Total War: WARHAMMER III

Total War: WARHAMMER III

Goblin Zeppelin
92 opmerkingen
Dead Baron  [auteur] 22 jun om 13:51 
you can add it, but not remove it
TdizzleGod 22 jun om 13:50 
is this savegame compatible
Dead Baron  [auteur] 21 jun om 10:17 
Yes I added them to tech upgrades
Elmo 20 jun om 17:20 
This looks cool as hell. Does the Zeppelin get included in any of the tech tree upgrades?
Autumnchain 2 jun om 16:59 
Is this recruited conventionally or as a Waaagh unit?
Sir Dingles 31 mei om 17:11 
It works standalone but I have no idea what mod might be conflicting with it
Dead Baron  [auteur] 30 mei om 18:35 
As stated, try testing with just this mod loaded, I am unable to replicate the issue.
Sir Dingles 30 mei om 17:33 
Im having the same texture problem as DYLANSON
Dead Baron  [auteur] 25 feb om 9:40 
Try testing the mod on its own, not sure what would cause that. It is fine on my end
DYLANSON 25 feb om 9:21 
Does anyone else have this texture problem?

https://postimg.cc/G82BKtYy
CheesyRamen 5 jan om 18:43 
Cool unit and properly balanced, definitely weaker than thunderbarges. I am a bit disappointed by the lack of scrap upgrades, missile block chance (or resistance) and ap would go a long way as scrap upgrades.
Jeb 3 jan om 19:07 
hahaha so funny:steamthumbsup:
whatfrank 16 dec 2024 om 9:11 
B-E-A-UTIFUL

yu'z sir iz a champ! :resmile:
Dead Baron  [auteur] 14 dec 2024 om 21:16 
Looks fine to me
Augustus 14 dec 2024 om 19:45 
It has weird colors
Ravelord Neato 5 nov 2024 om 7:40 
This is a GREAT little unit. Not overtuned in my experience, not horrendously OP, but it looks great floating about greenskin armies and adds just a little bit more variety to your armies. Having it at tier 5 feels right too.
Inerael 22 aug 2024 om 7:03 
Of course , your right, i guess i was asking for a fairy tale version so ...?? Yes yes !
Dead Baron  [auteur] 21 aug 2024 om 16:01 
Skaven aren't real, they're a fairy tale.
Inerael 21 aug 2024 om 15:59 
Please could you make a skaven version if you have time ? 🙏🏻
Dead Baron  [auteur] 20 aug 2024 om 22:43 
resub
Therodenne Gaming 20 aug 2024 om 22:19 
hi my friend after patch 5.2 the game crash
LunarWind 20 aug 2024 om 13:50 
After the 5.2 update to the core game today, I'm getting a crash report on launch that says the Goblin Zeppelin is causing the crash.
Any chance of an update to this magnificent mod?
Dead Baron  [auteur] 21 jun 2024 om 1:48 
It's not meant to be invulnerable, they deftly out range blunderbusses. Keep them out of range and moving if you encounter a unit that you fear might be able to take it down.
StupidGitz 18 jun 2024 om 22:27 
One vanilla chaos dwarf blunderbuss unit can put it down maybe increase range resistance and reduce overall health.
RARE2000 11 jun 2024 om 20:56 
Love em, Kudos to you. It's just so propa' Orky... Brings a tear to me eye.
MEGA_N00B 4 jun 2024 om 13:38 
No problem dude. At least you gave the Greenskins some amazing aerial power.
Dead Baron  [auteur] 4 jun 2024 om 13:31 
I'm sorry, I thought the patch today would make ppl need to start a new game anyway. You can always make more good Grom campaigns though!
MEGA_N00B 4 jun 2024 om 13:30 
If you mean you completely last the old one well there goes my best Grom campaign........ :(
Dead Baron  [auteur] 4 jun 2024 om 13:30 
That's what I mean, I did this change last week, uploaded it today with the patch. I haven't had that version since I made the changes.
MEGA_N00B 4 jun 2024 om 13:28 
Just a link to a Google Drive file or such if you have the old version. I do not expect you to roll the version back for everyone.
Dead Baron  [auteur] 4 jun 2024 om 13:24 
I'd have to roll back the version for everyone to get it :(
MEGA_N00B 4 jun 2024 om 13:22 
Could you please share a previous version link. I want to be able to finish my campaign.
Dead Baron  [auteur] 26 mei 2024 om 10:57 
In the next update I am removing the tier 5 building as it conflicts too much
minlillaplanet 26 mei 2024 om 9:38 
When using We’z speshul core mod the workshop T5 building is not showing up
Alecthelm 21 mei 2024 om 13:13 
simply astzonishingh, thx an ton for thjat!
NorscanWarlord 20 mei 2024 om 11:22 
I wonder what a Chaos Dwarf version of this would look like, anyway amazing mod, loved using it in my Dark land orcs campaign
Grudge Keeper 18 mei 2024 om 16:11 
Snorri... get the Book.
Gorilla 18 mei 2024 om 9:52 
Majestic!
Thorgrim Grudgebearer 18 mei 2024 om 9:43 
the book.
撿骨頭 18 mei 2024 om 4:26 
It would be interesting if the ship was the chin and the balloon was the upper part of the face forming a standard Gork and Mork face
清水无垢 17 mei 2024 om 19:32 
逼死官方 有你一份
Lidiaz 17 mei 2024 om 13:52 
Adding a T5 workshop makes this mod incompatible with any unit mods that are recruited from the T1-T4 workshop no ?
DelioraSilver 17 mei 2024 om 5:42 
wtf hahaha
Geeky the Cheeky Commando 16 mei 2024 om 21:28 
Hey, that's more than fair. Merely said that because it sounded like a fun idea, not a balanced one. xD
Dead Baron  [auteur] 16 mei 2024 om 18:59 
I toyed with scrap upgrades but I felt it made it too strong and I want entirely sure if the ranged stuff applied to the secondary ranged weapons
Geeky the Cheeky Commando 16 mei 2024 om 18:09 
If it had scrap upgrades I'd imagine it gets explosive arrows like the Grom Campaign bit.
Speaking of, anyone try it with Grom to see if it gets any upgrades from the cauldron?
KingFisher 16 mei 2024 om 13:01 
If this had Scrap Upgrade, then imagine painting it purple to give it stalk XD
nlikely 15 mei 2024 om 19:31 
Suggestion: Make it a little weaker. Like T4. Since they don't have so much tech than dwarves. What do you guys think?
Burjak 15 mei 2024 om 17:36 
Hello, does the iA manage to recruit this unit into their armies?
Nonlocal420 15 mei 2024 om 13:45 
so i was using this and the looted steamtank mod on workshop, when i upgraded to the tier 5 workshop, the steamtank (t4) became unavailable. is there any way we could get a submod? or some other workaround? it would be very appreciated!