ 10:17am 
Yes I added them to tech upgrades
Elmo 20 Jun @ 5:20pm 
This looks cool as hell. Does the Zeppelin get included in any of the tech tree upgrades?
Autumnchain 2 Jun @ 4:59pm 
Is this recruited conventionally or as a Waaagh unit?
Sir Dingles 31 May @ 5:11pm 
It works standalone but I have no idea what mod might be conflicting with it
Dead Baron  [author] 30 May @ 6:35pm 
As stated, try testing with just this mod loaded, I am unable to replicate the issue.
Sir Dingles 30 May @ 5:33pm 
Im having the same texture problem as DYLANSON
Dead Baron  [author] 25 Feb @ 9:40am 
Try testing the mod on its own, not sure what would cause that. It is fine on my end
DYLANSON 25 Feb @ 9:21am 
Does anyone else have this texture problem?

https://postimg.cc/G82BKtYy
CheesyRamen 5 Jan @ 6:43pm 
Cool unit and properly balanced, definitely weaker than thunderbarges. I am a bit disappointed by the lack of scrap upgrades, missile block chance (or resistance) and ap would go a long way as scrap upgrades.
Jeb 3 Jan @ 7:07pm 
hahaha so funny:steamthumbsup:
whatfrank 16 Dec, 2024 @ 9:11am 
B-E-A-UTIFUL

yu'z sir iz a champ! :resmile:
Dead Baron  [author] 14 Dec, 2024 @ 9:16pm 
Looks fine to me
Augustus 14 Dec, 2024 @ 7:45pm 
It has weird colors
Ravelord Neato 5 Nov, 2024 @ 7:40am 
This is a GREAT little unit. Not overtuned in my experience, not horrendously OP, but it looks great floating about greenskin armies and adds just a little bit more variety to your armies. Having it at tier 5 feels right too.
Inerael 22 Aug, 2024 @ 7:03am 
Of course , your right, i guess i was asking for a fairy tale version so ...?? Yes yes !
Dead Baron  [author] 21 Aug, 2024 @ 4:01pm 
Skaven aren't real, they're a fairy tale.
Inerael 21 Aug, 2024 @ 3:59pm 
Please could you make a skaven version if you have time ? 🙏🏻
Dead Baron  [author] 20 Aug, 2024 @ 10:43pm 
resub
Therodenne Gaming 20 Aug, 2024 @ 10:19pm 
hi my friend after patch 5.2 the game crash
LunarWind 20 Aug, 2024 @ 1:50pm 
After the 5.2 update to the core game today, I'm getting a crash report on launch that says the Goblin Zeppelin is causing the crash.
Any chance of an update to this magnificent mod?
Dead Baron  [author] 21 Jun, 2024 @ 1:48am 
It's not meant to be invulnerable, they deftly out range blunderbusses. Keep them out of range and moving if you encounter a unit that you fear might be able to take it down.
StupidGitz 18 Jun, 2024 @ 10:27pm 
One vanilla chaos dwarf blunderbuss unit can put it down maybe increase range resistance and reduce overall health.
RARE2000 11 Jun, 2024 @ 8:56pm 
Love em, Kudos to you. It's just so propa' Orky... Brings a tear to me eye.
MEGA_N00B 4 Jun, 2024 @ 1:38pm 
No problem dude. At least you gave the Greenskins some amazing aerial power.
Dead Baron  [author] 4 Jun, 2024 @ 1:31pm 
I'm sorry, I thought the patch today would make ppl need to start a new game anyway. You can always make more good Grom campaigns though!
MEGA_N00B 4 Jun, 2024 @ 1:30pm 
If you mean you completely last the old one well there goes my best Grom campaign........ :(
Dead Baron  [author] 4 Jun, 2024 @ 1:30pm 
That's what I mean, I did this change last week, uploaded it today with the patch. I haven't had that version since I made the changes.
MEGA_N00B 4 Jun, 2024 @ 1:28pm 
Just a link to a Google Drive file or such if you have the old version. I do not expect you to roll the version back for everyone.
Dead Baron  [author] 4 Jun, 2024 @ 1:24pm 
I'd have to roll back the version for everyone to get it :(
MEGA_N00B 4 Jun, 2024 @ 1:22pm 
Could you please share a previous version link. I want to be able to finish my campaign.
Dead Baron  [author] 26 May, 2024 @ 10:57am 
In the next update I am removing the tier 5 building as it conflicts too much
minlillaplanet 26 May, 2024 @ 9:38am 
When using We’z speshul core mod the workshop T5 building is not showing up
Alecthelm 21 May, 2024 @ 1:13pm 
simply astzonishingh, thx an ton for thjat!
NorscanWarlord 20 May, 2024 @ 11:22am 
I wonder what a Chaos Dwarf version of this would look like, anyway amazing mod, loved using it in my Dark land orcs campaign
Grudge Keeper 18 May, 2024 @ 4:11pm 
Snorri... get the Book.
Gorilla 18 May, 2024 @ 9:52am 
Majestic!
Thorgrim Grudgebearer 18 May, 2024 @ 9:43am 
the book.
撿骨頭 18 May, 2024 @ 4:26am 
It would be interesting if the ship was the chin and the balloon was the upper part of the face forming a standard Gork and Mork face
清水无垢 17 May, 2024 @ 7:32pm 
逼死官方 有你一份
Lidiaz 17 May, 2024 @ 1:52pm 
Adding a T5 workshop makes this mod incompatible with any unit mods that are recruited from the T1-T4 workshop no ?
DelioraSilver 17 May, 2024 @ 5:42am 
wtf hahaha
Geeky the Cheeky Commando 16 May, 2024 @ 9:28pm 
Hey, that's more than fair. Merely said that because it sounded like a fun idea, not a balanced one. xD
Dead Baron  [author] 16 May, 2024 @ 6:59pm 
I toyed with scrap upgrades but I felt it made it too strong and I want entirely sure if the ranged stuff applied to the secondary ranged weapons
Geeky the Cheeky Commando 16 May, 2024 @ 6:09pm 
If it had scrap upgrades I'd imagine it gets explosive arrows like the Grom Campaign bit.
Speaking of, anyone try it with Grom to see if it gets any upgrades from the cauldron?
KingFisher 16 May, 2024 @ 1:01pm 
If this had Scrap Upgrade, then imagine painting it purple to give it stalk XD
nlikely 15 May, 2024 @ 7:31pm 
Suggestion: Make it a little weaker. Like T4. Since they don't have so much tech than dwarves. What do you guys think?
Burjak 15 May, 2024 @ 5:36pm 
Hello, does the iA manage to recruit this unit into their armies?
Nonlocal420 15 May, 2024 @ 1:45pm 
so i was using this and the looted steamtank mod on workshop, when i upgraded to the tier 5 workshop, the steamtank (t4) became unavailable. is there any way we could get a submod? or some other workaround? it would be very appreciated!